Player Matchup

Danzaburou
Danzaburou
BerryVanilla-23
Danzaburou
Level 69
God Stats
31W - 34L
1,575 SR
Queue Stats
46W - 44L
1,586 Elo+
Solo
Ganesha
Ganesha
Jorlasram01
Ganesha
Level 46
God Stats
15W - 7L
1,840 SR
Queue Stats
137W - 134L
2,071 Elo+
Party 2
Nu Wa
Nu Wa
joso17zen
Nu Wa
Level 111
God Stats
16W - 20L
1,500 SR
Queue Stats
400W - 391L
1,892 Elo+
Party 2
Bastet
Bastet
jumpack1
Bastet
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 155L
1,960 Elo+
Party 2
Set
Set
xXzardokXx
Set
Level 71
God Stats
4W - 2L
1,702 SR
Queue Stats
149W - 138L
1,613 Elo+
Party 2
Team Averages
Level 75
1,623 SR
1,824 Elo+

VS

Team Averages
Level 77
1,651 SR
1,647 Elo+
Zeus
Zeus
A Lost Light
Zeus
Level 81
God Stats
3W - 1L
1,927 SR
Queue Stats
42W - 27L
1,712 Elo+
Party 1
Pele
Pele
BlackHokage415
Pele
Level 99
God Stats
12W - 9L
1,500 SR
Queue Stats
792W - 717L
1,592 Elo+
Party 1
Nike
Nike
MyButtGucci
Nike
Level 79
God Stats
3W - 4L
1,715 SR
Queue Stats
90W - 81L
1,809 Elo+
Solo
Cupid
Cupid
NightDolphin440
Cupid
Level 28
God Stats
25W - 28L
1,533 SR
Queue Stats
221W - 224L
1,573 Elo+
Party 1
Yemoja
Yemoja
Sekto2
Yemoja
Level 100
God Stats
20W - 26L
1,579 SR
Queue Stats
846W - 765L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BerryVanilla-23
Danzaburou
17
2 / 3 / 12
11,262
512
9,254
12,900
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Jorlasram01
Ganesha
16
0 / 5 / 22
10,956
498
5,611
17,599
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
joso17zen
Nu Wa
20
12 / 3 / 11
13,719
624
27,220
13,585
5,866
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
jumpack1
Bastet
17
5 / 5 / 16
11,587
527
12,314
16,456
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 5 / 8
13,554
616
18,206
20,615
18,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 3
10,802
491
13,442
16,851
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 11 / 4
9,903
450
14,387
22,429
12,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 5 / 3
9,457
430
9,809
17,098
12,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 4 / 6
10,945
498
11,716
15,786
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Sekto2
Yemoja
14
1 / 5 / 13
8,677
394
7,376
19,362
14,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
33
Kills
21
21
Deaths
33
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
8
3
1.06
W
Danzaburou
BerryVanilla-23
Danzaburou
2
3
12
2.67
L
4
11
4
0.55
W
Ganesha
Jorlasram01
Ganesha
0
5
22
2.2
L
5
5
3
1.3
L
4
4
6
1.75
L
Yemoja
Sekto2
Yemoja
1
5
13
1.5
W
Nu Wa
joso17zen
Nu Wa
12
3
11
5.83
W
Bastet
jumpack1
Bastet
5
5
16
2.6
W
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,605
Damage
56,730
81,155
Taken
91,526
54,116
Mitigated
51,269
20,733
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,442
1,851
0
1,822
16,851
5,495
0
7,371
9,088
54,147
0
W
Danzaburou
BerryVanilla-23
Danzaburou
9,254
2,575
1,390
5,891
12,900
6,498
3,556
3,079
9,815
0
64,754
L
14,387
4,278
0
4,417
22,429
12,055
0
7,228
15,019
8,411
70,684
W
Ganesha
Jorlasram01
Ganesha
5,611
139
1,286
2,681
17,599
16,634
120
4,974
12,497
25,862
0
L
9,809
1,483
0
250
17,098
12,096
131
6,965
9,883
405
45,359
L
11,716
6,083
280
5,473
15,786
6,724
405
4,017
11,549
0
65,792
L
Yemoja
Sekto2
Yemoja
7,376
1,344
3,688
2,907
19,362
14,899
429
5,906
13,156
33,731
0
W
Nu Wa
joso17zen
Nu Wa
27,220
3,906
312
2,446
13,585
5,866
1,248
6,416
6,755
106,624
0
W
Bastet
jumpack1
Bastet
12,314
3,529
0
4,372
16,456
6,980
1,066
3,683
12,607
0
64,475
W
18,206
6,751
0
2,355
20,615
18,138
0
2,959
17,646
0
81,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,078
Gold Earned
49,784
527
Minions Killed
464
0
Camps Cleared
0
2,108,433
Distance Traveled
1,826,206
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,802
491
108
5
0
350,967
1
W
Danzaburou
11,262
512
123
6
0
425,670
6
L
Pele
9,903
450
99
5
0
386,808
0
W
Ganesha
10,956
498
13
1
0
386,495
8
L
Nike
9,457
430
81
4
0
303,124
1
L
Cupid
10,945
498
132
6
0
395,214
0
L
Yemoja
8,677
394
44
2
0
390,093
6
W
Nu Wa
13,719
624
163
7
0
398,015
2
W
Bastet
11,587
527
85
4
0
477,676
0
W
Set
13,554
616
143
7
0
420,577
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role