Player Matchup

Ganesha
Ganesha
Galvez__7
Ganesha
Level 89
God Stats
3W - 1L
1,886 SR
Queue Stats
31W - 34L
1,593 Elo+
Solo
Merlin
Merlin
N1njaM0nk3y95
Merlin
Level 126
God Stats
0W - 2L
1,520 SR
Queue Stats
32W - 26L
1,477 Elo+
Party 2
Nemesis
Nemesis
crazy Green day
Nemesis
Level 126
God Stats
6W - 6L
1,291 SR
Queue Stats
13W - 12L
1,443 Elo+
Party 2
Team Averages
Level 114
1,566 SR
1,504 Elo+

VS

Team Averages
Level 98
1,489 SR
1,474 Elo+
Achilles
Achilles
QGodsOfWar
Achilles
Level 106
God Stats
2W - 3L
1,261 SR
Queue Stats
317W - 306L
1,499 Elo+
Party 1
Nemesis
Nemesis
QPirateKing
Nemesis
Level 106
God Stats
4W - 5L
1,706 SR
Queue Stats
167W - 162L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
SpicyBananaPeel
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Galvez__7
Ganesha
16
2 / 5 / 10
13,737
654
12,818
26,465
41,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 5 / 5
13,903
662
21,834
13,107
4,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 5
13,361
636
12,164
24,834
13,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
QGodsOfWar
Achilles
17
4 / 2 / 8
13,724
654
22,248
21,829
17,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
QPirateKing
Nemesis
16
4 / 5 / 6
13,747
655
9,227
17,326
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
SpicyBananaPeel
Zhong Kui
18
8 / 5 / 8
15,322
730
23,278
23,099
13,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
16
16
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Galvez__7
Ganesha
2
5
10
1.4
L
6
5
5
1.7
W
Achilles
QGodsOfWar
Achilles
4
2
8
4
W
Nemesis
QPirateKing
Nemesis
4
5
6
1.4
W
Zhong Kui
SpicyBananaPeel
Zhong Kui
8
5
8
2.4
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,816
Damage
54,753
64,406
Taken
62,254
59,307
Mitigated
40,466
11,395
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Galvez__7
Ganesha
12,818
839
925
4,796
26,465
41,577
113
8,461
17,433
33,479
0
L
21,834
1,841
0
1,616
13,107
4,302
625
5,845
7,062
92,069
0
W
Achilles
QGodsOfWar
Achilles
22,248
6,828
0
8,562
21,829
17,780
523
10,791
11,038
349
67,985
W
Nemesis
QPirateKing
Nemesis
9,227
3,667
0
3,611
17,326
9,535
1,319
10,638
6,688
6,534
73,087
W
Zhong Kui
SpicyBananaPeel
Zhong Kui
23,278
3,884
0
9,310
23,099
13,151
1,599
13,293
9,806
67,693
0
L
12,164
3,480
0
4,058
24,834
13,428
720
9,940
14,565
0
75,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
42,793
228
Minions Killed
239
0
Camps Cleared
0
1,066,190
Distance Traveled
1,199,553
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,737
654
0
0
0
366,200
3
L
Merlin
13,903
662
159
8
0
327,187
1
W
Achilles
13,724
654
66
3
0
460,953
3
W
Nemesis
13,747
655
97
5
0
401,881
2
W
Zhong Kui
15,322
730
76
4
0
336,719
2
L
Nemesis
13,361
636
69
3
0
372,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role