Player Matchup

Cthulhu
Cthulhu
CharlotteLunar
Cthulhu
Level 18
God Stats
11W - 7L
1,373 SR
Queue Stats
18W - 16L
1,366 Elo+
Party 1
Izanami
Izanami
Hayyyy
Izanami
Level 21
God Stats
13W - 11L
1,373 SR
Queue Stats
20W - 23L
1,443 Elo+
Party 1
Bellona
Bellona
Me0wsars
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,544 Elo+
Party 1
Bakasura
Bakasura
MiniChaddars
Bakasura
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 30L
1,240 Elo+
Party 1
Ra
Ra
axhleys
Ra
Level 22
God Stats
16W - 16L
1,369 SR
Queue Stats
55W - 53L
1,463 Elo+
Party 1
Team Averages
Level 20
1,423 SR
1,411 Elo+

VS

Team Averages
Level 22
1,453 SR
1,474 Elo+
Chang'e
Chang'e
Käwin
Chang'e
Level 18
God Stats
46W - 34L
1,442 SR
Queue Stats
101W - 98L
1,500 Elo+
Solo
Izanami
Izanami
MP Haz6741
Izanami
Level 27
God Stats
9W - 11L
1,346 SR
Queue Stats
20W - 28L
1,313 Elo+
Solo
Susano
Susano
SimGIFT
Susano
Level 21
God Stats
1W - 2L
1,704 SR
Queue Stats
164W - 166L
1,527 Elo+
Solo
Khepri
Khepri
TheWelshBlaze
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,567 Elo+
Solo
Kukulkan
Kukulkan
Zenad3147
Kukulkan
Level 17
God Stats
0W - 3L
1,274 SR
Queue Stats
332W - 363L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
10,753
489
4,432
6,182
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Hayyyy
Izanami
15
1 / 0 / 3
10,121
460
3,211
7,370
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Me0wsars
Bellona
20
15 / 0 / 1
14,228
647
19,382
15,859
18,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MiniChaddars
Bakasura
18
6 / 0 / 4
11,722
533
6,627
16,647
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 0 / 4
12,871
585
8,099
6,490
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Käwin
Chang'e
9
0 / 2 / 0
7,548
343
3,309
8,263
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
MP Haz6741
Izanami
12
0 / 8 / 0
7,643
347
4,934
15,569
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
SimGIFT
Susano
11
0 / 10 / 0
7,024
319
6,144
14,052
4,155
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 0
8,648
393
4,919
11,344
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Zenad3147
Kukulkan
15
0 / 2 / 0
8,737
397
4,614
8,364
3,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
24
Kills
0
0
Deaths
24
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Izanami
Hayyyy
Izanami
1
0
3
2.5
L
Chang'e
Käwin
Chang'e
0
2
0
0
L
Izanami
MP Haz6741
Izanami
0
8
0
0
W
Bellona
Me0wsars
Bellona
15
0
1
15.5
W
Bakasura
MiniChaddars
Bakasura
6
0
4
8
L
Susano
SimGIFT
Susano
0
10
0
0
L
0
2
0
0
L
Kukulkan
Zenad3147
Kukulkan
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
23,920
52,548
Taken
57,592
37,702
Mitigated
22,687
22,852
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,432
30
0
1,210
6,182
6,902
1,061
2,152
4,030
26,240
0
W
Izanami
Hayyyy
Izanami
3,211
889
0
3,076
7,370
2,665
4,258
3,049
4,321
0
60,876
L
Chang'e
Käwin
Chang'e
3,309
0
0
4,070
8,263
2,864
0
358
7,785
29,056
0
L
Izanami
MP Haz6741
Izanami
4,934
2,794
0
2,840
15,569
4,896
544
4,924
10,305
0
44,627
W
Bellona
Me0wsars
Bellona
19,382
9,704
0
5,064
15,859
18,102
7,835
4,897
10,962
7,990
87,572
W
Bakasura
MiniChaddars
Bakasura
6,627
4,086
0
7,793
16,647
7,193
2,155
1,075
15,572
0
66,642
L
Susano
SimGIFT
Susano
6,144
961
0
2,319
14,052
4,155
30
2,816
10,959
0
23,806
L
4,919
117
0
1,526
11,344
7,302
0
2,356
8,774
48,538
0
L
Kukulkan
Zenad3147
Kukulkan
4,614
189
0
1,452
8,364
3,470
108
3,390
4,904
62,448
0
W
8,099
805
2,629
3,080
6,490
2,840
1,346
1,669
4,821
94,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,695
Gold Earned
39,600
617
Minions Killed
404
0
Camps Cleared
0
2,169,654
Distance Traveled
1,837,082
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,753
489
32
1
0
377,428
2
W
Izanami
10,121
460
135
6
0
394,207
4
L
Chang'e
7,548
343
81
4
0
446,795
0
L
Izanami
7,643
347
79
4
0
354,144
2
W
Bellona
14,228
647
154
7
0
446,515
3
W
Bakasura
11,722
533
103
5
0
499,214
3
L
Susano
7,024
319
39
2
0
353,325
1
L
Khepri
8,648
393
89
4
0
348,583
3
L
Kukulkan
8,737
397
116
5
0
334,235
1
W
Ra
12,871
585
193
9
0
452,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role