Player Matchup

Skadi
Skadi
Gracefulviolets
Skadi
Level 103
God Stats
80W - 68L
1,865 SR
Queue Stats
172W - 170L
1,718 Elo+
Solo
Hercules
Hercules
JimiBoiii
Hercules
Level 128
God Stats
8W - 10L
1,500 SR
Queue Stats
464W - 463L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
WongHolio
Erlang Shen
Level 96
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 85L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
cochra11
Cthulhu
Level 66
God Stats
77W - 58L
1,725 SR
Queue Stats
197W - 219L
1,552 Elo+
Party 1
Hera
Hera
magicdude1800
Hera
Level 136
God Stats
24W - 21L
1,851 SR
Queue Stats
172W - 204L
1,531 Elo+
Party 1
Team Averages
Level 106
1,688 SR
1,562 Elo+

VS

Team Averages
Level 116
1,565 SR
1,602 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Darkdawn02
Ares
Level 87
God Stats
17W - 12L
1,500 SR
Queue Stats
200W - 171L
1,500 Elo+
Party 2
Osiris
Osiris
Rulylemming144
Osiris
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 201L
1,500 Elo+
Party 2
Camazotz
Camazotz
TheAlaskan76
Camazotz
Level 120
God Stats
10W - 6L
1,823 SR
Queue Stats
355W - 305L
1,842 Elo+
Solo
Skadi
Skadi
ThyLordDeathwish
Skadi
Level 121
God Stats
14W - 9L
1,500 SR
Queue Stats
218W - 211L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,500
450
3,622
4,368
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JimiBoiii
Hercules
9
1 / 3 / 1
5,103
510
2,647
7,255
2,489
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
WongHolio
Erlang Shen
9
1 / 2 / 0
5,274
527
2,455
6,947
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
cochra11
Cthulhu
9
0 / 1 / 0
5,073
507
4,146
6,109
3,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
5,056
506
4,120
6,912
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
6 / 1 / 1
6,698
670
3,718
5,914
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 3
6,741
674
3,655
6,845
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 0
6,109
611
4,927
5,284
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
TheAlaskan76
Camazotz
11
2 / 1 / 3
6,300
630
3,423
9,123
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 5
5,639
564
3,847
3,750
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
1
6.5
W
4
0
3
5.5
L
1
2
0
0.5
L
Hercules
JimiBoiii
Hercules
1
3
1
0.5
W
1
0
0
1
W
Camazotz
TheAlaskan76
Camazotz
2
1
3
3.5
W
2
1
5
4.5
L
Erlang Shen
WongHolio
Erlang Shen
1
2
0
0.5
L
Cthulhu
cochra11
Cthulhu
0
1
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,990
Damage
19,570
31,591
Taken
30,916
12,899
Mitigated
13,611
8,225
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,718
457
0
2,266
5,914
1,991
752
1,976
3,718
24,854
0
W
3,655
150
0
2,311
6,845
3,491
194
432
6,373
19,029
0
L
3,622
1,605
0
1,099
4,368
869
0
1,277
3,085
0
21,119
L
Hercules
JimiBoiii
Hercules
2,647
910
258
2,723
7,255
2,489
0
3,386
3,865
0
15,435
W
4,927
1,494
0
2,175
5,284
3,448
0
3,799
1,485
0
26,335
W
Camazotz
TheAlaskan76
Camazotz
3,423
1,118
0
6,371
9,123
2,560
0
1,737
7,300
0
32,021
W
3,847
1,741
0
1,210
3,750
2,121
712
244
3,506
2,247
26,515
L
Erlang Shen
WongHolio
Erlang Shen
2,455
1,209
0
1,724
6,947
4,167
0
603
6,315
9,444
25,940
L
Cthulhu
cochra11
Cthulhu
4,146
88
0
1,553
6,109
3,790
0
0
5,714
26,014
0
L
4,120
1,546
0
868
6,912
1,584
0
2,195
4,515
26,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
31,487
214
Minions Killed
294
0
Camps Cleared
0
955,636
Distance Traveled
1,010,824
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,698
670
78
8
0
211,370
0
W
Ares
6,741
674
37
4
0
204,593
2
L
Skadi
4,500
450
40
4
0
165,480
3
L
Hercules
5,103
510
32
3
0
198,204
0
W
Osiris
6,109
611
59
6
0
188,425
2
W
Camazotz
6,300
630
67
7
0
202,886
2
W
Skadi
5,639
564
53
5
0
203,550
1
L
Erlang Shen
5,274
527
61
6
0
203,801
0
L
Cthulhu
5,073
507
39
4
0
201,176
0
L
Hera
5,056
506
42
4
0
186,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role