Player Matchup

Horus
Horus
Stick_Man420
Horus
Level 65
God Stats
81W - 60L
1,013 SR
Queue Stats
295W - 355L
1,123 Elo+
Solo
Agni
Agni
max-skaber
Agni
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 348L
1,344 Elo+
Solo
Janus
Janus
nytmare77
Janus
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 44L
1,515 Elo+
Solo
Team Averages
Level 75
1,338 SR
1,328 Elo+

VS

Team Averages
Level 53
1,355 SR
1,454 Elo+
King Arthur
King Arthur
JumpfoRgolD
King Arthur
Level 67
God Stats
142W - 162L
1,331 SR
Queue Stats
150W - 183L
1,358 Elo+
Solo
Terra
Terra
TotalGoofiness
Terra
Level 64
God Stats
0W - 2L
1,234 SR
Queue Stats
8W - 7L
1,608 Elo+
Solo
Merlin
Merlin
wolfdavis97
Merlin
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
533W - 638L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 9
8,706
871
4,542
10,936
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 0 / 9
8,290
829
9,431
5,209
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Janus
nytmare77
Janus
11
5 / 1 / 11
8,014
801
8,682
3,673
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JumpfoRgolD
King Arthur
8
1 / 6 / 1
6,486
649
4,294
11,915
5,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,829
583
3,235
11,300
4,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
9
0 / 8 / 3
6,226
623
3,560
7,934
2,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
19
Kills
1
3
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JumpfoRgolD
King Arthur
1
6
1
0.25
W
7
2
9
5.75
L
0
5
1
0.1
W
7
0
9
11.5
W
Janus
nytmare77
Janus
5
1
11
10.5
L
Merlin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
11,089
19,818
Taken
31,149
12,303
Mitigated
12,249
6,851
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JumpfoRgolD
King Arthur
4,294
675
0
1,628
11,915
5,443
0
5,975
5,430
0
15,066
W
4,542
2,366
1,422
2,898
10,936
9,166
809
3,224
7,712
0
10,495
L
3,235
986
924
2,605
11,300
4,564
0
6,534
4,034
9,543
0
W
9,431
897
339
2,192
5,209
1,887
171
2,326
2,883
20,995
0
W
Janus
nytmare77
Janus
8,682
89
0
0
3,673
1,250
70
1,269
2,404
36,053
0
L
Merlin
3,560
570
0
736
7,934
2,242
70
4,002
3,564
25,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
18,541
113
Minions Killed
85
0
Camps Cleared
0
530,016
Distance Traveled
494,143
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,486
649
19
2
0
172,599
1
W
Horus
8,706
871
19
2
0
173,356
0
L
Terra
5,829
583
16
2
0
164,705
0
W
Agni
8,290
829
34
3
0
174,129
3
W
Janus
8,014
801
60
6
0
182,531
1
L
Merlin
6,226
623
50
5
0
156,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role