Player Matchup

Bakasura
Bakasura
Silver IV
AyoNinoGwap0_YT
Bakasura
Silver IV
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
95W - 105L
1,220 MMR
Solo
Danzaburou
Danzaburou
Silver I
PVO Stylez
Danzaburou
Silver I
Level 158
God Stats
9W - 4L
1,690 SR
Queue Stats
162W - 158L
1,220 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Smurfaho
Sylvanus
Bronze III
Level 48
God Stats
2W - 3L
1,297 SR
Queue Stats
8W - 17L
1,216 MMR
Solo
Heimdallr
Heimdallr
Silver II
SoulGalore
Heimdallr
Silver II
Level 141
God Stats
4W - 3L
1,694 SR
Queue Stats
319W - 312L
1,216 MMR
Solo
Jormungandr
Jormungandr
Silver II
Zedd21
Jormungandr
Silver II
Level 160
God Stats
8W - 5L
1,500 SR
Queue Stats
592W - 584L
1,216 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,536 SR
1,218 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,440 SR
1,218 MMR
Chaac
Chaac
Silver IV
HotdogHabanero
Chaac
Silver IV
Level 105
God Stats
2W - 16L
1,500 SR
Queue Stats
396W - 393L
1,130 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
IAmTheDecoyHAHAH
Kumbhakarna
Silver II
Level 107
God Stats
12W - 21L
1,227 SR
Queue Stats
133W - 126L
1,216 MMR
Solo
Apollo
Apollo
Silver IV
T Rooskiee
Apollo
Silver IV
Level 99
God Stats
18W - 18L
1,140 SR
Queue Stats
92W - 90L
1,218 MMR
Solo
Arachne
Arachne
Silver III
atmatheus22
Arachne
Silver III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 128L
1,211 MMR
Solo
Scylla
Scylla
Gold V
iamsaintlouis
Scylla
Gold V
Level 105
God Stats
16W - 17L
1,835 SR
Queue Stats
214W - 219L
1,312 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
6 / 2 / 6
13,628
545
17,331
24,818
12,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
PVO Stylez
Danzaburou
20
11 / 3 / 7
15,574
623
38,615
20,429
15,702
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Smurfaho
Sylvanus
17
2 / 1 / 6
12,000
480
8,001
22,390
25,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SoulGalore
Heimdallr
20
3 / 4 / 7
13,651
546
11,725
18,100
12,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Zedd21
Jormungandr
20
2 / 1 / 8
12,991
520
17,187
24,749
37,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Cu ChulainnSetErlang ShenSun WukongAphrodite

VS

Bans
NemesisNu WaCthulhuMerlinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
11,112
444
14,812
32,037
27,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
IAmTheDecoyHAHAH
Kumbhakarna
16
2 / 4 / 5
10,990
440
7,099
29,522
30,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
T Rooskiee
Apollo
20
6 / 5 / 0
13,041
522
19,123
20,477
12,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
atmatheus22
Arachne
16
1 / 7 / 5
10,064
403
3,942
20,690
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 4 / 5
11,239
450
21,674
15,200
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
24
Kills
11
11
Deaths
24
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
2
6
4.5
L
0
4
4
0.5
L
Kumbhakarna
IAmTheDecoyHAHAH
Kumbhakarna
2
4
5
1.13
W
Danzaburou
PVO Stylez
Danzaburou
11
3
7
4.83
W
Sylvanus
Smurfaho
Sylvanus
2
1
6
5
W
Heimdallr
SoulGalore
Heimdallr
3
4
7
1.63
L
Apollo
T Rooskiee
Apollo
6
5
0
1.2
W
Jormungandr
Zedd21
Jormungandr
2
1
8
6
L
Arachne
atmatheus22
Arachne
1
7
5
0.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,859
Damage
66,650
110,486
Taken
117,926
104,141
Mitigated
83,450
42,761
Healing
24,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,331
10,774
0
10,865
24,818
12,392
1,185
6,303
18,465
0
93,063
L
14,812
4,760
0
12,570
32,037
27,475
0
9,048
21,097
0
70,065
L
Kumbhakarna
IAmTheDecoyHAHAH
Kumbhakarna
7,099
1,086
0
6,358
29,522
30,597
0
5,140
23,537
26,256
0
W
Danzaburou
PVO Stylez
Danzaburou
38,615
21,911
0
9,157
20,429
15,702
4,525
7,479
12,806
3,573
130,315
W
Sylvanus
Smurfaho
Sylvanus
8,001
1,634
6,693
8,991
22,390
25,601
412
7,787
14,503
32,867
0
W
Heimdallr
SoulGalore
Heimdallr
11,725
3,953
0
2,983
18,100
12,570
4,998
3,360
14,740
7,938
90,166
L
Apollo
T Rooskiee
Apollo
19,123
9,501
0
1,322
20,477
12,148
1,391
5,017
15,081
8,776
95,219
W
Jormungandr
Zedd21
Jormungandr
17,187
3,842
0
4,072
24,749
37,876
363
5,008
19,051
87,578
0
L
Arachne
atmatheus22
Arachne
3,942
2,504
0
2,659
20,690
7,490
0
3,323
16,928
0
43,440
L
21,674
761
789
1,281
15,200
5,740
0
3,068
11,780
98,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,844
Gold Earned
56,446
701
Minions Killed
624
0
Camps Cleared
0
2,160,463
Distance Traveled
2,352,536
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,628
545
158
6
0
482,281
1
L
Chaac
11,112
444
136
5
0
473,925
0
L
Kumbhakarna
10,990
440
28
1
0
410,941
9
W
Danzaburou
15,574
623
205
8
0
450,417
5
W
Sylvanus
12,000
480
42
2
0
389,645
9
W
Heimdallr
13,651
546
157
6
0
418,173
2
L
Apollo
13,041
522
192
8
0
517,213
2
W
Jormungandr
12,991
520
139
6
0
419,947
6
L
Arachne
10,064
403
91
4
0
481,515
0
L
Scylla
11,239
450
177
7
0
468,942
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role