Player Matchup

Sylvanus
Sylvanus
CyaRat
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Gagagaxcowboy
Guan Yu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 2
Ra
Ra
hellishlust69
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Neith
Neith
sebascoach
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
unholylustsin
Tsukuyomi
Level 7
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Team Averages
Level 8
1,544 SR
1,462 Elo+

VS

Team Averages
Level 11
1,428 SR
1,272 Elo+
Nemesis
Nemesis
DaFlyinGuy
Nemesis
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 23L
1,371 Elo+
Solo
Hou Yi
Hou Yi
Jital
Hou Yi
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 10L
1,199 Elo+
Solo
Chernobog
Chernobog
KPtheking
Chernobog
Level 11
God Stats
0W - 3L
1,138 SR
Queue Stats
2W - 9L
1,201 Elo+
Party 1
Hercules
Hercules
Nebilldabest
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 1
Bellona
Bellona
ilikeduks
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CyaRat
Sylvanus
16
14 / 0 / 9
10,638
626
12,058
9,132
7,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
15
6 / 2 / 3
9,758
574
6,679
12,210
8,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
7 / 3 / 5
9,476
557
5,122
7,144
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
6 / 2 / 11
9,702
571
9,139
8,824
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
unholylustsin
Tsukuyomi
15
10 / 3 / 10
10,137
596
7,174
13,084
4,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaFlyinGuy
Nemesis
16
5 / 4 / 1
9,429
555
9,496
12,390
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Jital
Hou Yi
13
1 / 6 / 0
7,469
439
4,524
9,817
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
KPtheking
Chernobog
7
1 / 10 / 1
5,829
343
3,825
9,317
2,305
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Nebilldabest
Hercules
9
1 / 11 / 0
6,013
354
4,790
13,461
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
ilikeduks
Bellona
9
0 / 13 / 1
6,176
363
1,157
12,734
5,920
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
43
Kills
8
10
Deaths
44
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CyaRat
Sylvanus
14
0
9
18.5
L
Nemesis
DaFlyinGuy
Nemesis
5
4
1
1.38
W
Guan Yu
6
2
3
3.75
L
Hou Yi
Jital
Hou Yi
1
6
0
0.17
L
Chernobog
KPtheking
Chernobog
1
10
1
0.15
L
Hercules
Nebilldabest
Hercules
1
11
0
0.09
W
7
3
5
3.17
L
Bellona
ilikeduks
Bellona
0
13
1
0.04
W
Neith
6
2
11
5.75
W
Tsukuyomi
unholylustsin
Tsukuyomi
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,172
Damage
23,792
50,394
Taken
57,719
26,295
Mitigated
24,465
19,642
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CyaRat
Sylvanus
12,058
5,520
567
2,970
9,132
7,426
27
0
9,044
64,417
0
L
Nemesis
DaFlyinGuy
Nemesis
9,496
4,694
0
1,692
12,390
6,993
0
3,642
8,748
7,707
55,610
W
Guan Yu
6,679
2,286
381
3,173
12,210
8,829
1,302
930
11,255
0
39,084
L
Hou Yi
Jital
Hou Yi
4,524
1,829
0
2,240
9,817
1,860
595
1,757
8,060
0
36,478
L
Chernobog
KPtheking
Chernobog
3,825
2,774
0
1,034
9,317
2,305
166
4,066
5,251
0
14,490
L
Hercules
Nebilldabest
Hercules
4,790
1,808
0
1,724
13,461
7,387
0
3,425
10,036
0
14,336
W
5,122
1,082
1,077
2,084
7,144
2,005
1,515
207
6,937
44,048
0
L
Bellona
ilikeduks
Bellona
1,157
512
0
166
12,734
5,920
224
4,211
8,444
0
16,372
W
Neith
9,139
4,536
0
4,364
8,824
3,243
1,854
122
8,452
0
41,056
W
Tsukuyomi
unholylustsin
Tsukuyomi
7,174
2,408
305
4,721
13,084
4,792
70
102
12,982
0
51,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
34,916
403
Minions Killed
246
0
Camps Cleared
0
1,444,992
Distance Traveled
1,236,300
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,638
626
90
5
0
289,587
1
L
Nemesis
9,429
555
103
6
0
321,257
0
W
Guan Yu
9,758
574
76
4
0
289,683
1
L
Hou Yi
7,469
439
63
4
0
267,275
0
L
Chernobog
5,829
343
21
1
0
189,312
1
L
Hercules
6,013
354
22
1
0
223,618
1
W
Ra
9,476
557
74
4
0
254,445
1
L
Bellona
6,176
363
37
2
0
234,838
3
W
Neith
9,702
571
75
4
0
287,816
1
W
Tsukuyomi
10,137
596
88
5
0
323,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role