Player Matchup

Thor
Thor
Animéx
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,690 Elo+
Party 2
Ra
Ra
Chryoxz
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,613 Elo+
Solo
Medusa
Medusa
Ddesski
Medusa
Level 7
God Stats
0W - 3L
1,285 SR
Queue Stats
4W - 8L
1,475 Elo+
Party 2
Cerberus
Cerberus
Sacarías
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,475 Elo+
Party 2
Olorun
Olorun
frostymomosa
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 7
1,457 SR
1,550 Elo+

VS

Team Averages
Level 8
1,503 SR
1,428 Elo+
Cthulhu
Cthulhu
Arsasaurs
Cthulhu
Level 6
God Stats
12W - 13L
1,512 SR
Queue Stats
36W - 38L
1,599 Elo+
Party 3
Vulcan
Vulcan
DwarfInACar
Vulcan
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 37L
1,409 Elo+
Party 3
Arachne
Arachne
PhantomChock
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,318 Elo+
Party 1
Tyr
Tyr
PurpleFizzySoda
Tyr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,318 Elo+
Party 1
Izanami
Izanami
armad1d0
Izanami
Level 6
God Stats
51W - 31L
1,503 SR
Queue Stats
113W - 84L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Animéx
Thor
8
1 / 6 / 5
5,363
536
2,516
7,229
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,486
449
1,654
5,457
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Ddesski
Medusa
7
3 / 5 / 0
5,027
503
6,260
7,404
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Sacarías
Cerberus
6
0 / 4 / 6
4,825
483
3,741
7,089
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
9
4 / 8 / 0
5,932
593
3,128
7,114
2,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsasaurs
Cthulhu
8
2 / 3 / 12
5,911
591
4,425
6,184
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
10
6 / 1 / 9
6,555
656
4,834
3,994
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PhantomChock
Arachne
10
5 / 0 / 4
6,270
627
3,282
5,456
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 2 / 2
6,633
663
4,576
6,290
3,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
armad1d0
Izanami
9
10 / 2 / 2
6,420
642
7,682
6,352
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
28
28
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
Animéx
Thor
1
6
5
0.58
W
Cthulhu
Arsasaurs
Cthulhu
2
3
12
2.67
L
0
5
0
0
L
Medusa
Ddesski
Medusa
3
5
0
0.6
W
Vulcan
6
1
9
10.5
W
Arachne
PhantomChock
Arachne
5
0
4
7
W
5
2
2
3
L
Cerberus
Sacarías
Cerberus
0
4
6
0.75
W
Izanami
armad1d0
Izanami
10
2
2
5.5
L
Olorun
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
24,799
34,293
Taken
28,276
11,629
Mitigated
13,180
6,055
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Animéx
Thor
2,516
1,580
0
1,401
7,229
2,061
0
2,016
5,167
0
17,481
W
Cthulhu
Arsasaurs
Cthulhu
4,425
906
250
1,132
6,184
3,325
100
1,943
4,241
13,185
0
L
1,654
732
251
807
5,457
1,289
0
917
4,440
21,361
0
L
Medusa
Ddesski
Medusa
6,260
2,440
0
1,398
7,404
1,759
0
2,008
5,378
0
16,677
W
Vulcan
4,834
1,310
0
1,272
3,994
1,231
921
1,839
2,155
21,637
0
W
Arachne
PhantomChock
Arachne
3,282
2,175
0
2,029
5,456
3,075
0
1,048
4,408
6,829
26,056
W
4,576
573
0
1,516
6,290
3,984
0
1,696
4,594
0
31,041
L
Cerberus
Sacarías
Cerberus
3,741
683
0
1,752
7,089
4,313
0
2,401
4,618
9,815
0
W
Izanami
armad1d0
Izanami
7,682
5,056
0
2,473
6,352
1,565
698
1,997
4,355
0
23,185
L
Olorun
3,128
1,547
0
446
7,114
2,207
360
1,883
5,069
13,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
31,789
153
Minions Killed
223
0
Camps Cleared
0
877,440
Distance Traveled
916,702
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,363
536
42
4
0
185,834
3
W
Cthulhu
5,911
591
8
1
0
183,080
2
L
Ra
4,486
449
45
5
0
191,251
2
L
Medusa
5,027
503
23
2
0
171,141
1
W
Vulcan
6,555
656
46
5
0
182,260
2
W
Arachne
6,270
627
56
6
0
185,241
3
W
Tyr
6,633
663
73
7
0
186,480
0
L
Cerberus
4,825
483
17
2
0
185,483
1
W
Izanami
6,420
642
40
4
0
179,641
2
L
Olorun
5,932
593
26
3
0
143,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role