Player Matchup

Cabrakan
Cabrakan
Bronze III
Bode_estiloso
Cabrakan
Bronze III
Level 138
God Stats
7W - 5L
1,500 SR
Queue Stats
109W - 113L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Dustinsanity_YT
Cu Chulainn
Bronze III
Level 154
God Stats
10W - 13L
1,715 SR
Queue Stats
119W - 113L
1,503 MMR
Solo
Bakasura
Bakasura
Silver III
Matachanekes724
Bakasura
Silver III
Level 68
God Stats
1W - 3L
1,718 SR
Queue Stats
131W - 139L
1,377 MMR
Party 3
Vulcan
Vulcan
Bronze III
marceloalen97
Vulcan
Bronze III
Level 108
God Stats
0W - 1L
1,868 SR
Queue Stats
69W - 86L
1,450 MMR
Party 1
Izanami
Izanami
Silver III
xBlacKnightx170
Izanami
Silver III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,377 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,660 SR
1,442 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,500 SR
1,487 MMR
Medusa
Medusa
Bronze III
GreassyCaldwell
Medusa
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 MMR
Party 4
Kukulkan
Kukulkan
Silver II
Karmaahh
Kukulkan
Silver II
Level 128
God Stats
10W - 1L
1,500 SR
Queue Stats
19W - 9L
1,539 MMR
Party 4
Arachne
Arachne
Bronze III
Razor1killer
Arachne
Bronze III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,465 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
TryAgain894
Sylvanus
Bronze III
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,465 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
duiok
Sun Wukong
Silver II
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 43L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bode_estiloso
Cabrakan
14
3 / 5 / 7
9,794
490
9,688
17,538
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Dustinsanity_YT
Cu Chulainn
16
5 / 6 / 3
10,558
528
19,722
19,768
19,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
19
8 / 4 / 6
12,208
610
12,275
14,864
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 5
10,048
502
7,106
9,842
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 2
8,356
418
3,343
12,068
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TsukuyomiDanzaburouCthulhuSetPersephone

VS

Bans
YemojaHeimdallrKing ArthurCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
11,279
564
13,441
14,481
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Karmaahh
Kukulkan
18
7 / 5 / 6
11,711
586
16,650
12,581
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Razor1killer
Arachne
18
7 / 3 / 3
11,919
596
7,227
21,467
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TryAgain894
Sylvanus
16
3 / 4 / 9
10,318
516
8,815
17,604
18,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
duiok
Sun Wukong
19
2 / 3 / 7
11,678
584
8,134
18,492
13,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
18
Kills
25
25
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bode_estiloso
Cabrakan
3
5
7
1.3
L
Cu Chulainn
Dustinsanity_YT
Cu Chulainn
5
6
3
1.08
W
6
3
8
3.33
W
Kukulkan
Karmaahh
Kukulkan
7
5
6
2
L
Bakasura
8
4
6
2.75
W
Arachne
Razor1killer
Arachne
7
3
3
2.83
W
Sylvanus
TryAgain894
Sylvanus
3
4
9
1.88
W
Sun Wukong
duiok
Sun Wukong
2
3
7
1.83
L
1
4
5
0.88
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,134
Damage
54,267
74,080
Taken
84,625
54,788
Mitigated
52,853
16,540
Healing
35,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bode_estiloso
Cabrakan
9,688
1,460
0
3,377
17,538
16,491
0
9,183
8,355
22,059
0
L
Cu Chulainn
Dustinsanity_YT
Cu Chulainn
19,722
2,438
0
5,580
19,768
19,961
97
5,398
14,370
15,386
61,342
W
13,441
5,356
0
4,932
14,481
5,868
1,450
4,010
10,086
0
75,538
W
Kukulkan
Karmaahh
Kukulkan
16,650
2,319
0
1,236
12,581
5,636
2,016
6,088
6,208
81,105
0
L
Bakasura
12,275
8,125
0
2,675
14,864
10,562
1,144
4,973
9,891
6,605
69,940
W
Arachne
Razor1killer
Arachne
7,227
4,432
0
11,725
21,467
9,474
1,743
5,776
15,273
0
85,812
W
Sylvanus
TryAgain894
Sylvanus
8,815
1,898
3,120
7,588
17,604
18,567
201
6,246
10,604
32,304
0
W
Sun Wukong
duiok
Sun Wukong
8,134
2,113
0
6,404
18,492
13,308
404
4,173
13,989
0
70,133
L
7,106
3,618
0
1,245
9,842
3,952
1,114
3,079
6,763
68,119
0
L
3,343
1,862
0
3,663
12,068
3,822
1,589
2,832
9,236
0
55,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,964
Gold Earned
56,905
561
Minions Killed
538
0
Camps Cleared
0
1,779,714
Distance Traveled
1,882,612
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,794
490
26
1
0
358,984
1
L
Cu Chulainn
10,558
528
149
7
0
346,738
2
W
Medusa
11,279
564
112
6
0
374,709
6
W
Kukulkan
11,711
586
162
8
0
346,966
1
L
Bakasura
12,208
610
153
8
0
445,872
2
W
Arachne
11,919
596
117
6
0
436,182
2
W
Sylvanus
10,318
516
32
2
0
333,212
4
W
Sun Wukong
11,678
584
115
6
0
391,543
4
L
Vulcan
10,048
502
134
7
0
376,750
0
L
Izanami
8,356
418
99
5
0
251,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role