Player Matchup

Ares
Ares
Strider3266
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 6L
1,715 Elo+
Party 1
Medusa
Medusa
Tdubb71
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 1
Loki
Loki
UnseenCarp68
Loki
Level 24
God Stats
9W - 24L
1,165 SR
Queue Stats
275W - 322L
1,488 Elo+
Solo
Ra
Ra
V2PlainRacer794
Ra
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,769 Elo+
Party 2
Chaac
Chaac
WRATHof10chu
Chaac
Level 18
God Stats
3W - 0L
1,739 SR
Queue Stats
4W - 3L
1,769 Elo+
Party 2
Team Averages
Level 16
1,481 SR
1,648 Elo+

VS

Team Averages
Level 22
1,452 SR
1,506 Elo+
Xing Tian
Xing Tian
Karkun1
Xing Tian
Level 18
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 3L
1,898 Elo+
Solo
Ravana
Ravana
Silvera-00
Ravana
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 74L
1,412 Elo+
Party 4
Hel
Hel
WTdizzle
Hel
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 9L
1,360 Elo+
Party 3
Ra
Ra
aluciend13
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 4
Nemesis
Nemesis
ihaveagamecube
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
6,570
597
4,866
6,659
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Tdubb71
Medusa
11
6 / 2 / 3
6,793
618
4,913
6,510
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 0
6,208
564
2,352
4,479
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 5
5,517
502
4,132
4,029
1,728
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
4 / 2 / 2
5,877
534
4,468
7,289
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Karkun1
Xing Tian
7
1 / 6 / 0
4,603
418
2,960
10,210
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Silvera-00
Ravana
11
4 / 1 / 1
6,456
587
1,971
4,896
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 5 / 3
4,667
424
2,279
5,940
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 1 / 5
5,943
540
4,480
4,416
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 5 / 2
4,564
415
1,527
7,304
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
17
Kills
10
10
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Karkun1
Xing Tian
1
6
0
0.17
L
Ravana
Silvera-00
Ravana
4
1
1
4.5
W
3
2
6
3
W
Medusa
Tdubb71
Medusa
6
2
3
3.75
W
3
1
0
3
W
1
3
5
1.17
W
4
2
2
2.5
L
1
5
3
0.5
L
2
1
5
4.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
13,217
28,966
Taken
32,766
16,846
Mitigated
12,645
7,720
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Karkun1
Xing Tian
2,960
753
0
1,562
10,210
6,337
71
3,365
6,520
11,012
0
L
Ravana
Silvera-00
Ravana
1,971
672
0
2,466
4,896
1,650
0
82
4,764
0
30,177
W
4,866
397
210
1,726
6,659
5,811
574
2,073
4,580
17,851
0
W
Medusa
Tdubb71
Medusa
4,913
1,274
0
2,057
6,510
2,054
1,459
2,009
4,381
0
28,757
W
2,352
781
0
1,440
4,479
1,203
916
585
3,868
0
27,304
W
4,132
1,346
220
519
4,029
1,728
1,237
1,992
1,948
19,565
0
W
4,468
1,629
0
1,548
7,289
6,050
1,031
2,707
4,470
0
16,413
L
2,279
705
513
1,943
5,940
1,515
508
2,184
3,756
11,821
0
L
4,480
589
98
1,533
4,416
1,295
0
990
3,351
27,680
0
L
1,527
452
0
1,416
7,304
1,848
193
2,377
4,927
0
4,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
26,233
189
Minions Killed
186
0
Camps Cleared
0
933,977
Distance Traveled
870,578
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,603
418
16
1
0
157,463
0
L
Ravana
6,456
587
77
7
0
182,667
0
W
Ares
6,570
597
23
2
0
172,723
0
W
Medusa
6,793
618
47
4
0
186,577
0
W
Loki
6,208
564
60
5
0
220,284
0
W
Ra
5,517
502
30
3
0
170,721
2
W
Chaac
5,877
534
29
3
0
183,672
0
L
Hel
4,667
424
19
2
0
173,625
0
L
Ra
5,943
540
68
6
0
197,439
0
L
Nemesis
4,564
415
6
1
0
159,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role