Player Matchup

Ao Kuang
Ao Kuang
Dinoraider
Ao Kuang
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,303 Elo+
Party 1
Chronos
Chronos
Shinroi
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,411 Elo+
Party 1
Loki
Loki
SoloLeveling
Loki
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
276W - 276L
1,580 Elo+
Party 1
Apollo
Apollo
W1ndsword
Apollo
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 73L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
wolfy836
Sun Wukong
Level 87
God Stats
2W - 2L
1,718 SR
Queue Stats
75W - 80L
1,582 Elo+
Party 1
Team Averages
Level 112
1,544 SR
1,472 Elo+

VS

Team Averages
Level 119
1,571 SR
1,712 Elo+
Anubis
Anubis
SpartanRaider5
Anubis
Level 102
God Stats
10W - 4L
1,654 SR
Queue Stats
75W - 56L
1,912 Elo+
Party 2
Mulan
Mulan
Vibrall
Mulan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 66L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
YetiZero
Zhong Kui
Level 128
God Stats
3W - 3L
1,704 SR
Queue Stats
27W - 23L
1,606 Elo+
Solo
Thor
Thor
lifeinadslr
Thor
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 86L
1,793 Elo+
Party 2
Neith
Neith
zoddiax
Neith
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 111L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dinoraider
Ao Kuang
19
3 / 6 / 3
12,104
484
7,302
24,213
18,834
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Shinroi
Chronos
20
16 / 2 / 5
14,897
596
24,693
22,996
14,038
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 9
12,856
514
12,565
18,087
13,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
W1ndsword
Apollo
20
1 / 3 / 7
13,238
530
5,921
12,946
5,161
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
wolfy836
Sun Wukong
16
1 / 2 / 11
10,966
439
4,681
17,926
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
11,085
443
8,565
14,168
7,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Vibrall
Mulan
19
6 / 2 / 2
13,368
535
17,596
17,195
16,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
YetiZero
Zhong Kui
17
1 / 7 / 5
11,079
443
11,243
14,729
11,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 7 / 3
12,838
514
12,829
20,503
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
zoddiax
Neith
18
3 / 5 / 3
11,804
472
12,543
14,863
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
28
Kills
16
17
Deaths
28
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dinoraider
Ao Kuang
3
6
3
0.75
W
Chronos
Shinroi
Chronos
16
2
5
9.25
W
7
4
9
2.88
L
2
7
2
0.43
L
Mulan
Vibrall
Mulan
6
2
2
3.5
W
Apollo
W1ndsword
Apollo
1
3
7
1.5
L
Zhong Kui
YetiZero
Zhong Kui
1
7
5
0.5
L
4
7
3
0.79
W
Sun Wukong
wolfy836
Sun Wukong
1
2
11
3.25
L
Neith
zoddiax
Neith
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,162
Damage
62,776
96,168
Taken
81,458
66,031
Mitigated
49,172
29,976
Healing
22,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dinoraider
Ao Kuang
7,302
1,604
0
8,223
24,213
18,834
1,337
2,785
21,428
59,429
0
W
Chronos
Shinroi
Chronos
24,693
13,504
0
8,526
22,996
14,038
1,544
6,052
16,944
117,828
1,181
W
12,565
4,285
0
5,484
18,087
13,325
753
4,793
13,294
0
88,607
L
8,565
590
0
3,966
14,168
7,204
276
6,855
7,313
60,509
0
L
Mulan
Vibrall
Mulan
17,596
2,588
0
4,708
17,195
16,136
238
7,068
10,127
0
89,184
W
Apollo
W1ndsword
Apollo
5,921
2,815
0
4,708
12,946
5,161
2,920
3,268
9,678
0
106,781
L
Zhong Kui
YetiZero
Zhong Kui
11,243
1,704
0
3,423
14,729
11,800
0
3,420
11,309
62,225
0
L
12,829
3,612
0
5,102
20,503
8,044
0
10,050
10,453
0
106,047
W
Sun Wukong
wolfy836
Sun Wukong
4,681
483
0
3,035
17,926
14,673
348
3,093
14,833
0
30,526
L
Neith
zoddiax
Neith
12,543
5,367
0
5,033
14,863
5,988
1,838
4,236
10,627
183
83,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,061
Gold Earned
60,174
642
Minions Killed
658
0
Camps Cleared
0
2,431,930
Distance Traveled
2,232,611
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,104
484
116
5
0
478,857
5
W
Chronos
14,897
596
166
7
0
502,136
5
W
Loki
12,856
514
137
5
0
466,765
3
L
Anubis
11,085
443
101
4
0
402,550
6
L
Mulan
13,368
535
165
7
0
525,210
7
W
Apollo
13,238
530
190
8
0
488,319
12
L
Zhong Kui
11,079
443
91
4
0
414,680
7
L
Thor
12,838
514
156
6
0
474,320
2
W
Sun Wukong
10,966
439
33
1
0
495,853
10
L
Neith
11,804
472
145
6
0
415,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role