Player Matchup

Ra
Ra
FARMEDONCTAYEULE
Ra
Level 13
God Stats
1W - 4L
1,735 SR
Queue Stats
334W - 344L
1,381 Elo+
Party 1
Hercules
Hercules
ImSkarzy
Hercules
Level 7
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 7L
1,302 Elo+
Party 1
Ymir
Ymir
Lordhuro95
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Mane_ArcA
Heimdallr
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 106L
1,374 Elo+
Party 1
Thor
Thor
xBusterGutsx
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,556 Elo+
Solo
Team Averages
Level 9
1,594 SR
1,406 Elo+

VS

Team Averages
Level 11
1,455 SR
1,463 Elo+
Ravana
Ravana
BeluyKoTzZz
Ravana
Level 17
God Stats
1W - 1L
1,258 SR
Queue Stats
35W - 30L
1,417 Elo+
Solo
Hachiman
Hachiman
Lanes100
Hachiman
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
StillGeeking
Cthulhu
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
TkillaMx
Kukulkan
Level 6
God Stats
3W - 1L
1,516 SR
Queue Stats
3W - 1L
1,532 Elo+
Party 2
Hercules
Hercules
desquiv
Hercules
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,465
420
1,421
8,118
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
ImSkarzy
Hercules
10
2 / 6 / 0
6,408
493
7,455
10,434
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 0 / 0
4,647
357
503
1,323
414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
Mane_ArcA
Heimdallr
10
0 / 5 / 0
5,959
458
4,837
7,533
2,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
5,043
388
3,129
7,427
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
6 / 0 / 6
8,833
679
6,572
6,950
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Lanes100
Hachiman
11
4 / 0 / 2
6,823
525
4,521
7,595
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
StillGeeking
Cthulhu
10
1 / 0 / 5
6,539
503
2,526
5,444
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TkillaMx
Kukulkan
13
9 / 1 / 3
7,927
610
5,027
4,500
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
desquiv
Hercules
10
2 / 3 / 4
6,811
524
4,645
11,238
6,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
22
22
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
0
6
9
L
0
6
0
0
L
Hercules
ImSkarzy
Hercules
2
6
0
0.33
W
Hachiman
Lanes100
Hachiman
4
0
2
5
L
0
0
0
0
L
Heimdallr
Mane_ArcA
Heimdallr
0
5
0
0
W
Cthulhu
StillGeeking
Cthulhu
1
0
5
3.5
W
Kukulkan
TkillaMx
Kukulkan
9
1
3
10.5
W
Hercules
desquiv
Hercules
2
3
4
1.33
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,345
Damage
23,291
34,835
Taken
35,727
14,389
Mitigated
15,967
5,020
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,572
1,789
0
4,294
6,950
3,092
257
1,013
5,937
0
60,477
L
1,421
303
312
1,812
8,118
2,649
0
2,897
5,196
23,206
0
L
Hercules
ImSkarzy
Hercules
7,455
4,943
0
1,140
10,434
6,931
126
1,246
9,073
0
24,006
W
Hachiman
Lanes100
Hachiman
4,521
3,145
0
4,720
7,595
2,178
2,014
325
7,270
0
24,765
L
503
70
0
396
1,323
414
0
180
1,143
2,719
0
L
Heimdallr
Mane_ArcA
Heimdallr
4,837
1,674
0
620
7,533
2,455
920
2,319
5,214
0
30,674
W
Cthulhu
StillGeeking
Cthulhu
2,526
214
0
948
5,444
2,448
262
244
5,200
16,645
0
W
Kukulkan
TkillaMx
Kukulkan
5,027
316
0
0
4,500
1,638
1,777
342
4,158
36,944
0
W
Hercules
desquiv
Hercules
4,645
3,074
0
3,738
11,238
6,611
0
0
10,898
0
17,751
L
3,129
297
0
740
7,427
1,940
0
911
6,516
0
15,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
36,933
155
Minions Killed
317
0
Camps Cleared
0
973,978
Distance Traveled
1,271,108
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,833
679
126
10
0
279,409
1
L
Ra
5,465
420
23
2
0
184,015
0
L
Hercules
6,408
493
39
3
0
276,904
0
W
Hachiman
6,823
525
63
5
0
264,240
0
L
Ymir
4,647
357
2
0
0
73,806
0
L
Heimdallr
5,959
458
58
4
0
208,992
1
W
Cthulhu
6,539
503
17
1
0
240,326
4
W
Kukulkan
7,927
610
77
6
0
266,906
0
W
Hercules
6,811
524
34
3
0
220,227
0
L
Thor
5,043
388
33
3
0
230,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role