Player Matchup

Artio
Artio
CSOClK
Artio
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 206L
1,751 Elo+
Party 2
Sun Wukong
Sun Wukong
CatacIyssm
Sun Wukong
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,204 Elo+
Party 1
Olorun
Olorun
Liquid OD
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,204 Elo+
Party 1
Ratatoskr
Ratatoskr
Sairoglou13
Ratatoskr
Level 160
God Stats
12W - 8L
1,500 SR
Queue Stats
216W - 106L
1,853 Elo+
Party 2
Rama
Rama
Sayese
Rama
Level 149
God Stats
27W - 10L
1,500 SR
Queue Stats
329W - 183L
1,751 Elo+
Party 2
Team Averages
Level 153
1,500 SR
1,553 Elo+

VS

Team Averages
Level 118
1,566 SR
1,732 Elo+
Janus
Janus
Featherstone122
Janus
Level 148
God Stats
10W - 10L
1,504 SR
Queue Stats
331W - 311L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ishanghada
Cu Chulainn
Level 123
God Stats
30W - 28L
1,826 SR
Queue Stats
738W - 692L
1,744 Elo+
Solo
Sylvanus
Sylvanus
NTrySoft
Sylvanus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 114L
1,882 Elo+
Solo
Pele
Pele
ViscidZero
Pele
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 36L
1,786 Elo+
Solo
Ra
Ra
ZombeeSmasher
Ra
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CSOClK
Artio
13
3 / 1 / 11
8,635
540
6,022
14,779
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
CatacIyssm
Sun Wukong
14
0 / 2 / 2
8,151
509
5,471
16,203
6,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Liquid OD
Olorun
15
3 / 1 / 6
8,632
540
5,212
7,637
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
Sairoglou13
Ratatoskr
14
5 / 4 / 8
8,483
530
10,336
12,311
4,500
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
Sayese
Rama
17
7 / 1 / 4
9,979
624
9,912
8,931
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,466
529
5,174
7,989
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Ishanghada
Cu Chulainn
11
2 / 7 / 2
6,755
422
10,817
13,018
8,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
NTrySoft
Sylvanus
15
1 / 1 / 3
8,767
548
11,178
10,213
10,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 2
8,680
543
9,102
11,950
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 5 / 1
8,281
518
3,433
8,577
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
9
9
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
CSOClK
Artio
3
1
11
8.5
W
Sun Wukong
CatacIyssm
Sun Wukong
0
2
2
0.5
L
0
1
2
1
L
Cu Chulainn
Ishanghada
Cu Chulainn
2
7
2
0.43
W
Olorun
Liquid OD
Olorun
3
1
6
6
L
Sylvanus
NTrySoft
Sylvanus
1
1
3
2.5
W
Ratatoskr
Sairoglou13
Ratatoskr
5
4
8
2.25
W
Rama
Sayese
Rama
7
1
4
9
L
5
4
2
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
39,704
59,861
Taken
51,747
30,068
Mitigated
28,135
25,652
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CSOClK
Artio
6,022
797
1,128
4,693
14,779
10,696
0
2,913
11,708
19,704
0
W
Sun Wukong
CatacIyssm
Sun Wukong
5,471
1,103
0
7,438
16,203
6,843
0
8,777
7,384
0
60,286
L
5,174
356
0
1,588
7,989
2,088
0
1,625
6,364
68,391
0
L
Cu Chulainn
Ishanghada
Cu Chulainn
10,817
2,467
0
2,164
13,018
8,591
0
6,470
6,548
4,278
26,549
W
Olorun
Liquid OD
Olorun
5,212
2,453
868
2,838
7,637
2,699
0
2,937
4,564
61,162
0
L
Sylvanus
NTrySoft
Sylvanus
11,178
2,780
598
5,342
10,213
10,525
0
1,391
8,822
59,140
0
W
Ratatoskr
Sairoglou13
Ratatoskr
10,336
2,248
0
3,836
12,311
4,500
0
3,015
9,082
0
55,431
W
Rama
Sayese
Rama
9,912
6,805
0
4,851
8,931
5,330
0
2,915
5,903
6,534
76,041
L
9,102
1,195
0
4,216
11,950
3,946
0
1,690
10,260
0
46,668
L
3,433
365
453
2,074
8,577
2,985
120
778
7,799
57,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
40,949
520
Minions Killed
514
0
Camps Cleared
0
1,581,288
Distance Traveled
1,550,404
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,635
540
22
1
0
333,364
6
W
Sun Wukong
8,151
509
128
8
0
322,044
4
L
Janus
8,466
529
158
10
0
348,035
0
L
Cu Chulainn
6,755
422
37
2
0
305,027
4
W
Olorun
8,632
540
120
8
0
302,160
3
L
Sylvanus
8,767
548
123
8
0
263,600
2
W
Ratatoskr
8,483
530
86
5
0
349,158
4
W
Rama
9,979
624
164
10
0
274,562
5
L
Pele
8,680
543
87
5
0
344,969
2
L
Ra
8,281
518
109
7
0
288,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role