Player Matchup

Odin
Odin
KOGsimp
Odin
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 128L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
Macke9264
Nu Wa
Level 134
God Stats
17W - 12L
1,772 SR
Queue Stats
141W - 142L
2,057 Elo+
Solo
Hou Yi
Hou Yi
Star_Lord1221
Hou Yi
Level 117
God Stats
4W - 13L
1,500 SR
Queue Stats
276W - 334L
1,597 Elo+
Party 2
Team Averages
Level 112
1,591 SR
1,675 Elo+

VS

Team Averages
Level 46
1,500 SR
1,352 Elo+
Ra
Ra
AdryIbeas14
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,276 Elo+
Party 1
Thor
Thor
Josemoreno17
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
LD CrysS
Jormungandr
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
142W - 111L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
KOGsimp
Odin
14
7 / 4 / 12
11,574
772
8,445
15,766
7,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Macke9264
Nu Wa
16
6 / 3 / 18
11,867
791
16,375
7,767
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
13 / 4 / 9
12,421
828
13,268
12,338
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 6
9,193
613
5,294
12,074
3,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 12 / 4
8,897
593
3,518
14,815
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
LD CrysS
Jormungandr
15
10 / 4 / 1
12,348
823
15,836
16,976
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
11
11
Deaths
26
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
L
1
12
4
0.25
W
Odin
KOGsimp
Odin
7
4
12
3.25
L
Jormungandr
LD CrysS
Jormungandr
10
4
1
2.63
W
Nu Wa
Macke9264
Nu Wa
6
3
18
5
W
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
24,648
35,871
Taken
43,865
15,502
Mitigated
20,037
5,898
Healing
1,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
999
137
1,172
12,074
3,136
0
5,488
6,280
36,769
0
L
3,518
924
0
0
14,815
4,694
0
4,147
10,396
0
8,150
W
Odin
KOGsimp
Odin
8,445
1,736
0
651
15,766
7,776
97
8,870
6,896
0
27,782
L
Jormungandr
LD CrysS
Jormungandr
15,836
3,568
0
476
16,976
12,207
0
5,938
10,742
43,443
0
W
Nu Wa
Macke9264
Nu Wa
16,375
3,540
0
1,517
7,767
2,961
1,227
4,534
3,233
69,106
0
W
13,268
7,025
0
3,730
12,338
4,765
2,141
7,777
4,561
0
40,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
30,438
175
Minions Killed
120
0
Camps Cleared
0
706,390
Distance Traveled
596,179
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,193
613
51
3
0
175,457
2
L
Thor
8,897
593
4
0
0
177,646
2
W
Odin
11,574
772
38
3
0
244,050
2
L
Jormungandr
12,348
823
65
4
0
243,076
3
W
Nu Wa
11,867
791
82
5
0
234,322
5
W
Hou Yi
12,421
828
55
4
0
228,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role