Player Matchup

Danzaburou
Danzaburou
Silver II
Dr_Dr4K007
Danzaburou
Silver II
Level 117
God Stats
11W - 14L
1,419 SR
Queue Stats
137W - 131L
1,488 MMR
Party 1
King Arthur
King Arthur
Bronze III
ShiShiBoss_PALA
King Arthur
Bronze III
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 102L
1,501 MMR
Party 1
Ganesha
Ganesha
Silver II
sacatelaz719
Ganesha
Silver II
Level 125
God Stats
5W - 3L
1,500 SR
Queue Stats
253W - 247L
1,488 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,473 SR
1,492 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,615 SR
1,479 MMR
Neith
Neith
Silver III
Bearcats0402
Neith
Silver III
Level 63
God Stats
21W - 37L
1,593 SR
Queue Stats
29W - 43L
1,465 MMR
Solo
Poseidon
Poseidon
Bronze III
Darw1nReject
Poseidon
Bronze III
Level 43
God Stats
3W - 7L
1,751 SR
Queue Stats
24W - 26L
1,483 MMR
Solo
Sobek
Sobek
Silver II
HOODIEWOO
Sobek
Silver II
Level 121
God Stats
14W - 17L
1,500 SR
Queue Stats
245W - 282L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr_Dr4K007
Danzaburou
16
6 / 3 / 7
12,413
776
11,048
15,342
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
ShiShiBoss_PALA
King Arthur
16
12 / 2 / 5
12,959
810
16,133
23,372
15,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
sacatelaz719
Ganesha
14
0 / 5 / 15
11,497
719
8,846
15,319
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PersephoneCthulhuKumbhakarnaAphroditeHera

VS

Bans
SetMedusaScyllaCupidMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
10,264
642
9,853
11,560
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Darw1nReject
Poseidon
13
4 / 11 / 6
10,721
670
18,208
14,316
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
HOODIEWOO
Sobek
14
4 / 2 / 4
11,048
691
8,067
16,604
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
10
10
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Poseidon
Darw1nReject
Poseidon
4
11
6
0.64
W
Danzaburou
Dr_Dr4K007
Danzaburou
6
3
7
3.17
L
Sobek
HOODIEWOO
Sobek
4
2
4
3
W
King Arthur
ShiShiBoss_PALA
King Arthur
12
2
5
7.25
W
Ganesha
sacatelaz719
Ganesha
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
36,128
54,033
Taken
42,480
36,698
Mitigated
29,921
15,716
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,853
3,871
360
2,458
11,560
5,089
690
1,836
9,724
0
48,923
L
Poseidon
Darw1nReject
Poseidon
18,208
1,761
0
879
14,316
5,490
423
3,294
11,022
54,203
0
W
Danzaburou
Dr_Dr4K007
Danzaburou
11,048
5,790
0
6,109
15,342
5,701
1,739
11,010
3,898
0
70,840
L
Sobek
HOODIEWOO
Sobek
8,067
498
243
3,265
16,604
19,342
224
3,748
12,562
19,015
0
W
King Arthur
ShiShiBoss_PALA
King Arthur
16,133
1,624
0
7,222
23,372
15,542
424
8,120
14,871
0
51,650
W
Ganesha
sacatelaz719
Ganesha
8,846
728
0
2,385
15,319
15,455
62
6,227
8,866
34,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
32,033
194
Minions Killed
177
0
Camps Cleared
0
885,729
Distance Traveled
745,323
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,264
642
77
5
0
250,118
0
L
Poseidon
10,721
670
77
5
0
222,829
2
W
Danzaburou
12,413
776
109
7
0
277,902
0
L
Sobek
11,048
691
23
1
0
272,376
0
W
King Arthur
12,959
810
76
5
0
299,543
3
W
Ganesha
11,497
719
9
1
0
308,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role