Player Matchup

Apollo
Apollo
Silver I
ICMEXX
Apollo
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Bronze III
JIJIVA2
Hel
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Lanshot
Sun Wukong
Silver I
Level 154
God Stats
3W - 1L
1,705 SR
Queue Stats
57W - 43L
1,580 MMR
Solo
Ymir
Ymir
Silver I
YoMaster17
Ymir
Silver I
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 103L
1,597 MMR
Solo
Thanatos
Thanatos
Bronze III
kill1000
Thanatos
Bronze III
Level 31
God Stats
0W - 1L
2,035 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,648 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,500 SR
1,537 MMR
Set
Set
Gold II
NoturnoNpi
Set
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold III
RUNmazer
Fenrir
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
RevolucionX5
Bacchus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
Tamerlanz
Cernunnos
Gold I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,686 MMR
Party 2
Poseidon
Poseidon
Silver II
wapisimo
Poseidon
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ICMEXX
Apollo
10
1 / 0 / 0
5,382
538
1,727
2,784
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
9
1 / 2 / 2
5,313
531
3,056
5,822
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Lanshot
Sun Wukong
9
1 / 2 / 1
5,350
535
3,286
6,587
3,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 2
5,291
529
4,409
6,239
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
kill1000
Thanatos
5
0 / 2 / 0
4,073
407
622
5,820
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephoneDanzaburouTsukuyomiNu WaCthulhu

VS

Bans
JanusSobekBaba YagaBellonaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,082
508
4,358
7,008
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
RUNmazer
Fenrir
10
3 / 0 / 0
5,928
593
4,979
6,376
3,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RevolucionX5
Bacchus
9
2 / 2 / 3
5,314
531
2,686
5,728
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Tamerlanz
Cernunnos
10
0 / 0 / 0
5,425
543
669
2,616
661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
wapisimo
Poseidon
10
3 / 1 / 2
5,710
571
3,293
3,492
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
8
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
ICMEXX
Apollo
1
0
0
1
L
Hel
1
2
2
1
L
Sun Wukong
Lanshot
Sun Wukong
1
2
1
0.75
W
0
1
3
1.5
W
Fenrir
RUNmazer
Fenrir
3
0
0
3
W
Bacchus
RevolucionX5
Bacchus
2
2
3
1.75
W
Cernunnos
Tamerlanz
Cernunnos
0
0
0
0
L
1
2
2
1
L
Thanatos
kill1000
Thanatos
0
2
0
0
W
Poseidon
wapisimo
Poseidon
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,100
Damage
15,985
27,252
Taken
25,220
10,766
Mitigated
11,780
13,311
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ICMEXX
Apollo
1,727
985
0
2,152
2,784
721
0
116
2,668
0
34,113
L
Hel
3,056
186
1,482
2,087
5,822
1,583
0
2,119
3,703
27,415
0
L
Sun Wukong
Lanshot
Sun Wukong
3,286
877
0
3,157
6,587
3,736
0
0
6,200
0
23,475
W
4,358
2,028
0
3,314
7,008
2,192
0
1,927
5,056
0
27,912
W
Fenrir
RUNmazer
Fenrir
4,979
1,493
0
2,893
6,376
3,710
0
378
5,723
0
29,660
W
Bacchus
RevolucionX5
Bacchus
2,686
378
0
1,319
5,728
3,396
0
3,078
2,650
11,370
0
W
Cernunnos
Tamerlanz
Cernunnos
669
497
0
1,951
2,616
661
576
409
2,207
0
32,207
L
4,409
1,102
0
1,399
6,239
3,182
0
2,903
3,336
18,733
0
L
Thanatos
kill1000
Thanatos
622
59
0
3,034
5,820
1,544
0
841
4,979
0
12,329
W
Poseidon
wapisimo
Poseidon
3,293
820
0
750
3,492
1,821
0
1,673
1,797
38,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
27,459
242
Minions Killed
305
0
Camps Cleared
0
917,272
Distance Traveled
945,587
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,382
538
80
8
0
182,525
4
L
Hel
5,313
531
55
6
0
185,126
2
L
Sun Wukong
5,350
535
56
6
0
204,158
2
W
Set
5,082
508
66
7
0
215,052
3
W
Fenrir
5,928
593
66
7
0
201,720
3
W
Bacchus
5,314
531
23
2
0
186,722
5
W
Cernunnos
5,425
543
87
9
0
151,835
4
L
Ymir
5,291
529
22
2
0
184,132
3
L
Thanatos
4,073
407
29
3
0
161,331
0
W
Poseidon
5,710
571
63
6
0
190,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role