Player Matchup

Ymir
Ymir
Gold IV
EternLUCIFER
Ymir
Gold IV
Level 67
God Stats
14W - 11L
1,606 SR
Queue Stats
18W - 24L
1,459 MMR
Solo
King Arthur
King Arthur
Bronze III
GaNgst3rultra
King Arthur
Bronze III
Level 68
God Stats
0W - 2L
1,609 SR
Queue Stats
2W - 3L
1,458 MMR
Party 1
Mercury
Mercury
Bronze III
KingOldSpice155
Mercury
Bronze III
Level 64
God Stats
0W - 1L
1,842 SR
Queue Stats
2W - 3L
1,458 MMR
Party 1
Scylla
Scylla
Bronze III
PHGPROBOYMessias
Scylla
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
xBadDawg
Danzaburou
Silver IV
Level 152
God Stats
5W - 14L
1,500 SR
Queue Stats
191W - 182L
1,459 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,611 SR
1,467 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 99
1,505 SR
1,467 MMR
Hel
Hel
Bronze III
Batssole09
Hel
Bronze III
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 7L
1,459 MMR
Solo
Zeus
Zeus
Silver I
Onenightstand-V
Zeus
Silver I
Level 121
God Stats
41W - 31L
1,730 SR
Queue Stats
114W - 119L
1,459 MMR
Solo
Set
Set
Bronze III
TTv Fredomos18
Set
Bronze III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,458 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
c Dakota
Cu Chulainn
Bronze III
Level 83
God Stats
18W - 23L
1,297 SR
Queue Stats
395W - 394L
1,458 MMR
Solo
Hachiman
Hachiman
Bronze III
usotroy
Hachiman
Bronze III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 76L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,650
463
10,385
23,062
29,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
GaNgst3rultra
King Arthur
15
1 / 6 / 1
9,987
434
7,252
22,769
16,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 0
9,175
399
4,127
18,503
6,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 12 / 2
8,256
359
6,907
15,765
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xBadDawg
Danzaburou
17
3 / 9 / 1
10,968
477
14,720
20,090
7,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuBakasuraArachneJanusGuan Yu

VS

Bans
AwilixNemesisApolloFenrirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
10,286
447
5,346
10,063
3,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 2 / 10
14,314
622
30,629
16,301
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 3 / 8
12,684
551
14,144
18,252
13,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
c Dakota
Cu Chulainn
19
8 / 0 / 6
12,857
559
13,800
15,884
15,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
usotroy
Hachiman
19
2 / 1 / 10
12,210
531
12,246
15,269
9,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
9
Kills
37
37
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
4
4
4
1.5
L
King Arthur
GaNgst3rultra
King Arthur
1
6
1
0.25
L
1
6
0
0.17
W
15
2
10
10
L
0
12
2
0.08
W
9
3
8
4.33
W
Cu Chulainn
c Dakota
Cu Chulainn
8
0
6
11
W
Hachiman
usotroy
Hachiman
2
1
10
7
L
Danzaburou
xBadDawg
Danzaburou
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,391
Damage
76,165
100,189
Taken
75,769
64,878
Mitigated
49,462
14,427
Healing
32,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,346
1,004
10,808
5,893
10,063
3,657
457
4,483
5,540
32,708
0
L
10,385
1,057
0
2,090
23,062
29,573
0
10,789
12,198
40,432
0
L
King Arthur
GaNgst3rultra
King Arthur
7,252
923
0
3,682
22,769
16,404
0
6,638
15,813
0
57,831
L
4,127
1,378
0
2,864
18,503
6,557
0
7,274
11,179
0
63,096
W
30,629
1,970
0
4,796
16,301
6,555
1,312
4,540
11,535
113,649
0
L
6,907
323
112
1,072
15,765
4,849
180
6,518
9,222
43,353
0
W
14,144
6,079
0
2,350
18,252
13,491
2,076
5,465
12,656
7,880
86,908
W
Cu Chulainn
c Dakota
Cu Chulainn
13,800
5,208
0
2,675
15,884
15,917
3,284
1,108
14,732
0
69,158
W
Hachiman
usotroy
Hachiman
12,246
7,937
0
5,809
15,269
9,842
4,551
1,236
14,014
7,894
85,622
L
Danzaburou
xBadDawg
Danzaburou
14,720
5,749
0
4,607
20,090
7,495
1,569
5,944
14,046
0
76,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,036
Gold Earned
62,351
472
Minions Killed
591
0
Camps Cleared
0
1,991,876
Distance Traveled
2,080,487
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,286
447
51
2
0
404,416
2
L
Ymir
10,650
463
71
3
0
371,692
0
L
King Arthur
9,987
434
114
5
0
440,952
1
L
Mercury
9,175
399
92
4
0
486,971
1
W
Zeus
14,314
622
158
7
0
406,483
3
L
Scylla
8,256
359
74
3
0
350,598
1
W
Set
12,684
551
112
5
0
420,761
3
W
Cu Chulainn
12,857
559
125
5
0
438,198
1
W
Hachiman
12,210
531
145
6
0
410,629
9
L
Danzaburou
10,968
477
121
5
0
341,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role