Player Matchup

Erlang Shen
Erlang Shen
Dekyume
Erlang Shen
Level 28
God Stats
4W - 7L
1,483 SR
Queue Stats
92W - 114L
1,406 Elo+
Party 3
Sobek
Sobek
KoalaMang
Sobek
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 58L
1,337 Elo+
Party 2
Hou Yi
Hou Yi
Tubster2024
Hou Yi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 46L
1,441 Elo+
Party 3
Janus
Janus
lelyumi
Janus
Level 131
God Stats
3W - 2L
1,340 SR
Queue Stats
169W - 157L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
quackboii
Danzaburou
Level 29
God Stats
1W - 1L
1,796 SR
Queue Stats
26W - 19L
1,168 Elo+
Party 2
Team Averages
Level 72
1,524 SR
1,380 Elo+

VS

Team Averages
Level 55
1,507 SR
1,493 Elo+
Khepri
Khepri
DontDieGuy
Khepri
Level 29
God Stats
17W - 7L
1,234 SR
Queue Stats
37W - 20L
1,262 Elo+
Party 4
Ravana
Ravana
KingRodTheGawd
Ravana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,838 Elo+
Party 1
Medusa
Medusa
PmMeCoupons
Medusa
Level 48
God Stats
33W - 23L
1,569 SR
Queue Stats
51W - 54L
1,606 Elo+
Solo
Hel
Hel
SheLuvSavage
Hel
Level 67
God Stats
2W - 1L
1,732 SR
Queue Stats
130W - 108L
1,483 Elo+
Party 1
King Arthur
King Arthur
thegame_zone
King Arthur
Level 109
God Stats
6W - 3L
1,500 SR
Queue Stats
92W - 86L
1,274 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dekyume
Erlang Shen
13
0 / 8 / 2
7,456
574
4,242
14,916
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
KoalaMang
Sobek
16
3 / 3 / 9
10,602
816
12,552
21,756
22,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
14
1 / 9 / 4
8,291
638
7,609
15,097
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
lelyumi
Janus
17
8 / 6 / 4
12,606
970
21,104
12,767
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
quackboii
Danzaburou
13
1 / 8 / 6
8,108
624
7,146
13,098
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DontDieGuy
Khepri
16
3 / 4 / 19
11,061
851
11,061
14,347
8,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 3 / 16
12,335
949
18,257
13,443
6,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
18
8 / 1 / 14
11,729
902
18,482
13,693
6,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 2 / 17
10,522
809
7,553
12,689
7,138
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
thegame_zone
King Arthur
17
8 / 3 / 16
12,225
940
15,229
17,939
21,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
116
13
Kills
34
34
Deaths
13
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dekyume
Erlang Shen
0
8
2
0.13
W
Khepri
DontDieGuy
Khepri
3
4
19
3.13
W
11
3
16
6.33
L
Sobek
KoalaMang
Sobek
3
3
9
2.5
W
Medusa
8
1
14
15
W
4
2
17
6.25
L
Hou Yi
1
9
4
0.33
L
Janus
lelyumi
Janus
8
6
4
1.67
L
Danzaburou
quackboii
Danzaburou
1
8
6
0.5
W
King Arthur
thegame_zone
King Arthur
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,653
Damage
70,582
77,634
Taken
72,111
43,238
Mitigated
49,827
10,858
Healing
27,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dekyume
Erlang Shen
4,242
1,333
7
1,808
14,916
8,533
1
3,969
10,796
1,205
16,120
W
Khepri
DontDieGuy
Khepri
11,061
945
1,136
2,232
14,347
8,415
572
6,149
7,705
26,721
0
W
18,257
5,577
0
799
13,443
6,438
116
4,590
8,708
0
31,301
L
Sobek
KoalaMang
Sobek
12,552
1,357
0
4,211
21,756
22,068
0
6,807
14,788
28,594
0
W
Medusa
18,482
10,752
0
5,532
13,693
6,465
3,318
6,969
6,492
0
51,250
W
7,553
719
9,207
6,149
12,689
7,138
367
8,195
4,185
24,822
0
L
Hou Yi
7,609
2,702
0
235
15,097
4,916
495
1,905
13,089
0
22,502
L
Janus
lelyumi
Janus
21,104
1,844
462
2,775
12,767
3,535
0
1,964
10,653
43,579
0
L
Danzaburou
quackboii
Danzaburou
7,146
2,736
0
1,360
13,098
4,186
0
4,035
8,963
0
15,241
W
King Arthur
thegame_zone
King Arthur
15,229
1,407
0
2,443
17,939
21,371
481
7,097
8,978
0
35,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
57,872
197
Minions Killed
255
3
Camps Cleared
11
1,041,130
Distance Traveled
1,199,228
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,456
574
41
3
0
205,267
0
W
Khepri
11,061
851
44
3
0
255,692
3
W
Ravana
12,335
949
23
2
6
229,959
0
L
Sobek
10,602
816
40
3
0
259,679
1
W
Medusa
11,729
902
90
7
1
243,453
3
W
Hel
10,522
809
43
3
3
233,994
0
L
Hou Yi
8,291
638
38
3
1
183,117
0
L
Janus
12,606
970
62
5
2
218,276
3
L
Danzaburou
8,108
624
16
1
0
174,791
1
W
King Arthur
12,225
940
55
4
1
236,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role