Player Matchup

Danzaburou
Danzaburou
FILTHYJARMAN
Danzaburou
Level 82
God Stats
16W - 11L
1,754 SR
Queue Stats
134W - 98L
1,694 Elo+
Party 1
Nike
Nike
Mollypoppins
Nike
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 56L
1,450 Elo+
Party 1
Serqet
Serqet
Ninja009
Serqet
Level 109
God Stats
6W - 9L
1,500 SR
Queue Stats
212W - 188L
1,500 Elo+
Party 1
Freya
Freya
fyqko
Freya
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
494W - 486L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
tico987
Baba Yaga
Level 106
God Stats
10W - 11L
1,299 SR
Queue Stats
32W - 34L
1,359 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,519 Elo+

VS

Team Averages
Level 86
1,629 SR
1,543 Elo+
Nu Wa
Nu Wa
IrNeeenjaMna
Nu Wa
Level 63
God Stats
10W - 10L
1,573 SR
Queue Stats
17W - 13L
1,577 Elo+
Party 2
Agni
Agni
Kyokusada
Agni
Level 139
God Stats
2W - 4L
1,456 SR
Queue Stats
19W - 16L
1,611 Elo+
Party 2
Bacchus
Bacchus
disabledhuman
Bacchus
Level 126
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 12L
1,529 Elo+
Party 2
Mercury
Mercury
julioelpro1
Mercury
Level 88
God Stats
5W - 3L
1,863 SR
Queue Stats
77W - 81L
1,520 Elo+
Solo
Bellona
Bellona
toddlerturret
Bellona
Level 13
God Stats
4W - 4L
1,528 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FILTHYJARMAN
Danzaburou
16
3 / 0 / 9
10,308
1,031
8,531
4,136
1,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 0 / 11
9,777
978
9,228
5,931
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
Ninja009
Serqet
16
2 / 1 / 11
10,281
1,028
2,786
4,263
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
fyqko
Freya
16
7 / 1 / 4
10,769
1,077
6,002
5,932
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
tico987
Baba Yaga
17
3 / 0 / 12
10,705
1,071
13,405
5,021
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

267

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,686
969
9,003
6,902
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
15
0 / 2 / 0
8,788
879
2,650
4,582
1,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
15
0 / 3 / 2
8,862
886
4,813
9,770
11,724
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
julioelpro1
Mercury
15
1 / 5 / 1
9,232
923
3,528
9,990
4,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
15
0 / 4 / 2
8,975
898
2,915
12,252
11,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
16
Kills
2
2
Deaths
16
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FILTHYJARMAN
Danzaburou
3
0
9
7.5
L
1
2
0
0.5
L
Agni
0
2
0
0
W
1
0
11
6.5
W
Serqet
Ninja009
Serqet
2
1
11
7.5
L
Bacchus
0
3
2
0.33
W
Freya
fyqko
Freya
7
1
4
9
L
Mercury
julioelpro1
Mercury
1
5
1
0.3
W
Baba Yaga
tico987
Baba Yaga
3
0
12
9
L
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
22,909
25,283
Taken
43,496
13,424
Mitigated
31,984
3,907
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FILTHYJARMAN
Danzaburou
8,531
6,123
0
202
4,136
1,828
0
1,823
2,235
0
23,669
L
9,003
861
0
656
6,902
2,680
0
2,678
4,124
50,103
0
L
Agni
2,650
0
0
0
4,582
1,851
0
2,694
1,863
12,782
0
W
9,228
1,259
0
356
5,931
5,098
0
4,318
1,449
0
25,827
W
Serqet
Ninja009
Serqet
2,786
744
0
453
4,263
1,622
0
3,136
977
0
10,777
L
Bacchus
4,813
47
0
216
9,770
11,724
0
4,525
5,107
9,316
0
W
Freya
fyqko
Freya
6,002
2,359
0
1,722
5,932
2,500
0
3,833
1,921
24,794
0
L
Mercury
julioelpro1
Mercury
3,528
1,344
0
259
9,990
4,266
0
4,269
5,521
0
19,877
W
Baba Yaga
tico987
Baba Yaga
13,405
444
0
1,174
5,021
2,376
0
2,754
2,147
48,387
0
L
Bellona
2,915
288
0
346
12,252
11,463
0
5,241
6,693
88
9,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
45,543
227
Minions Killed
194
12
Camps Cleared
3
1,054,611
Distance Traveled
959,332
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,308
1,031
44
4
5
191,365
0
L
Nu Wa
9,686
969
109
11
0
190,959
0
L
Agni
8,788
879
19
2
0
193,361
0
W
Nike
9,777
978
42
4
0
242,738
0
W
Serqet
10,281
1,028
12
1
5
218,541
2
L
Bacchus
8,862
886
6
1
0
166,798
0
W
Freya
10,769
1,077
53
5
1
210,579
0
L
Mercury
9,232
923
40
4
3
228,881
2
W
Baba Yaga
10,705
1,071
76
8
1
191,388
0
L
Bellona
8,975
898
20
2
0
179,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role