Player Matchup

Achilles
Achilles
ComicCascade2
Achilles
Level 18
God Stats
2W - 4L
1,799 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Ra
Ra
goofywooo
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
thatcookieboy
Neith
Level 121
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 1
Team Averages
Level 49
1,527 SR
1,500 Elo+

VS

Team Averages
Level 59
1,556 SR
1,662 Elo+
Nemesis
Nemesis
CaptnRalo
Nemesis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 51L
1,618 Elo+
Party 2
Scylla
Scylla
KiingSwiift
Scylla
Level 24
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 33L
1,618 Elo+
Party 2
Ymir
Ymir
xFeedmyGremlinx
Ymir
Level 28
God Stats
10W - 13L
1,669 SR
Queue Stats
29W - 28L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ComicCascade2
Achilles
10
1 / 9 / 4
8,845
632
6,265
18,282
14,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 9 / 4
9,286
663
2,662
11,723
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
4 / 9 / 2
9,839
703
8,111
13,688
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaptnRalo
Nemesis
15
16 / 4 / 8
12,036
860
16,363
15,791
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
15
10 / 2 / 13
11,168
798
17,364
5,971
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 23
10,038
717
6,892
12,426
9,552
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
6
Kills
27
27
Deaths
8
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CaptnRalo
Nemesis
16
4
8
5
L
Achilles
ComicCascade2
Achilles
1
9
4
0.33
W
Scylla
10
2
13
8.25
L
1
9
4
0.33
L
4
9
2
0.56
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,038
Damage
40,619
43,693
Taken
34,188
24,470
Mitigated
18,122
3,853
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CaptnRalo
Nemesis
16,363
8,433
0
4,105
15,791
6,672
1,425
1,210
14,243
0
45,371
L
Achilles
ComicCascade2
Achilles
6,265
1,805
0
716
18,282
14,066
0
11,929
5,881
0
13,224
W
Scylla
17,364
829
0
923
5,971
1,898
1,019
572
5,374
40,902
0
L
2,662
606
439
744
11,723
6,476
0
5,680
5,653
14,297
0
L
8,111
3,916
0
1,954
13,688
3,928
0
5,577
7,879
0
39,117
W
6,892
1,025
231
1,556
12,426
9,552
558
1,164
11,045
31,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
33,242
101
Minions Killed
138
0
Camps Cleared
0
615,269
Distance Traveled
756,275
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,036
860
40
3
0
262,965
0
L
Achilles
8,845
632
8
1
0
230,079
0
W
Scylla
11,168
798
54
4
0
245,583
1
L
Ra
9,286
663
15
1
0
190,110
0
L
Neith
9,839
703
78
6
0
195,080
4
W
Ymir
10,038
717
44
3
0
247,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role