Player Matchup

Medusa
Medusa
CoooooChay
Medusa
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 130L
1,535 Elo+
Party 2
Scylla
Scylla
MajinBuu123
Scylla
Level 81
God Stats
3W - 7L
1,839 SR
Queue Stats
150W - 142L
1,645 Elo+
Party 2
Thor
Thor
PREDATT1R
Thor
Level 22
God Stats
0W - 2L
1,287 SR
Queue Stats
12W - 30L
1,274 Elo+
Party 3
Yemoja
Yemoja
TheBoah
Yemoja
Level 63
God Stats
6W - 5L
1,520 SR
Queue Stats
20W - 13L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
z-El-_-Diablo-z
Cthulhu
Level 102
God Stats
6W - 5L
1,663 SR
Queue Stats
31W - 44L
1,410 Elo+
Party 3
Team Averages
Level 71
1,562 SR
1,471 Elo+

VS

Team Averages
Level 63
1,633 SR
1,482 Elo+
Izanami
Izanami
LittleBroFace
Izanami
Level 41
God Stats
19W - 13L
1,577 SR
Queue Stats
484W - 454L
1,484 Elo+
Party 1
Eset
Eset
MRnowere
Eset
Level 67
God Stats
8W - 2L
1,500 SR
Queue Stats
83W - 73L
1,249 Elo+
Solo
Odin
Odin
bigbot2000
Odin
Level 71
God Stats
5W - 0L
1,730 SR
Queue Stats
23W - 24L
1,743 Elo+
Solo
Khepri
Khepri
iMisticx
Khepri
Level 66
God Stats
6W - 1L
1,500 SR
Queue Stats
177W - 146L
1,494 Elo+
Party 1
Bakasura
Bakasura
wytewizard
Bakasura
Level 69
God Stats
3W - 0L
1,859 SR
Queue Stats
12W - 12L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoooooChay
Medusa
9
0 / 0 / 0
4,938
494
4,740
5,129
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
0 / 2 / 0
5,307
531
1,768
4,495
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
6
0 / 4 / 0
4,139
414
462
5,636
1,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
TheBoah
Yemoja
8
0 / 1 / 0
4,719
472
1,275
5,206
1,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,822
482
2,535
6,135
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 0 / 1
5,361
536
3,136
2,948
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
10
4 / 0 / 0
5,921
592
3,139
3,356
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 2
6,121
612
4,164
4,338
2,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
iMisticx
Khepri
9
1 / 0 / 0
5,466
547
2,523
5,842
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
wytewizard
Bakasura
10
2 / 0 / 3
5,791
579
3,580
3,433
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
10
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
CoooooChay
Medusa
0
0
0
0
W
Izanami
0
0
1
0.5
W
Eset
4
0
0
4
L
Scylla
0
2
0
0
L
Thor
0
4
0
0
L
Yemoja
TheBoah
Yemoja
0
1
0
0
W
3
0
2
4
W
Khepri
iMisticx
Khepri
1
0
0
1
W
Bakasura
wytewizard
Bakasura
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,780
Damage
16,542
26,601
Taken
19,917
9,557
Mitigated
8,479
9,481
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CoooooChay
Medusa
4,740
2,830
0
2,498
5,129
1,207
0
1,479
3,650
0
33,235
W
Izanami
3,136
2,408
0
1,093
2,948
875
0
454
2,494
0
32,713
W
Eset
3,139
147
0
920
3,356
963
492
1,687
1,669
25,710
0
L
Scylla
1,768
159
0
940
4,495
1,349
0
2,026
2,469
27,865
0
L
Thor
462
0
0
1,276
5,636
1,521
0
1,163
4,203
0
12,226
L
Yemoja
TheBoah
Yemoja
1,275
470
888
2,157
5,206
1,622
0
994
4,102
14,466
0
W
4,164
1,186
0
1,140
4,338
2,531
194
2,052
2,033
0
26,022
W
Khepri
iMisticx
Khepri
2,523
432
0
1,815
5,842
2,999
0
821
5,021
15,902
0
W
Bakasura
wytewizard
Bakasura
3,580
2,364
0
2,474
3,433
1,111
0
311
3,122
0
21,372
L
2,535
440
0
1,722
6,135
3,858
0
0
5,668
20,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
28,660
237
Minions Killed
282
0
Camps Cleared
0
842,570
Distance Traveled
977,803
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,938
494
66
7
0
172,582
1
W
Izanami
5,361
536
69
7
0
151,294
3
W
Eset
5,921
592
54
5
0
197,080
0
L
Scylla
5,307
531
68
7
0
177,870
4
L
Thor
4,139
414
25
3
0
173,430
0
L
Yemoja
4,719
472
28
3
0
161,033
2
W
Odin
6,121
612
63
6
0
194,058
0
W
Khepri
5,466
547
23
2
0
208,607
3
W
Bakasura
5,791
579
73
7
0
226,764
3
L
Cthulhu
4,822
482
50
5
0
157,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role