Player Matchup

Danzaburou
Danzaburou
CP Calypso
Danzaburou
Level 82
God Stats
8W - 13L
1,483 SR
Queue Stats
58W - 71L
1,491 Elo+
Party 1
Merlin
Merlin
CP Toweliie
Merlin
Level 63
God Stats
2W - 1L
1,715 SR
Queue Stats
51W - 65L
1,412 Elo+
Party 1
Cerberus
Cerberus
Graywed
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,367 Elo+
Party 1
Bellona
Bellona
Mr Maloke
Bellona
Level 25
God Stats
10W - 11L
1,574 SR
Queue Stats
16W - 29L
1,412 Elo+
Party 1
Hades
Hades
kingdeathblood
Hades
Level 27
God Stats
11W - 5L
1,685 SR
Queue Stats
125W - 129L
1,422 Elo+
Party 1
Team Averages
Level 43
1,591 SR
1,421 Elo+

VS

Team Averages
Level 44
1,521 SR
1,439 Elo+
Ymir
Ymir
CrazyIrishMan94
Ymir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Crusadr frog
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
SaroyaJ
Baron Samedi
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
93W - 102L
1,255 Elo+
Solo
Achilles
Achilles
Shad0wWarri0r17
Achilles
Level 53
God Stats
23W - 26L
1,312 SR
Queue Stats
211W - 212L
1,445 Elo+
Solo
Danzaburou
Danzaburou
saiaku no un
Danzaburou
Level 28
God Stats
3W - 2L
1,792 SR
Queue Stats
13W - 12L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CP Calypso
Danzaburou
17
3 / 11 / 4
11,462
1,042
12,323
19,593
8,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
16
1 / 9 / 4
10,283
935
13,023
16,813
6,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Graywed
Cerberus
17
0 / 10 / 8
11,304
1,028
5,697
33,494
39,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Mr Maloke
Bellona
16
1 / 8 / 3
10,441
949
9,120
19,766
13,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 8 / 5
12,339
1,122
21,249
23,413
10,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 21
14,133
1,285
17,644
17,051
21,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Crusadr frog
Kukulkan
18
1 / 1 / 23
11,043
1,004
22,536
9,839
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SaroyaJ
Baron Samedi
19
10 / 3 / 27
13,115
1,192
20,914
10,883
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
20
10 / 1 / 27
13,247
1,204
16,650
15,747
20,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
saiaku no un
Danzaburou
19
12 / 5 / 22
13,722
1,247
22,796
14,483
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
166
12
Kills
46
46
Deaths
12
24
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CP Calypso
Danzaburou
3
11
4
0.45
L
Merlin
1
9
4
0.33
W
13
2
21
11.75
W
Kukulkan
Crusadr frog
Kukulkan
1
1
23
12.5
L
Cerberus
Graywed
Cerberus
0
10
8
0.4
L
Bellona
Mr Maloke
Bellona
1
8
3
0.31
W
Baron Samedi
SaroyaJ
Baron Samedi
10
3
27
7.83
W
Achilles
10
1
27
23.5
L
7
8
5
1.19
W
Danzaburou
saiaku no un
Danzaburou
12
5
22
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,412
Damage
100,540
113,079
Taken
68,003
79,876
Mitigated
56,495
10,043
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CP Calypso
Danzaburou
12,323
5,274
0
1,068
19,593
8,645
0
10,822
8,771
0
34,024
L
Merlin
13,023
713
513
969
16,813
6,940
0
9,583
7,230
40,996
0
W
17,644
3,506
1,333
3,600
17,051
21,774
0
7,551
9,338
30,573
0
W
Kukulkan
Crusadr frog
Kukulkan
22,536
3,776
0
624
9,839
3,975
0
6,157
3,524
43,378
0
L
Cerberus
Graywed
Cerberus
5,697
1,191
0
3,021
33,494
39,985
0
18,701
14,793
23,037
0
L
Bellona
Mr Maloke
Bellona
9,120
2,168
0
316
19,766
13,422
0
9,373
10,393
228
19,833
W
Baron Samedi
SaroyaJ
Baron Samedi
20,914
2,957
5,813
2,309
10,883
5,181
0
6,856
3,819
37,039
0
W
Achilles
16,650
6,667
0
574
15,747
20,379
0
7,512
7,817
0
25,438
L
21,249
910
619
3,537
23,413
10,884
0
12,615
10,798
33,900
0
W
Danzaburou
saiaku no un
Danzaburou
22,796
13,028
1,073
2,098
14,483
5,186
0
10,820
3,381
0
49,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,829
Gold Earned
65,260
199
Minions Killed
214
4
Camps Cleared
4
930,472
Distance Traveled
964,840
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,462
1,042
34
3
2
153,089
0
L
Merlin
10,283
935
71
6
0
179,781
0
W
Ymir
14,133
1,285
23
2
0
186,682
0
W
Kukulkan
11,043
1,004
64
6
0
207,461
0
L
Cerberus
11,304
1,028
32
3
0
183,173
2
L
Bellona
10,441
949
17
2
0
202,719
0
W
Baron Samedi
13,115
1,192
47
4
0
176,239
0
W
Achilles
13,247
1,204
26
2
2
232,292
0
L
Hades
12,339
1,122
45
4
2
211,710
1
W
Danzaburou
13,722
1,247
54
5
2
162,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role