Player Matchup

Apollo
Apollo
CabrakanMain
Apollo
Level 24
God Stats
11W - 1L
2,003 SR
Queue Stats
192W - 77L
1,817 Elo+
Solo
Mercury
Mercury
ClaimedThrone12
Mercury
Level 28
God Stats
7W - 11L
1,500 SR
Queue Stats
10W - 21L
1,162 Elo+
Solo
Cthulhu
Cthulhu
Dylarob
Cthulhu
Level 16
God Stats
49W - 68L
1,702 SR
Queue Stats
51W - 69L
1,377 Elo+
Party 1
Poseidon
Poseidon
RogueLizard0411
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 302L
1,322 Elo+
Party 1
Hades
Hades
o30cmdepau
Hades
Level 22
God Stats
17W - 11L
1,828 SR
Queue Stats
20W - 16L
1,653 Elo+
Solo
Team Averages
Level 24
1,707 SR
1,466 Elo+

VS

Team Averages
Level 22
1,598 SR
1,643 Elo+
Chiron
Chiron
ExpertMuffin847
Chiron
Level 8
God Stats
2W - 2L
1,745 SR
Queue Stats
10W - 9L
1,939 Elo+
Party 2
Sobek
Sobek
HuggieFudgin
Sobek
Level 22
God Stats
2W - 1L
1,745 SR
Queue Stats
65W - 62L
1,704 Elo+
Party 2
Nemesis
Nemesis
PurpleDorito655
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,831 Elo+
Party 2
Erlang Shen
Erlang Shen
TheLionSin01
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,285 Elo+
Solo
He Bo
He Bo
Vamp187
He Bo
Level 39
God Stats
1W - 7L
1,500 SR
Queue Stats
133W - 148L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
10 / 1 / 3
10,481
617
12,031
16,644
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 3
7,947
467
2,999
8,531
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Dylarob
Cthulhu
14
3 / 5 / 8
8,436
496
8,365
13,883
5,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
12
0 / 6 / 0
7,478
440
2,580
9,117
2,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
16
3 / 1 / 0
9,611
565
9,792
10,114
4,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,504
441
8,397
10,268
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 2
7,936
467
5,405
14,155
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 2
8,258
486
3,756
10,360
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
TheLionSin01
Erlang Shen
10
2 / 8 / 1
6,304
371
8,473
13,258
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Vamp187
He Bo
15
9 / 2 / 0
9,499
559
11,991
9,582
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
17
Kills
14
14
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
1
3
11.5
W
1
1
3
2.5
W
Cthulhu
Dylarob
Cthulhu
3
5
8
1.4
L
0
4
5
0.63
L
0
1
2
1
L
3
3
2
1.33
W
Poseidon
0
6
0
0
L
Erlang Shen
TheLionSin01
Erlang Shen
2
8
1
0.31
L
He Bo
Vamp187
He Bo
9
2
0
4.5
W
Hades
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,767
Damage
38,022
58,289
Taken
57,623
21,556
Mitigated
31,506
26,297
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,031
8,135
0
11,588
16,644
6,688
436
2,884
13,664
0
70,366
W
2,999
1,025
0
858
8,531
2,641
0
2,786
5,639
0
41,504
W
Cthulhu
Dylarob
Cthulhu
8,365
906
0
4,321
13,883
5,307
42
2,108
11,679
39,935
0
L
8,397
3,697
351
2,888
10,268
5,489
0
3,774
6,452
4,743
45,637
L
5,405
639
0
7,431
14,155
8,744
0
7,775
6,380
46,431
0
L
3,756
1,232
0
1,697
10,360
6,782
0
1,789
8,571
6,497
51,386
W
Poseidon
2,580
467
0
2,477
9,117
2,471
748
4,835
3,978
33,142
0
L
Erlang Shen
TheLionSin01
Erlang Shen
8,473
4,755
0
910
13,258
7,287
0
5,378
7,880
2,196
21,975
L
He Bo
Vamp187
He Bo
11,991
446
0
2,575
9,582
3,204
0
2,021
7,561
55,665
0
W
Hades
9,792
988
154
6,899
10,114
4,449
0
5,836
4,234
64,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
39,501
464
Minions Killed
388
0
Camps Cleared
0
1,519,649
Distance Traveled
1,575,503
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,481
617
124
7
0
311,584
4
W
Mercury
7,947
467
76
4
0
370,471
7
W
Cthulhu
8,436
496
59
3
0
318,337
4
L
Chiron
7,504
441
90
5
0
294,482
5
L
Sobek
7,936
467
83
5
0
325,605
4
L
Nemesis
8,258
486
105
6
0
340,336
2
W
Poseidon
7,478
440
56
3
0
271,863
1
L
Erlang Shen
6,304
371
32
2
0
293,715
2
L
He Bo
9,499
559
78
5
0
321,365
5
W
Hades
9,611
565
149
9
0
247,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role