Player Matchup

Neith
Neith
CrownTHx
Neith
Level 18
God Stats
1W - 2L
1,701 SR
Queue Stats
48W - 38L
1,456 Elo+
Solo
Da Ji
Da Ji
MercuryBob
Da Ji
Level 18
God Stats
1W - 4L
1,792 SR
Queue Stats
4W - 7L
1,735 Elo+
Party 3
Bellona
Bellona
Nedtella
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,702 Elo+
Party 3
Ymir
Ymir
iN1C02
Ymir
Level 13
God Stats
3W - 2L
1,533 SR
Queue Stats
37W - 36L
1,687 Elo+
Solo
Artio
Artio
meggon
Artio
Level 18
God Stats
2W - 3L
1,792 SR
Queue Stats
10W - 9L
1,735 Elo+
Party 3
Team Averages
Level 16
1,664 SR
1,663 Elo+

VS

Team Averages
Level 20
1,544 SR
1,565 Elo+
Hades
Hades
DemonWolf1998
Hades
Level 18
God Stats
6W - 7L
1,326 SR
Queue Stats
13W - 11L
1,455 Elo+
Party 1
Chiron
Chiron
HowAboutNoName
Chiron
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 32L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
ShotPhoenix4
Xing Tian
Level 26
God Stats
4W - 1L
1,513 SR
Queue Stats
43W - 44L
1,593 Elo+
Party 1
Mulan
Mulan
ZypherZerf
Mulan
Level 15
God Stats
4W - 0L
1,830 SR
Queue Stats
36W - 28L
1,586 Elo+
Party 2
Janus
Janus
mundoshen
Janus
Level 27
God Stats
2W - 4L
1,553 SR
Queue Stats
54W - 52L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CrownTHx
Neith
18
4 / 6 / 8
12,331
949
27,321
23,946
10,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
18
3 / 12 / 10
12,045
927
14,026
20,079
9,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Nedtella
Bellona
18
5 / 11 / 8
13,202
1,016
15,119
29,839
23,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
iN1C02
Ymir
18
2 / 10 / 11
11,781
906
11,946
25,340
27,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
meggon
Artio
18
1 / 1 / 9
11,474
883
6,008
29,744
38,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 20
13,158
1,012
18,836
20,921
14,288
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 26
13,238
1,018
19,496
13,067
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ShotPhoenix4
Xing Tian
19
3 / 2 / 28
12,088
930
14,421
18,751
26,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
19
6 / 3 / 24
13,210
1,016
22,874
17,839
23,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
mundoshen
Janus
20
15 / 1 / 21
15,576
1,198
42,280
8,035
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
159
15
Kills
40
40
Deaths
15
46
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Neith
CrownTHx
Neith
4
6
8
1.33
W
10
6
20
3.33
W
6
3
26
6.33
L
Da Ji
3
12
10
0.67
L
Bellona
Nedtella
Bellona
5
11
8
0.82
W
Xing Tian
ShotPhoenix4
Xing Tian
3
2
28
8.5
W
Mulan
6
3
24
6
L
Ymir
iN1C02
Ymir
2
10
11
0.75
L
Artio
meggon
Artio
1
1
9
5.5
W
Janus
mundoshen
Janus
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,420
Damage
117,907
128,948
Taken
78,613
108,920
Mitigated
73,548
10,117
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CrownTHx
Neith
27,321
15,012
947
1,500
23,946
10,524
0
15,790
8,056
0
56,456
W
18,836
4,776
1,201
7,162
20,921
14,288
0
5,311
15,610
31,002
0
W
19,496
7,545
1,716
2,997
13,067
6,301
0
2,862
10,195
0
40,747
L
Da Ji
14,026
2,772
0
198
20,079
9,267
0
11,498
8,381
0
24,559
L
Bellona
Nedtella
Bellona
15,119
4,952
0
483
29,839
23,233
0
18,433
11,114
6,037
40,682
W
Xing Tian
ShotPhoenix4
Xing Tian
14,421
1,690
0
0
18,751
26,127
0
4,815
13,936
22,080
0
W
Mulan
22,874
3,955
0
3,210
17,839
23,111
0
5,788
12,051
128
36,520
L
Ymir
iN1C02
Ymir
11,946
1,254
0
0
25,340
27,639
0
13,887
11,378
29,536
0
L
Artio
meggon
Artio
6,008
963
2,006
4,983
29,744
38,257
0
16,057
13,612
14,129
0
W
Janus
mundoshen
Janus
42,280
1,278
0
562
8,035
3,721
0
1,020
7,015
76,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,833
Gold Earned
67,270
206
Minions Killed
227
6
Camps Cleared
4
1,081,974
Distance Traveled
1,071,921
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,331
949
53
4
1
218,157
0
W
Hades
13,158
1,012
27
2
1
171,802
2
W
Chiron
13,238
1,018
54
4
1
209,043
0
L
Da Ji
12,045
927
23
2
0
189,231
0
L
Bellona
13,202
1,016
67
5
3
236,613
0
W
Xing Tian
12,088
930
19
1
0
242,415
0
W
Mulan
13,210
1,016
36
3
1
198,774
0
L
Ymir
11,781
906
41
3
2
202,813
0
L
Artio
11,474
883
22
2
0
235,160
0
W
Janus
15,576
1,198
91
7
1
249,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role