Player Matchup

Ra
Ra
ItsClydeNoCap
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 212L
1,495 Elo+
Solo
Chang'e
Chang'e
Neontoxicity
Chang'e
Level 28
God Stats
14W - 13L
1,160 SR
Queue Stats
17W - 15L
1,148 Elo+
Solo
Poseidon
Poseidon
Pyro50
Poseidon
Level 67
God Stats
20W - 13L
1,763 SR
Queue Stats
147W - 154L
1,413 Elo+
Party 3
Neith
Neith
SmolGenitalia
Neith
Level 4
God Stats
15W - 18L
1,500 SR
Queue Stats
26W - 31L
1,281 Elo+
Party 3
Agni
Agni
Ungido62
Agni
Level 29
God Stats
7W - 17L
1,213 SR
Queue Stats
39W - 56L
1,471 Elo+
Solo
Team Averages
Level 31
1,427 SR
1,362 Elo+

VS

Team Averages
Level 36
1,495 SR
1,361 Elo+
Yemoja
Yemoja
BioWolfXV
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,199 Elo+
Party 1
Nemesis
Nemesis
Kaicur
Nemesis
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 31L
1,500 Elo+
Party 2
Bellona
Bellona
Obsidax
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Tataragaze
Scylla
Level 23
God Stats
5W - 2L
1,720 SR
Queue Stats
64W - 54L
1,404 Elo+
Solo
Neith
Neith
smam08
Neith
Level 6
God Stats
5W - 4L
1,254 SR
Queue Stats
16W - 13L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 4
12,321
880
11,942
20,936
9,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Neontoxicity
Chang'e
19
2 / 6 / 4
12,623
902
11,872
21,320
10,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Pyro50
Poseidon
18
4 / 3 / 3
13,038
931
20,323
8,452
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 7 / 5
12,331
881
12,192
17,117
6,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
18
1 / 1 / 3
12,417
887
11,149
12,777
4,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BioWolfXV
Yemoja
20
3 / 0 / 19
13,540
967
11,719
18,597
18,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Kaicur
Nemesis
20
11 / 2 / 10
15,095
1,078
21,345
13,824
6,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Obsidax
Bellona
19
2 / 0 / 10
12,485
892
6,140
10,694
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Tataragaze
Scylla
20
9 / 5 / 14
15,055
1,075
30,804
19,214
12,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
smam08
Neith
19
0 / 2 / 12
12,607
901
8,089
10,530
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
9
Kills
25
25
Deaths
9
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BioWolfXV
Yemoja
3
0
19
12.5
L
1
8
4
0.38
W
Nemesis
Kaicur
Nemesis
11
2
10
8
L
Chang'e
Neontoxicity
Chang'e
2
6
4
0.67
W
Bellona
Obsidax
Bellona
2
0
10
7
L
Poseidon
Pyro50
Poseidon
4
3
3
1.83
L
1
7
5
0.5
W
Scylla
Tataragaze
Scylla
9
5
14
3.2
L
Agni
1
1
3
2.5
W
Neith
smam08
Neith
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,478
Damage
78,097
80,602
Taken
72,859
34,153
Mitigated
49,730
18,034
Healing
34,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BioWolfXV
Yemoja
11,719
1,000
21,063
7,781
18,597
18,711
0
15,495
3,102
27,244
0
L
11,942
600
1,533
2,955
20,936
9,226
0
12,822
7,670
35,114
0
W
Nemesis
Kaicur
Nemesis
21,345
13,600
0
2,227
13,824
6,488
0
10,616
3,208
0
32,175
L
Chang'e
Neontoxicity
Chang'e
11,872
1,410
5,500
4,233
21,320
10,989
0
10,095
10,922
30,130
0
W
Bellona
Obsidax
Bellona
6,140
1,390
0
316
10,694
7,858
0
8,475
2,219
0
13,773
L
Poseidon
Pyro50
Poseidon
20,323
2,362
732
461
8,452
2,678
0
4,362
3,863
56,886
0
L
12,192
5,991
0
2,159
17,117
6,784
0
7,485
9,304
0
20,959
W
Scylla
Tataragaze
Scylla
30,804
2,739
0
1,365
19,214
12,166
0
12,861
6,353
67,370
0
L
Agni
11,149
432
0
461
12,777
4,476
0
6,547
6,070
33,219
0
W
Neith
smam08
Neith
8,089
2,512
0
2,223
10,530
4,507
0
7,839
2,691
0
47,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,730
Gold Earned
68,782
255
Minions Killed
279
8
Camps Cleared
4
1,145,780
Distance Traveled
1,371,248
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,540
967
22
2
1
280,455
0
L
Ra
12,321
880
74
5
0
227,451
0
W
Nemesis
15,095
1,078
24
2
2
340,409
0
L
Chang'e
12,623
902
36
3
0
267,229
1
W
Bellona
12,485
892
14
1
0
286,250
1
L
Poseidon
13,038
931
77
6
4
195,311
1
L
Neith
12,331
881
21
2
1
199,778
3
W
Scylla
15,055
1,075
112
8
0
237,658
0
L
Agni
12,417
887
47
3
3
256,011
0
W
Neith
12,607
901
107
8
1
226,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role