Player Matchup

Chaac
Chaac
JunebugA1-
Chaac
Level 25
God Stats
48W - 49L
1,300 SR
Queue Stats
282W - 340L
1,332 Elo+
Solo
Neith
Neith
OCCOREHTTAERG
Neith
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,505 Elo+
Solo
Arachne
Arachne
SpiritKiller833
Arachne
Level 28
God Stats
2W - 1L
1,975 SR
Queue Stats
22W - 19L
1,523 Elo+
Solo
Nu Wa
Nu Wa
dikomz
Nu Wa
Level 22
God Stats
5W - 7L
1,760 SR
Queue Stats
6W - 9L
1,701 Elo+
Solo
Geb
Geb
icecube65 xD
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Team Averages
Level 26
1,607 SR
1,512 Elo+

VS

Team Averages
Level 25
1,651 SR
1,632 Elo+
Anubis
Anubis
BigMoneyFeingold
Anubis
Level 28
God Stats
25W - 22L
1,659 SR
Queue Stats
36W - 29L
1,364 Elo+
Solo
Medusa
Medusa
ChumDubeau89
Medusa
Level 28
God Stats
7W - 5L
1,708 SR
Queue Stats
8W - 7L
1,740 Elo+
Solo
Erlang Shen
Erlang Shen
LcaseTheGreat
Erlang Shen
Level 26
God Stats
11W - 12L
1,500 SR
Queue Stats
690W - 593L
1,568 Elo+
Party 1
Awilix
Awilix
NotKham
Awilix
Level 15
God Stats
73W - 25L
1,888 SR
Queue Stats
211W - 88L
1,910 Elo+
Party 1
Cerberus
Cerberus
ballinwallen21
Cerberus
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
575W - 515L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 5 / 1
6,440
460
5,148
10,112
7,557
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 1
6,173
441
2,266
7,915
2,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 10 / 1
6,263
447
3,303
14,932
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
dikomz
Nu Wa
13
2 / 2 / 2
7,400
529
8,825
7,042
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 7 / 0
5,951
425
2,063
9,995
5,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,077
506
1,771
6,816
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Medusa
12
3 / 2 / 0
7,184
513
3,960
7,228
1,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
LcaseTheGreat
Erlang Shen
15
8 / 1 / 6
9,355
668
10,659
7,971
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
NotKham
Awilix
15
17 / 0 / 3
9,865
705
15,768
8,825
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
0 / 2 / 5
7,045
503
1,764
9,218
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
28
28
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Medusa
3
2
0
1.5
L
Chaac
1
5
1
0.3
W
Erlang Shen
LcaseTheGreat
Erlang Shen
8
1
6
11
W
Awilix
NotKham
Awilix
17
0
3
18.5
L
1
4
1
0.38
L
2
10
1
0.25
W
Cerberus
0
2
5
1.25
L
Nu Wa
dikomz
Nu Wa
2
2
2
1.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
33,922
49,996
Taken
40,058
21,017
Mitigated
18,817
10,221
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,771
38
0
1,845
6,816
3,167
826
710
6,010
31,515
0
W
Medusa
3,960
1,568
0
2,841
7,228
1,771
2,056
3,677
3,205
0
36,767
L
Chaac
5,148
378
0
2,653
10,112
7,557
87
2,090
7,947
0
27,743
W
Erlang Shen
LcaseTheGreat
Erlang Shen
10,659
5,280
0
2,965
7,971
6,202
1,606
1,630
6,263
0
48,934
W
Awilix
NotKham
Awilix
15,768
8,275
0
2,691
8,825
3,158
92
1,929
6,708
0
51,491
L
2,266
493
99
787
7,915
2,403
0
810
7,105
0
25,026
L
3,303
2,377
0
3,814
14,932
3,978
477
457
14,300
0
21,607
W
Cerberus
1,764
83
405
3,637
9,218
4,519
198
1,932
6,984
25,753
0
L
Nu Wa
dikomz
Nu Wa
8,825
1,530
0
1,740
7,042
1,690
197
178
6,864
56,325
0
L
2,063
673
0
1,128
9,995
5,389
599
0
9,720
15,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
40,526
262
Minions Killed
357
0
Camps Cleared
0
1,128,260
Distance Traveled
1,220,262
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,077
506
59
4
0
226,114
0
W
Medusa
7,184
513
61
4
0
225,618
4
L
Chaac
6,440
460
40
3
0
232,333
0
W
Erlang Shen
9,355
668
103
7
0
252,966
4
W
Awilix
9,865
705
76
5
0
288,786
5
L
Neith
6,173
441
45
3
0
234,286
0
L
Arachne
6,263
447
51
4
0
230,518
1
W
Cerberus
7,045
503
58
4
0
226,778
2
L
Nu Wa
7,400
529
105
8
0
236,221
2
L
Geb
5,951
425
21
2
0
194,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role