Player Matchup

Nemesis
Nemesis
EugRoc15
Nemesis
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
86W - 28L
1,999 Elo+
Party 2
Guan Yu
Guan Yu
JanusOrTroll69
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Wickëd
Yemoja
Level 158
God Stats
7W - 2L
1,500 SR
Queue Stats
401W - 101L
1,785 Elo+
Party 2
Vulcan
Vulcan
iLoquillo
Vulcan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 5L
1,892 Elo+
Party 2
Jing Wei
Jing Wei
kaledjg
Jing Wei
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 4L
1,924 Elo+
Party 2
Team Averages
Level 130
1,500 SR
1,820 Elo+

VS

Team Averages
Level 59
1,494 SR
1,566 Elo+
Nu Wa
Nu Wa
AnnouncedComet
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 252L
1,556 Elo+
Party 1
Vamana
Vamana
Carunjojo11
Vamana
Level 66
God Stats
2W - 3L
1,295 SR
Queue Stats
255W - 292L
1,274 Elo+
Party 1
Artemis
Artemis
Na7hA15000
Artemis
Level 66
God Stats
20W - 15L
1,677 SR
Queue Stats
104W - 98L
1,615 Elo+
Solo
Thanatos
Thanatos
manu10p30
Thanatos
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 9L
1,886 Elo+
Solo
Ra
Ra
vRustz
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EugRoc15
Nemesis
10
5 / 0 / 1
5,927
593
4,119
5,950
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 0
7,171
717
5,975
7,499
4,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Wickëd
Yemoja
9
1 / 0 / 9
5,831
583
1,902
3,828
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
iLoquillo
Vulcan
11
7 / 0 / 1
6,592
659
6,346
4,178
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
kaledjg
Jing Wei
10
5 / 0 / 2
6,227
623
5,504
5,247
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,495
450
4,180
6,760
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
9
0 / 3 / 0
4,552
455
1,986
6,546
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Artemis
Na7hA15000
Artemis
7
0 / 4 / 0
4,283
428
2,107
5,851
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
manu10p30
Thanatos
7
0 / 6 / 0
4,254
425
2,246
7,898
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
7
0 / 3 / 0
4,125
413
1,855
4,637
1,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
23
Kills
0
0
Deaths
23
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Vamana
0
3
0
0
W
Nemesis
EugRoc15
Nemesis
5
0
1
5.5
W
5
0
0
5
L
Artemis
Na7hA15000
Artemis
0
4
0
0
W
Yemoja
Wickëd
Yemoja
1
0
9
5.5
W
Vulcan
iLoquillo
Vulcan
7
0
1
7.5
W
Jing Wei
kaledjg
Jing Wei
5
0
2
6
L
Thanatos
manu10p30
Thanatos
0
6
0
0
L
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
12,374
26,702
Taken
31,692
11,161
Mitigated
9,654
11,662
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
1,208
0
907
6,760
2,143
212
5,453
1,091
23,783
0
L
Vamana
1,986
498
0
841
6,546
3,335
0
0
6,546
0
24,197
W
Nemesis
EugRoc15
Nemesis
4,119
2,652
0
2,779
5,950
1,728
0
346
5,592
0
31,870
W
5,975
1,075
35
3,712
7,499
4,896
625
184
7,003
0
44,079
L
Artemis
Na7hA15000
Artemis
2,107
1,119
0
1,042
5,851
1,209
0
846
4,965
0
15,044
W
Yemoja
Wickëd
Yemoja
1,902
695
1,130
1,639
3,828
1,776
370
1,426
2,362
8,959
0
W
Vulcan
iLoquillo
Vulcan
6,346
1,902
0
500
4,178
1,349
210
2,770
1,202
39,925
0
W
Jing Wei
kaledjg
Jing Wei
5,504
4,138
0
1,867
5,247
1,412
584
1,027
4,208
0
30,095
L
Thanatos
manu10p30
Thanatos
2,246
869
0
4,122
7,898
1,881
0
1,125
6,735
0
14,829
L
Ra
1,855
499
326
1,468
4,637
1,086
0
530
4,107
14,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
21,709
313
Minions Killed
183
0
Camps Cleared
0
940,158
Distance Traveled
844,785
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,495
450
52
5
0
154,949
2
L
Vamana
4,552
455
43
4
0
174,423
0
W
Nemesis
5,927
593
68
7
0
211,831
0
W
Guan Yu
7,171
717
96
10
0
198,743
3
L
Artemis
4,283
428
32
3
0
178,197
3
W
Yemoja
5,831
583
12
1
0
181,113
2
W
Vulcan
6,592
659
68
7
0
180,924
0
W
Jing Wei
6,227
623
69
7
0
167,547
1
L
Thanatos
4,254
425
33
3
0
175,236
0
L
Ra
4,125
413
23
2
0
161,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role