Player Matchup

Neith
Neith
 
Neith
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Critical_Mass000
King Arthur
Level 64
God Stats
5W - 5L
1,748 SR
Queue Stats
123W - 133L
1,876 Elo+
Party 2
Raijin
Raijin
atoron44444
Raijin
Level 82
God Stats
15W - 8L
1,802 SR
Queue Stats
182W - 170L
1,571 Elo+
Solo
Kali
Kali
emjaxx
Kali
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 146L
1,643 Elo+
Party 2
Sobek
Sobek
joe13365
Sobek
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 106L
1,643 Elo+
Party 2
Team Averages
Level 83
1,610 SR
1,647 Elo+

VS

Team Averages
Level 83
1,431 SR
1,481 Elo+
Artemis
Artemis
IJustSoldAgain
Artemis
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 79L
1,512 Elo+
Party 1
Arachne
Arachne
JudeMyDude
Arachne
Level 94
God Stats
9W - 9L
1,201 SR
Queue Stats
159W - 194L
1,454 Elo+
Solo
Janus
Janus
KiDDCratos247
Janus
Level 56
God Stats
9W - 13L
1,453 SR
Queue Stats
82W - 89L
1,516 Elo+
Party 1
Ymir
Ymir
TheBryan2501
Ymir
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 81L
1,423 Elo+
Party 3
Osiris
Osiris
juanchito5823
Osiris
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 2 / 3
6,114
556
6,026
4,624
1,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Critical_Mass000
King Arthur
11
4 / 2 / 0
6,548
595
4,284
5,783
3,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
11
2 / 2 / 2
6,358
578
3,169
3,961
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
emjaxx
Kali
9
0 / 1 / 2
5,411
492
1,649
4,664
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
joe13365
Sobek
8
1 / 1 / 4
5,145
468
2,689
7,459
2,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 2
5,451
496
5,830
5,607
1,410
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
JudeMyDude
Arachne
12
4 / 1 / 2
6,882
626
4,422
8,283
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 0
5,803
528
1,242
2,446
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 3
5,674
516
2,992
7,031
2,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 1
4,897
445
1,952
6,313
3,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
8
8
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
3
2.75
W
King Arthur
Critical_Mass000
King Arthur
4
2
0
2
L
3
4
2
1
L
Arachne
JudeMyDude
Arachne
4
1
2
5
L
1
0
0
1
L
0
2
3
0.75
W
Raijin
2
2
2
1.5
W
Kali
emjaxx
Kali
0
1
2
1
W
Sobek
joe13365
Sobek
1
1
4
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
16,438
26,491
Taken
29,680
11,778
Mitigated
10,233
7,997
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,026
1,596
0
716
4,624
1,154
612
788
3,836
0
29,713
W
King Arthur
Critical_Mass000
King Arthur
4,284
662
0
1,850
5,783
3,835
126
0
5,783
0
31,603
L
5,830
3,403
0
1,058
5,607
1,410
0
1,856
3,647
0
15,930
L
Arachne
JudeMyDude
Arachne
4,422
2,654
0
4,927
8,283
2,462
0
244
7,989
0
39,442
L
1,242
43
0
643
2,446
633
170
1,347
949
26,049
0
L
2,992
579
0
705
7,031
2,488
0
2,279
4,692
21,087
0
W
Raijin
3,169
173
0
1,028
3,961
1,209
435
1,039
2,842
32,004
0
W
Kali
emjaxx
Kali
1,649
733
0
1,389
4,664
2,726
0
486
4,157
8,228
19,247
W
Sobek
joe13365
Sobek
2,689
232
552
2,462
7,459
2,854
182
1,820
5,639
13,194
0
L
1,952
998
0
1,560
6,313
3,240
0
0
5,883
0
21,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
28,707
266
Minions Killed
243
0
Camps Cleared
0
1,074,360
Distance Traveled
1,005,918
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,114
556
50
5
0
207,718
0
W
King Arthur
6,548
595
63
6
0
197,133
1
L
Artemis
5,451
496
27
2
0
169,437
1
L
Arachne
6,882
626
69
6
0
216,411
3
L
Janus
5,803
528
66
6
0
224,642
4
L
Ymir
5,674
516
34
3
0
186,170
3
W
Raijin
6,358
578
70
6
0
209,810
4
W
Kali
5,411
492
62
6
0
229,191
3
W
Sobek
5,145
468
21
2
0
230,508
0
L
Osiris
4,897
445
47
4
0
209,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role