Player Matchup

Tyr
Tyr
DrNerdo
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,414 Elo+
Party 2
Medusa
Medusa
FreeDobbySoc
Medusa
Level 121
God Stats
2W - 0L
1,633 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Hades
Hades
JoshMusi
Hades
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,414 Elo+
Party 2
Ymir
Ymir
MarkPark99
Ymir
Level 125
God Stats
1W - 0L
1,704 SR
Queue Stats
12W - 9L
1,414 Elo+
Party 2
Team Averages
Level 104
1,584 SR
1,436 Elo+

VS

Team Averages
Level 47
1,518 SR
1,608 Elo+
Thanatos
Thanatos
ANZAC
Thanatos
Level 46
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ravana
Ravana
Gills
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Anubis
Anubis
LordeBasePlate
Anubis
Level 27
God Stats
9W - 4L
1,785 SR
Queue Stats
15W - 8L
1,715 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SabreRunner
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
6 / 3 / 6
9,622
875
7,551
9,822
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
15
2 / 0 / 4
8,944
813
4,135
2,088
563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
JoshMusi
Hades
16
5 / 1 / 7
9,721
884
6,330
8,670
5,259
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 8
9,822
893
3,819
7,240
6,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANZAC
Thanatos
12
0 / 5 / 2
7,885
717
1,958
6,766
2,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Gills
Ravana
13
1 / 4 / 2
7,888
717
5,983
8,101
3,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 1
8,490
772
6,400
6,410
3,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
SabreRunner
Ah Muzen Cab
14
0 / 2 / 3
7,758
705
3,363
5,022
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ANZAC
Thanatos
0
5
2
0.2
W
Tyr
6
3
6
3
W
Medusa
2
0
4
4
L
Ravana
Gills
Ravana
1
4
2
0.5
W
Hades
JoshMusi
Hades
5
1
7
8.5
L
3
4
1
0.88
W
2
1
8
6
L
Ah Muzen Cab
SabreRunner
Ah Muzen Cab
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,835
Damage
17,704
27,820
Taken
26,299
20,569
Mitigated
11,952
8,818
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ANZAC
Thanatos
1,958
573
0
1,629
6,766
2,556
0
2,842
3,874
0
11,762
W
Tyr
7,551
2,054
0
3,620
9,822
8,477
660
2,602
7,220
0
23,399
W
Medusa
4,135
1,324
426
625
2,088
563
1,558
590
1,498
0
34,708
L
Ravana
Gills
Ravana
5,983
2,624
0
589
8,101
3,275
1,013
3,962
3,966
0
19,374
W
Hades
JoshMusi
Hades
6,330
617
887
3,260
8,670
5,259
788
2,370
6,300
31,260
0
L
6,400
198
0
1,345
6,410
3,049
0
2,292
4,018
36,332
0
W
3,819
512
0
0
7,240
6,270
508
1,597
5,643
26,831
0
L
Ah Muzen Cab
SabreRunner
Ah Muzen Cab
3,363
577
0
1,282
5,022
3,072
0
1,382
3,618
664
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
32,021
215
Minions Killed
169
14
Camps Cleared
9
793,629
Distance Traveled
731,353
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,885
717
21
2
1
179,408
2
W
Tyr
9,622
875
34
3
3
201,869
4
W
Medusa
8,944
813
55
5
4
212,882
3
L
Ravana
7,888
717
39
4
7
224,715
1
W
Hades
9,721
884
63
6
4
195,593
1
L
Anubis
8,490
772
62
6
0
165,343
1
W
Ymir
9,822
893
63
6
3
183,285
3
L
Ah Muzen Cab
7,758
705
47
4
1
161,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role