Player Matchup

Mercury
Mercury
DGZ44
Mercury
Level 106
God Stats
21W - 23L
1,383 SR
Queue Stats
376W - 363L
1,477 Elo+
Party 1
Cupid
Cupid
Schaefy
Cupid
Level 76
God Stats
4W - 2L
1,307 SR
Queue Stats
23W - 41L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
SharkTheFaded
Jormungandr
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 3
Anubis
Anubis
Thunderanium
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Party 3
Set
Set
crusher457
Set
Level 86
God Stats
6W - 13L
1,479 SR
Queue Stats
185W - 203L
1,495 Elo+
Party 1
Team Averages
Level 81
1,434 SR
1,465 Elo+

VS

Team Averages
Level 62
1,529 SR
1,651 Elo+
Sol
Sol
Bnot
Sol
Level 83
God Stats
2W - 4L
1,721 SR
Queue Stats
3W - 5L
1,783 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bodhranz
Tsukuyomi
Level 87
God Stats
30W - 15L
1,557 SR
Queue Stats
288W - 264L
1,456 Elo+
Party 4
Horus
Horus
Dbsuttles
Horus
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 7L
1,783 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GoyimAreSlaves
Ah Muzen Cab
Level 84
God Stats
43W - 29L
1,368 SR
Queue Stats
281W - 275L
1,450 Elo+
Party 4
Mulan
Mulan
The Wallryder
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DGZ44
Mercury
9
1 / 2 / 1
5,441
544
1,086
5,843
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
Schaefy
Cupid
9
1 / 3 / 0
5,210
521
2,672
5,473
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
SharkTheFaded
Jormungandr
8
0 / 2 / 1
4,923
492
3,226
7,201
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
7
2 / 5 / 0
4,797
480
2,648
4,545
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 3 / 1
6,011
601
3,967
6,725
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bnot
Sol
11
3 / 1 / 4
6,662
666
4,451
6,046
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Bodhranz
Tsukuyomi
11
9 / 1 / 2
7,264
726
6,852
5,860
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Dbsuttles
Horus
9
1 / 1 / 2
5,633
563
2,016
6,497
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
GoyimAreSlaves
Ah Muzen Cab
10
1 / 0 / 4
5,872
587
4,592
4,026
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 0
5,935
594
1,995
6,492
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
15
15
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
Bnot
Sol
3
1
4
5
W
Tsukuyomi
Bodhranz
Tsukuyomi
9
1
2
10
L
Mercury
DGZ44
Mercury
1
2
1
0.75
W
Horus
Dbsuttles
Horus
1
1
2
2
W
Ah Muzen Cab
GoyimAreSlaves
Ah Muzen Cab
1
0
4
3
L
Cupid
Schaefy
Cupid
1
3
0
0.33
L
Jormungandr
SharkTheFaded
Jormungandr
0
2
1
0.25
W
1
4
0
0.25
L
Anubis
2
5
0
0.4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,599
Damage
19,906
29,787
Taken
28,921
10,773
Mitigated
14,376
6,506
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Bnot
Sol
4,451
831
0
3,629
6,046
1,287
4,934
1,727
4,053
30,793
0
W
Tsukuyomi
Bodhranz
Tsukuyomi
6,852
2,036
0
2,614
5,860
1,702
0
984
4,760
0
27,940
L
Mercury
DGZ44
Mercury
1,086
227
0
450
5,843
1,580
0
578
5,265
0
28,384
W
Horus
Dbsuttles
Horus
2,016
874
312
2,390
6,497
3,177
140
1,797
4,700
0
9,556
W
Ah Muzen Cab
GoyimAreSlaves
Ah Muzen Cab
4,592
2,940
0
2,756
4,026
2,457
0
984
3,042
6,061
26,417
L
Cupid
Schaefy
Cupid
2,672
1,388
344
1,573
5,473
1,508
0
51
5,422
0
24,611
L
Jormungandr
SharkTheFaded
Jormungandr
3,226
1,019
0
1,084
7,201
3,233
0
745
6,456
15,572
0
W
1,995
477
0
1,205
6,492
5,753
1,122
0
6,492
0
22,476
L
Anubis
2,648
445
0
500
4,545
1,802
124
2,652
1,893
16,083
0
L
3,967
2,228
0
2,555
6,725
2,650
494
1,233
5,317
0
26,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
31,366
218
Minions Killed
252
0
Camps Cleared
0
834,823
Distance Traveled
934,486
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,662
666
65
7
0
177,232
3
W
Tsukuyomi
7,264
726
54
5
0
217,508
3
L
Mercury
5,441
544
54
5
0
238,541
3
W
Horus
5,633
563
13
1
0
222,629
0
W
Ah Muzen Cab
5,872
587
69
7
0
152,631
2
L
Cupid
5,210
521
57
6
0
152,288
2
L
Jormungandr
4,923
492
25
3
0
169,642
2
W
Mulan
5,935
594
51
5
0
164,486
0
L
Anubis
4,797
480
24
2
0
99,898
0
L
Set
6,011
601
58
6
0
174,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role