Player Matchup

Cu Chulainn
Cu Chulainn
Barntboy9
Cu Chulainn
Level 121
God Stats
11W - 10L
1,720 SR
Queue Stats
29W - 32L
1,237 Elo+
Party 2
Serqet
Serqet
HellBoy8569
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,237 Elo+
Party 2
Apollo
Apollo
SKOP320
Apollo
Level 139
God Stats
1W - 1L
1,427 SR
Queue Stats
49W - 40L
1,237 Elo+
Party 2
Ah Puch
Ah Puch
Sherman482
Ah Puch
Level 109
God Stats
2W - 1L
1,724 SR
Queue Stats
24W - 18L
1,237 Elo+
Party 2
Aphrodite
Aphrodite
madamtrax
Aphrodite
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
Team Averages
Level 113
1,574 SR
1,237 Elo+

VS

Team Averages
Level 118
1,528 SR
1,517 Elo+
Mulan
Mulan
Fulzahh
Mulan
Level 129
God Stats
0W - 2L
1,380 SR
Queue Stats
31W - 30L
1,258 Elo+
Party 1
Fenrir
Fenrir
HaTReDxIcey
Fenrir
Level 109
God Stats
25W - 17L
1,500 SR
Queue Stats
706W - 644L
1,736 Elo+
Solo
Chaac
Chaac
IamIroh
Chaac
Level 98
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 6L
1,710 Elo+
Party 1
Rama
Rama
tj__15
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
xxiNikExPAKMixx
Kukulkan
Level 138
God Stats
5W - 6L
1,500 SR
Queue Stats
211W - 204L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Barntboy9
Cu Chulainn
12
2 / 1 / 0
6,949
579
4,899
6,404
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
12
2 / 0 / 0
6,690
558
1,389
5,554
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
SKOP320
Apollo
10
0 / 0 / 1
5,604
467
2,065
7,962
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Sherman482
Ah Puch
12
0 / 2 / 1
6,505
542
2,541
5,682
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
madamtrax
Aphrodite
9
0 / 0 / 0
5,770
481
819
3,257
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fulzahh
Mulan
1
0 / 0 / 0
3,847
321
0
251
76
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
11
1 / 2 / 1
6,139
512
2,540
8,032
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
IamIroh
Chaac
12
1 / 2 / 0
6,702
559
2,897
7,988
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Rama
tj__15
Rama
11
0 / 0 / 0
5,757
480
1,304
4,628
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
13
1 / 0 / 1
7,328
611
2,012
3,277
1,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Barntboy9
Cu Chulainn
2
1
0
2
L
Mulan
Fulzahh
Mulan
0
0
0
0
L
Fenrir
1
2
1
0.75
W
Serqet
2
0
0
2
L
Chaac
IamIroh
Chaac
1
2
0
0.5
W
Apollo
SKOP320
Apollo
0
0
1
0.5
W
Ah Puch
Sherman482
Ah Puch
0
2
1
0.25
W
Aphrodite
madamtrax
Aphrodite
0
0
0
0
L
Rama
tj__15
Rama
0
0
0
0
L
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
8,753
28,859
Taken
24,176
12,294
Mitigated
11,746
15,978
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Barntboy9
Cu Chulainn
4,899
1,482
0
2,753
6,404
5,674
984
27
6,377
4,610
29,805
L
Mulan
Fulzahh
Mulan
0
0
0
108
251
76
0
0
251
0
0
L
Fenrir
2,540
743
0
3,792
8,032
2,680
0
808
6,995
0
29,976
W
Serqet
1,389
263
0
2,880
5,554
1,810
0
314
5,240
0
35,448
L
Chaac
IamIroh
Chaac
2,897
406
0
4,004
7,988
6,612
0
892
7,096
2,107
34,226
W
Apollo
SKOP320
Apollo
2,065
1,166
0
3,485
7,962
2,141
715
0
7,962
0
38,718
W
Ah Puch
Sherman482
Ah Puch
2,541
46
0
1,660
5,682
1,669
437
1,698
3,984
40,133
0
W
Aphrodite
madamtrax
Aphrodite
819
105
2,434
2,766
3,257
1,000
249
0
3,257
19,152
0
L
Rama
tj__15
Rama
1,304
1,011
0
3,721
4,628
1,273
0
519
4,109
0
25,732
L
Kukulkan
2,012
67
0
189
3,277
1,105
0
1,499
1,626
55,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
29,773
341
Minions Killed
326
0
Camps Cleared
0
1,167,095
Distance Traveled
878,355
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,949
579
71
6
0
228,920
3
L
Mulan
3,847
321
0
0
0
23,529
0
L
Fenrir
6,139
512
64
5
0
244,977
2
W
Serqet
6,690
558
88
7
0
248,406
0
L
Chaac
6,702
559
81
7
0
236,231
1
W
Apollo
5,604
467
67
6
0
226,934
1
W
Ah Puch
6,505
542
89
7
0
218,967
0
W
Aphrodite
5,770
481
26
2
0
243,868
2
L
Rama
5,757
480
56
5
0
176,581
0
L
Kukulkan
7,328
611
125
10
0
197,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role