Player Matchup

Hun Batz
Hun Batz
ChefYoungGod
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DankWeebTaku
Cabrakan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,786 Elo+
Party 2
Apollo
Apollo
Hurricaneblh
Apollo
Level 69
God Stats
0W - 1L
1,352 SR
Queue Stats
12W - 9L
1,786 Elo+
Party 2
Hachiman
Hachiman
Masta Gamers
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,632 Elo+
Party 2
Scylla
Scylla
chaoticskillz69
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 69
1,470 SR
1,641 Elo+

VS

Team Averages
Level 82
1,500 SR
1,334 Elo+
Bellona
Bellona
McFloridaMan
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 116L
1,264 Elo+
Party 1
Vamana
Vamana
Renvo
Vamana
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 53L
1,465 Elo+
Solo
Anhur
Anhur
TheLog410
Anhur
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 43L
1,338 Elo+
Party 3
Bastet
Bastet
Warrrnn
Bastet
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 44L
1,338 Elo+
Party 3
Freya
Freya
wTc-GsxR750L1
Freya
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 100L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChefYoungGod
Hun Batz
11
0 / 7 / 4
6,706
745
4,406
9,306
3,609
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
DankWeebTaku
Cabrakan
11
1 / 7 / 3
6,782
754
4,221
14,047
10,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
15
5 / 4 / 3
8,320
924
9,225
11,853
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Masta Gamers
Hachiman
15
7 / 4 / 4
8,979
998
13,263
9,936
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 6
7,191
799
5,661
8,493
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
McFloridaMan
Bellona
14
6 / 5 / 13
9,308
1,034
8,357
14,748
9,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Renvo
Vamana
15
5 / 4 / 15
9,373
1,041
7,557
14,161
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
TheLog410
Anhur
16
5 / 2 / 17
9,455
1,051
9,005
6,312
2,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bastet
Warrrnn
Bastet
16
7 / 2 / 15
9,534
1,059
14,284
6,517
2,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 2 / 15
8,524
947
9,181
11,551
6,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
14
Kills
27
27
Deaths
15
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ChefYoungGod
Hun Batz
0
7
4
0.29
L
Cabrakan
DankWeebTaku
Cabrakan
1
7
3
0.36
L
Apollo
5
4
3
1.63
L
Hachiman
Masta Gamers
Hachiman
7
4
4
2.25
W
Bellona
McFloridaMan
Bellona
6
5
13
2.5
W
Vamana
Renvo
Vamana
5
4
15
3.13
W
Anhur
TheLog410
Anhur
5
2
17
6.75
W
Bastet
Warrrnn
Bastet
7
2
15
7.25
L
1
5
6
0.8
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
48,384
53,635
Taken
53,289
25,383
Mitigated
32,473
13,981
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ChefYoungGod
Hun Batz
4,406
1,241
379
477
9,306
3,609
571
3,109
6,197
0
7,658
L
Cabrakan
DankWeebTaku
Cabrakan
4,221
347
1,222
1,270
14,047
10,405
0
2,233
11,814
9,508
0
L
Apollo
9,225
4,988
792
3,646
11,853
4,817
192
2,055
9,798
0
14,848
L
Hachiman
Masta Gamers
Hachiman
13,263
5,343
1,163
2,763
9,936
3,965
892
894
9,042
0
23,098
W
Bellona
McFloridaMan
Bellona
8,357
2,940
1,444
2,737
14,748
9,269
1,097
3,431
10,525
0
13,358
W
Vamana
Renvo
Vamana
7,557
2,604
2,149
4,198
14,161
11,276
538
2,496
10,676
0
14,019
W
Anhur
TheLog410
Anhur
9,005
2,653
1,642
559
6,312
2,641
1,631
444
5,868
0
27,772
W
Bastet
Warrrnn
Bastet
14,284
4,296
1,350
856
6,517
2,898
1,162
1,245
5,272
0
21,894
L
5,661
442
489
1,780
8,493
2,587
0
890
7,603
14,158
0
W
9,181
2,884
1,936
4,551
11,551
6,389
803
2,266
9,285
22,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
46,194
94
Minions Killed
99
0
Camps Cleared
0
798,145
Distance Traveled
907,955
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,706
745
8
1
0
152,305
1
L
Cabrakan
6,782
754
10
1
0
163,646
2
L
Apollo
8,320
924
24
3
0
169,707
0
L
Hachiman
8,979
998
26
3
0
155,796
0
W
Bellona
9,308
1,034
9
1
0
185,450
0
W
Vamana
9,373
1,041
13
1
0
171,088
0
W
Anhur
9,455
1,051
47
5
0
171,816
0
W
Bastet
9,534
1,059
10
1
0
212,134
0
L
Scylla
7,191
799
26
3
0
156,691
0
W
Freya
8,524
947
20
2
0
167,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role