Player Matchup

Bacchus
Bacchus
FrankKaminskyMVP
Bacchus
Level 39
God Stats
23W - 6L
1,872 SR
Queue Stats
53W - 34L
1,725 Elo+
Party 2
Izanami
Izanami
HeartseekerUllr
Izanami
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
174W - 98L
1,724 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsReactt
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 14L
1,818 Elo+
Party 2
Scylla
Scylla
PingHeng
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
lisardbap
Pele
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 5L
1,624 Elo+
Party 2
Team Averages
Level 34
1,574 SR
1,678 Elo+

VS

Team Averages
Level 28
1,718 SR
1,524 Elo+
Sylvanus
Sylvanus
LitoCinnabon
Sylvanus
Level 28
God Stats
2W - 1L
1,805 SR
Queue Stats
17W - 13L
1,665 Elo+
Party 1
Bellona
Bellona
Myligga9
Bellona
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 9L
1,407 Elo+
Party 1
Persephone
Persephone
Saenguiin
Persephone
Level 32
God Stats
2W - 1L
1,901 SR
Queue Stats
18W - 12L
1,517 Elo+
Party 1
Apollo
Apollo
cujoslippas
Apollo
Level 27
God Stats
4W - 0L
1,827 SR
Queue Stats
13W - 9L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
techreaper250
Erlang Shen
Level 29
God Stats
4W - 3L
1,557 SR
Queue Stats
29W - 30L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 9
8,247
434
4,083
16,829
18,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 2 / 1
11,765
619
15,412
12,310
8,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ItsReactt
Sun Wukong
17
2 / 4 / 2
10,760
566
11,152
17,853
11,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
PingHeng
Scylla
13
2 / 8 / 2
8,784
462
4,624
11,135
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
1 / 8 / 4
7,748
408
6,678
17,488
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LitoCinnabon
Sylvanus
14
3 / 5 / 12
8,598
453
7,970
13,695
12,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Myligga9
Bellona
17
5 / 2 / 7
11,128
586
13,566
12,295
12,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Saenguiin
Persephone
16
6 / 2 / 13
10,268
540
13,029
10,614
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
4 / 5 / 5
10,174
535
6,823
16,282
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
techreaper250
Erlang Shen
16
9 / 3 / 8
10,447
550
13,945
13,211
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
17
Kills
27
27
Deaths
17
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
L
12
2
1
6.25
L
Sun Wukong
ItsReactt
Sun Wukong
2
4
2
0.75
W
Sylvanus
LitoCinnabon
Sylvanus
3
5
12
1.8
W
Bellona
Myligga9
Bellona
5
2
7
4.25
L
Scylla
PingHeng
Scylla
2
8
2
0.38
W
Persephone
Saenguiin
Persephone
6
2
13
6.25
W
Apollo
4
5
5
1.3
L
Pele
1
8
4
0.38
W
Erlang Shen
techreaper250
Erlang Shen
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,949
Damage
55,333
75,615
Taken
66,097
46,321
Mitigated
44,431
14,616
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,083
560
0
1,606
16,829
18,060
244
7,539
9,004
12,424
0
L
15,412
9,790
0
3,337
12,310
8,054
2,866
2,639
9,577
7,224
93,765
L
Sun Wukong
ItsReactt
Sun Wukong
11,152
2,537
0
4,655
17,853
11,685
420
2,545
15,262
0
75,302
W
Sylvanus
LitoCinnabon
Sylvanus
7,970
2,473
1,231
2,542
13,695
12,887
0
3,866
9,758
34,058
0
W
Bellona
Myligga9
Bellona
13,566
5,301
0
1,466
12,295
12,994
254
794
11,501
4,863
72,970
L
Scylla
PingHeng
Scylla
4,624
489
0
2,012
11,135
3,388
168
5,756
5,069
28,367
0
W
Persephone
Saenguiin
Persephone
13,029
655
0
2,307
10,614
3,849
34
2,711
7,735
67,579
0
W
Apollo
6,823
4,212
0
6,256
16,282
5,124
944
2,496
13,786
0
62,159
L
Pele
6,678
1,276
366
2,640
17,488
5,134
0
4,251
13,017
0
43,578
W
Erlang Shen
techreaper250
Erlang Shen
13,945
7,519
0
2,250
13,211
9,577
78
2,156
10,981
10,951
54,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
50,615
465
Minions Killed
503
0
Camps Cleared
0
1,633,114
Distance Traveled
1,767,944
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,247
434
21
1
0
372,702
3
L
Izanami
11,765
619
175
9
0
301,007
0
L
Sun Wukong
10,760
566
161
8
0
334,254
1
W
Sylvanus
8,598
453
52
3
0
297,725
2
W
Bellona
11,128
586
161
8
0
381,174
0
L
Scylla
8,784
462
49
3
0
306,487
0
W
Persephone
10,268
540
100
5
0
374,217
7
W
Apollo
10,174
535
100
5
0
338,534
0
L
Pele
7,748
408
59
3
0
318,664
0
W
Erlang Shen
10,447
550
90
5
0
376,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role