Player Matchup

Medusa
Medusa
ChiefCURY97
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 65L
1,650 Elo+
Party 3
Cthulhu
Cthulhu
FreedomEagle914
Cthulhu
Level 42
God Stats
1W - 0L
1,340 SR
Queue Stats
7W - 11L
1,339 Elo+
Party 2
Cupid
Cupid
Guns9536
Cupid
Level 25
God Stats
37W - 28L
1,647 SR
Queue Stats
346W - 352L
1,537 Elo+
Solo
Loki
Loki
N0 Adversity
Loki
Level 27
God Stats
18W - 13L
1,702 SR
Queue Stats
77W - 114L
1,702 Elo+
Party 3
Hades
Hades
swagyboss
Hades
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
10W - 17L
1,300 Elo+
Party 2
Team Averages
Level 27
1,538 SR
1,506 Elo+

VS

Team Averages
Level 26
1,382 SR
1,384 Elo+
Skadi
Skadi
JEFFYY_808
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,357 Elo+
Party 4
Cthulhu
Cthulhu
Kurut20
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Bellona
Bellona
Maskoff oG
Bellona
Level 28
God Stats
14W - 17L
1,500 SR
Queue Stats
56W - 90L
1,385 Elo+
Party 1
Raijin
Raijin
SWAGMcGRILLIN
Raijin
Level 28
God Stats
9W - 21L
969 SR
Queue Stats
473W - 515L
1,213 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stormzyy oG
Tsukuyomi
Level 28
God Stats
3W - 3L
1,442 SR
Queue Stats
40W - 49L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 5 / 6
7,355
490
4,247
7,731
2,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 1
8,697
580
6,352
6,791
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
Guns9536
Cupid
17
9 / 0 / 1
10,064
671
10,386
8,195
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 1 / 3
9,314
621
8,137
8,458
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
swagyboss
Hades
12
3 / 3 / 2
7,659
511
6,745
9,363
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 5 / 0
6,446
430
4,963
9,447
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kurut20
Cthulhu
6
0 / 7 / 0
4,977
332
606
8,629
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Maskoff oG
Bellona
14
1 / 4 / 1
7,027
468
4,200
11,259
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 5 / 2
7,764
518
10,670
10,149
3,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Stormzyy oG
Tsukuyomi
12
3 / 5 / 3
7,402
493
5,984
12,222
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
26
Kills
9
10
Deaths
26
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
5
6
0.8
W
4
1
1
4.5
W
Cupid
Guns9536
Cupid
9
0
1
9.5
L
Skadi
0
5
0
0
L
Cthulhu
Kurut20
Cthulhu
0
7
0
0
L
Bellona
Maskoff oG
Bellona
1
4
1
0.38
W
9
1
3
10.5
L
5
5
2
1.2
L
Tsukuyomi
Stormzyy oG
Tsukuyomi
3
5
3
0.9
W
Hades
swagyboss
Hades
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,867
Damage
26,423
40,538
Taken
51,706
18,123
Mitigated
22,134
15,464
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,247
1,727
222
1,847
7,731
2,232
923
4,030
3,403
0
21,919
W
6,352
370
0
2,072
6,791
6,793
228
156
6,635
43,646
0
W
Cupid
Guns9536
Cupid
10,386
5,323
0
6,344
8,195
2,638
2,632
141
8,054
0
67,107
L
Skadi
4,963
2,522
0
1,757
9,447
2,542
252
0
9,447
0
38,064
L
Cthulhu
Kurut20
Cthulhu
606
29
0
134
8,629
3,614
0
236
8,393
6,369
0
L
Bellona
Maskoff oG
Bellona
4,200
1,085
0
4,030
11,259
8,289
0
5,939
5,320
2,304
32,760
W
8,137
3,234
154
1,329
8,458
2,837
0
1,386
6,989
0
54,319
L
10,670
996
0
2,536
10,149
3,488
0
5,244
4,905
45,265
0
L
Tsukuyomi
Stormzyy oG
Tsukuyomi
5,984
1,240
0
4,747
12,222
4,201
0
1,678
10,544
0
37,674
W
Hades
swagyboss
Hades
6,745
669
12
3,484
9,363
3,623
1,537
4,931
4,014
29,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
33,616
394
Minions Killed
310
0
Camps Cleared
0
1,291,902
Distance Traveled
1,181,236
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,355
490
29
2
0
236,243
0
W
Cthulhu
8,697
580
80
5
0
275,157
0
W
Cupid
10,064
671
137
9
0
244,390
1
L
Skadi
6,446
430
66
4
0
248,007
0
L
Cthulhu
4,977
332
9
1
0
166,665
0
L
Bellona
7,027
468
67
4
0
227,719
1
W
Loki
9,314
621
88
6
0
294,771
2
L
Raijin
7,764
518
100
7
0
246,431
0
L
Tsukuyomi
7,402
493
68
5
0
292,414
3
W
Hades
7,659
511
60
4
0
241,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role