Player Matchup

Neith
Neith
BappoTrapHoes
Neith
Level 60
God Stats
4W - 7L
1,500 SR
Queue Stats
69W - 48L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
EKer_Extinct
The Morrigan
Level 112
God Stats
0W - 1L
1,717 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GabeSucks1
Guan Yu
Level 75
God Stats
8W - 4L
1,500 SR
Queue Stats
72W - 49L
1,500 Elo+
Party 1
Scylla
Scylla
Gallo_2901
Scylla
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Team Averages
Level 85
1,554 SR
1,500 Elo+

VS

Team Averages
Level 117
1,481 SR
1,473 Elo+
Zeus
Zeus
DrewBateson
Zeus
Level 117
God Stats
3W - 3L
1,245 SR
Queue Stats
43W - 46L
1,158 Elo+
Solo
Chang'e
Chang'e
LuisXAncestral
Chang'e
Level 61
God Stats
10W - 3L
1,704 SR
Queue Stats
27W - 43L
1,650 Elo+
Solo
Hercules
Hercules
Weed Uchiha
Hercules
Level 151
God Stats
15W - 18L
1,477 SR
Queue Stats
269W - 312L
1,583 Elo+
Solo
Skadi
Skadi
qX_Raul_Xp
Skadi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
8,976
748
7,628
11,491
4,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
EKer_Extinct
The Morrigan
14
1 / 4 / 2
8,617
718
9,390
7,898
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
GabeSucks1
Guan Yu
14
2 / 4 / 1
8,861
738
8,060
12,737
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Gallo_2901
Scylla
15
2 / 2 / 0
8,964
747
11,000
10,515
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
9,949
829
7,827
6,308
2,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 5
10,102
842
9,417
12,224
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Weed Uchiha
Hercules
15
2 / 1 / 7
9,873
823
7,370
14,681
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
16
6 / 2 / 3
10,093
841
12,328
11,746
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
16
16
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
5
2
5
3.75
L
The Morrigan
EKer_Extinct
The Morrigan
1
4
2
0.5
L
Guan Yu
GabeSucks1
Guan Yu
2
4
1
0.63
L
Scylla
Gallo_2901
Scylla
2
2
0
1
W
3
1
5
5.5
W
Hercules
Weed Uchiha
Hercules
2
1
7
5.5
W
Skadi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,078
Damage
36,942
42,641
Taken
44,959
24,259
Mitigated
23,940
11,080
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,628
4,777
0
2,023
11,491
4,953
508
4,581
6,910
0
36,455
W
7,827
341
0
647
6,308
2,191
1,039
2,312
3,928
37,139
0
L
The Morrigan
EKer_Extinct
The Morrigan
9,390
1,781
0
1,027
7,898
3,001
526
2,633
5,205
28,207
0
L
Guan Yu
GabeSucks1
Guan Yu
8,060
368
816
2,126
12,737
12,700
502
5,761
6,976
0
20,850
L
Scylla
Gallo_2901
Scylla
11,000
713
373
4,715
10,515
3,605
293
4,640
5,875
38,273
0
W
9,417
123
2,095
5,870
12,224
6,351
124
5,960
6,220
41,620
0
W
Hercules
Weed Uchiha
Hercules
7,370
2,414
0
5,121
14,681
11,118
1,229
6,265
8,108
0
26,147
W
Skadi
12,328
5,341
0
1,029
11,746
4,280
1,056
5,842
5,800
0
36,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
40,017
211
Minions Killed
240
10
Camps Cleared
10
845,682
Distance Traveled
916,106
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,976
748
67
6
4
176,294
2
W
Zeus
9,949
829
70
6
3
223,746
1
L
The Morrigan
8,617
718
54
5
1
205,049
0
L
Guan Yu
8,861
738
24
2
4
237,997
2
L
Scylla
8,964
747
66
6
1
226,342
3
W
Chang'e
10,102
842
70
6
3
225,666
0
W
Hercules
9,873
823
31
3
1
225,283
4
W
Skadi
10,093
841
69
6
3
241,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role