Player Matchup

Kali
Kali
BrunoBerti
Kali
Level 142
God Stats
14W - 10L
1,715 SR
Queue Stats
302W - 230L
1,635 Elo+
Party 1
Medusa
Medusa
FazeJantaMae
Medusa
Level 17
God Stats
16W - 6L
1,722 SR
Queue Stats
26W - 12L
1,710 Elo+
Party 1
Discordia
Discordia
Guimattar
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Jébinha
Osiris
Level 62
God Stats
7W - 6L
1,759 SR
Queue Stats
54W - 41L
1,932 Elo+
Party 1
Sylvanus
Sylvanus
TheLissia
Sylvanus
Level 89
God Stats
11W - 7L
1,500 SR
Queue Stats
30W - 18L
1,966 Elo+
Party 1
Team Averages
Level 86
1,639 SR
1,749 Elo+

VS

Team Averages
Level 88
1,498 SR
1,521 Elo+
Horus
Horus
OsirisMt2
Horus
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 77L
1,736 Elo+
Party 3
Merlin
Merlin
SeymourGuado_FFX
Merlin
Level 49
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 20L
1,140 Elo+
Solo
Bellona
Bellona
SirJuran
Bellona
Level 63
God Stats
30W - 12L
1,564 SR
Queue Stats
86W - 56L
1,527 Elo+
Party 2
Freya
Freya
xXFenixFireXx
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 104L
1,725 Elo+
Party 3
Nemesis
Nemesis
yIphtriz
Nemesis
Level 27
God Stats
66W - 48L
1,426 SR
Queue Stats
231W - 217L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,047
732
8,632
7,359
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
11
0 / 1 / 2
6,187
562
3,175
3,832
1,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Guimattar
Discordia
12
2 / 1 / 3
7,008
637
4,254
3,779
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Jébinha
Osiris
11
0 / 2 / 3
5,945
540
3,589
6,297
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
TheLissia
Sylvanus
10
4 / 0 / 2
6,545
595
1,380
3,596
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OsirisMt2
Horus
8
0 / 2 / 0
5,291
481
256
5,385
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 1
5,986
544
3,493
5,302
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SirJuran
Bellona
10
2 / 3 / 0
5,912
537
4,905
8,579
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
5,959
542
2,565
5,507
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
yIphtriz
Nemesis
10
1 / 3 / 0
5,830
530
2,613
8,161
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
4
4
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Medusa
0
1
2
1
W
Discordia
Guimattar
Discordia
2
1
3
3.5
W
Osiris
Jébinha
Osiris
0
2
3
0.75
L
Horus
OsirisMt2
Horus
0
2
0
0
L
0
4
1
0.13
L
Bellona
SirJuran
Bellona
2
3
0
0.67
W
Sylvanus
TheLissia
Sylvanus
4
0
2
5
L
1
2
0
0.5
L
Nemesis
yIphtriz
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
13,832
24,863
Taken
32,934
14,432
Mitigated
13,671
10,752
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,632
4,196
0
4,042
7,359
5,073
0
701
6,658
7,703
40,450
W
Medusa
3,175
1,461
0
1,353
3,832
1,089
515
2,025
1,807
0
39,961
W
Discordia
Guimattar
Discordia
4,254
320
0
750
3,779
1,362
0
1,999
1,780
39,662
0
W
Osiris
Jébinha
Osiris
3,589
1,035
0
1,510
6,297
5,218
0
0
6,297
0
24,249
L
Horus
OsirisMt2
Horus
256
191
64
1,369
5,385
2,503
0
1,302
3,997
0
12,457
L
3,493
0
0
636
5,302
1,522
0
3,034
1,964
36,475
0
L
Bellona
SirJuran
Bellona
4,905
3,109
0
3,051
8,579
5,670
0
454
7,875
0
27,953
W
Sylvanus
TheLissia
Sylvanus
1,380
292
1,345
1,752
3,596
1,690
64
1,333
2,263
14,587
0
L
2,565
672
0
1,932
5,507
1,525
0
119
5,388
32,382
0
L
Nemesis
yIphtriz
Nemesis
2,613
1,182
0
2,914
8,161
2,451
0
959
6,990
0
28,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
28,978
354
Minions Killed
294
0
Camps Cleared
0
1,079,703
Distance Traveled
1,061,153
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,047
732
99
9
0
230,950
4
W
Medusa
6,187
562
79
7
0
203,699
3
W
Discordia
7,008
637
88
8
0
216,200
1
W
Osiris
5,945
540
56
5
0
216,729
0
L
Horus
5,291
481
24
2
0
195,445
3
L
Merlin
5,986
544
81
7
0
213,535
3
L
Bellona
5,912
537
58
5
0
211,491
2
W
Sylvanus
6,545
595
32
3
0
212,125
6
L
Freya
5,959
542
71
6
0
202,679
2
L
Nemesis
5,830
530
60
5
0
238,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role