Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Cte Qw0p III
Bastet
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 129L
1,429 Elo+
Party 2
Ares
Ares
Cte Qw0p jr
Ares
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 118L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
coolcodya
Danzaburou
Level 105
God Stats
2W - 4L
1,319 SR
Queue Stats
77W - 103L
1,265 Elo+
Party 2
Bellona
Bellona
cr00kedbull1t
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 90
1,464 SR
1,403 Elo+

VS

Team Averages
Level 95
1,543 SR
1,453 Elo+
Sylvanus
Sylvanus
SebasXazar
Sylvanus
Level 90
God Stats
19W - 15L
1,716 SR
Queue Stats
107W - 97L
1,436 Elo+
Party 1
Mercury
Mercury
XxM4rcelo_29xX
Mercury
Level 107
God Stats
20W - 11L
1,500 SR
Queue Stats
95W - 74L
1,436 Elo+
Party 1
Chiron
Chiron
YTWelshDragon
Chiron
Level 110
God Stats
15W - 11L
1,500 SR
Queue Stats
48W - 49L
1,552 Elo+
Solo
Janus
Janus
chipolo
Janus
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 138L
1,404 Elo+
Party 1
Vamana
Vamana
darc2000
Vamana
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 96L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 0
6,872
458
7,050
6,875
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
11
0 / 3 / 1
6,663
444
6,964
11,513
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 5 / 1
6,044
403
4,388
12,842
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
coolcodya
Danzaburou
11
0 / 3 / 1
6,957
464
2,158
6,587
1,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
12
2 / 4 / 0
7,089
473
5,216
10,526
9,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SebasXazar
Sylvanus
11
2 / 1 / 9
7,626
508
4,610
12,249
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 4
9,250
617
7,207
10,918
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 3
8,296
553
5,238
10,640
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
chipolo
Janus
13
2 / 0 / 11
8,182
545
10,254
6,232
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
darc2000
Vamana
14
3 / 1 / 4
8,699
580
6,240
9,644
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Bastet
0
3
1
0.17
L
0
5
1
0.1
W
Sylvanus
SebasXazar
Sylvanus
2
1
9
6.5
W
8
0
4
10
W
3
0
3
4.5
W
Janus
chipolo
Janus
2
0
11
7.5
L
Danzaburou
coolcodya
Danzaburou
0
3
1
0.17
L
Bellona
2
4
0
0.5
W
Vamana
darc2000
Vamana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
33,549
48,343
Taken
49,683
25,125
Mitigated
26,537
11,159
Healing
22,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,050
1,999
0
440
6,875
2,256
0
2,973
3,714
48,973
0
L
Bastet
6,964
1,858
0
4,242
11,513
4,015
0
1,825
9,642
0
47,940
L
4,388
133
0
2,035
12,842
7,449
0
6,136
6,460
14,585
0
W
Sylvanus
SebasXazar
Sylvanus
4,610
1,393
3,289
5,765
12,249
9,127
23
3,853
8,176
16,115
0
W
7,207
2,746
0
1,100
10,918
4,319
275
2,036
8,776
0
68,712
W
5,238
1,814
656
6,220
10,640
3,365
758
1,761
8,807
0
55,633
W
Janus
chipolo
Janus
10,254
267
0
1,563
6,232
2,035
39
2,114
3,984
62,876
0
L
Danzaburou
coolcodya
Danzaburou
2,158
1,143
0
2,408
6,587
1,839
0
1,790
4,689
0
37,782
L
Bellona
5,216
1,583
0
2,034
10,526
9,566
0
1,863
8,570
2,675
31,180
W
Vamana
darc2000
Vamana
6,240
3,222
0
3,929
9,644
7,691
133
1,360
8,210
4,124
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
42,053
383
Minions Killed
467
0
Camps Cleared
0
1,402,828
Distance Traveled
1,503,240
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,872
458
103
7
0
270,669
10
L
Bastet
6,663
444
100
7
0
308,072
3
L
Ares
6,044
403
19
1
0
291,550
2
W
Sylvanus
7,626
508
21
1
0
264,620
0
W
Mercury
9,250
617
125
8
0
358,792
0
W
Chiron
8,296
553
107
7
0
273,136
6
W
Janus
8,182
545
116
8
0
309,717
2
L
Danzaburou
6,957
464
87
6
0
272,346
1
L
Bellona
7,089
473
74
5
0
260,191
2
W
Vamana
8,699
580
98
7
0
296,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role