Player Matchup

Ymir
Ymir
MrSatisfaction1
Ymir
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Ra
Ra
Zapfo
Ra
Level 4
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
trauerklos
Neith
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 13L
1,533 Elo+
Party 2
Team Averages
Level 103
1,435 SR
1,511 Elo+

VS

Team Averages
Level 136
1,533 SR
1,783 Elo+
Sobek
Sobek
JhonyAceer
Sobek
Level 89
God Stats
7W - 9L
1,254 SR
Queue Stats
444W - 415L
1,562 Elo+
Solo
Scylla
Scylla
Rignite
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Smоl
Ne Zha
Level 160
God Stats
35W - 0L
1,845 SR
Queue Stats
3,070W - 142L
2,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 4
8,555
570
5,261
16,551
11,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
10
0 / 16 / 4
8,161
544
4,073
13,641
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
5 / 8 / 0
10,542
703
8,861
13,891
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
3 / 3 / 18
10,962
731
4,233
15,129
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Rignite
Scylla
17
17 / 0 / 18
13,110
874
24,890
11,106
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Smоl
Ne Zha
15
15 / 2 / 17
12,475
832
12,013
11,610
9,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
5
Kills
35
35
Deaths
5
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
3
18
4
L
0
11
4
0.18
W
Scylla
Rignite
Scylla
17
0
18
26
W
Ne Zha
Smоl
Ne Zha
15
2
17
11.75
L
Ra
0
16
4
0.13
L
Neith
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
41,136
44,083
Taken
37,845
18,019
Mitigated
25,349
2,763
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,233
652
0
5,504
15,129
11,973
742
4,123
9,949
16,023
0
L
5,261
517
177
848
16,551
11,110
0
11,077
5,084
21,770
0
W
Scylla
Rignite
Scylla
24,890
1,774
0
6,665
11,106
3,440
376
2,652
7,238
77,088
0
W
Ne Zha
Smоl
Ne Zha
12,013
3,225
0
3,914
11,610
9,936
1,275
2,583
9,027
0
39,818
L
Ra
4,073
1,166
649
277
13,641
3,121
0
8,581
4,884
13,102
0
L
Neith
8,861
1,769
0
812
13,891
3,788
0
8,655
4,975
0
42,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
36,547
118
Minions Killed
167
0
Camps Cleared
0
651,503
Distance Traveled
823,275
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,962
731
16
1
0
284,364
7
L
Ymir
8,555
570
33
2
0
219,282
5
W
Scylla
13,110
874
108
7
0
282,495
2
W
Ne Zha
12,475
832
43
3
0
256,416
0
L
Ra
8,161
544
19
1
0
208,779
0
L
Neith
10,542
703
66
4
0
223,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role