Player Matchup

Anubis
Anubis
ArrivederciBoi
Anubis
Level 29
God Stats
6W - 0L
1,500 SR
Queue Stats
24W - 27L
1,229 Elo+
Solo
Fenrir
Fenrir
FlavorT0wn
Fenrir
Level 20
God Stats
7W - 10L
1,706 SR
Queue Stats
167W - 142L
1,500 Elo+
Solo
Poseidon
Poseidon
Pochito228
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,846 Elo+
Solo
Guan Yu
Guan Yu
TwoBackBeast
Guan Yu
Level 17
God Stats
4W - 2L
1,547 SR
Queue Stats
49W - 20L
1,783 Elo+
Solo
Cthulhu
Cthulhu
aswainmain
Cthulhu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 92L
1,482 Elo+
Solo
Team Averages
Level 24
1,551 SR
1,568 Elo+

VS

Team Averages
Level 35
1,608 SR
1,446 Elo+
Olorun
Olorun
Amsroth
Olorun
Level 16
God Stats
0W - 4L
1,755 SR
Queue Stats
15W - 23L
1,310 Elo+
Solo
Fenrir
Fenrir
B1ts0
Fenrir
Level 102
God Stats
10W - 8L
1,500 SR
Queue Stats
333W - 280L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Hammies123
Cthulhu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 1
Khepri
Khepri
TellingTimes
Khepri
Level 26
God Stats
6W - 2L
1,793 SR
Queue Stats
88W - 88L
1,558 Elo+
Solo
Apollo
Apollo
kamonil
Apollo
Level 29
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,166
510
11,936
9,638
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
FlavorT0wn
Fenrir
14
8 / 1 / 1
9,093
568
8,125
11,543
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Pochito228
Poseidon
15
4 / 4 / 5
9,419
589
10,564
10,044
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TwoBackBeast
Guan Yu
14
3 / 3 / 2
8,754
547
3,945
13,833
9,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
aswainmain
Cthulhu
13
4 / 2 / 5
8,306
519
8,580
11,823
10,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amsroth
Olorun
10
0 / 9 / 3
6,595
412
5,570
14,020
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
B1ts0
Fenrir
15
9 / 2 / 1
9,365
585
14,263
15,432
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hammies123
Cthulhu
10
0 / 5 / 1
6,185
387
3,208
6,974
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
13
2 / 2 / 4
7,757
485
4,409
11,207
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
kamonil
Apollo
10
1 / 6 / 1
6,009
376
3,449
10,605
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
24
Kills
12
12
Deaths
24
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
Amsroth
Olorun
0
9
3
0.17
W
5
2
3
3.25
L
Fenrir
B1ts0
Fenrir
9
2
1
4.75
W
Fenrir
FlavorT0wn
Fenrir
8
1
1
8.5
L
Cthulhu
Hammies123
Cthulhu
0
5
1
0.1
W
Poseidon
Pochito228
Poseidon
4
4
5
1.63
L
Khepri
2
2
4
2
W
Guan Yu
TwoBackBeast
Guan Yu
3
3
2
1.33
W
Cthulhu
aswainmain
Cthulhu
4
2
5
3.25
L
Apollo
kamonil
Apollo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,150
Damage
30,899
56,881
Taken
58,238
32,801
Mitigated
25,349
23,598
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Amsroth
Olorun
5,570
2,531
194
3,957
14,020
3,852
634
7,617
6,378
23,932
0
W
11,936
882
394
5,682
9,638
4,251
631
2,389
7,249
57,850
0
L
Fenrir
B1ts0
Fenrir
14,263
5,539
0
5,255
15,432
6,369
0
4,231
11,076
0
53,828
W
Fenrir
FlavorT0wn
Fenrir
8,125
2,285
0
6,033
11,543
4,479
0
914
10,554
0
57,029
L
Cthulhu
Hammies123
Cthulhu
3,208
617
0
695
6,974
5,886
0
0
6,613
18,852
0
W
Poseidon
Pochito228
Poseidon
10,564
1,861
0
3,593
10,044
4,591
334
4,616
5,428
59,937
0
L
Khepri
4,409
381
0
2,012
11,207
6,390
0
9,541
1,666
21,362
0
W
Guan Yu
TwoBackBeast
Guan Yu
3,945
709
0
5,296
13,833
9,372
0
2,272
11,170
0
45,422
W
Cthulhu
aswainmain
Cthulhu
8,580
457
758
1,842
11,823
10,108
0
2,530
9,293
25,258
0
L
Apollo
kamonil
Apollo
3,449
1,851
0
1,864
10,605
2,852
0
9,691
914
0
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
35,911
428
Minions Killed
218
0
Camps Cleared
0
1,438,071
Distance Traveled
1,426,271
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,595
412
43
3
0
257,136
1
W
Anubis
8,166
510
91
6
0
241,094
0
L
Fenrir
9,365
585
91
6
0
334,246
4
W
Fenrir
9,093
568
88
6
0
297,636
3
L
Cthulhu
6,185
387
34
2
0
282,993
0
W
Poseidon
9,419
589
95
6
0
273,165
1
L
Khepri
7,757
485
23
1
0
292,513
2
W
Guan Yu
8,754
547
114
7
0
317,112
3
W
Cthulhu
8,306
519
40
3
0
309,064
3
L
Apollo
6,009
376
27
2
0
259,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role