Player Matchup

Ne Zha
Ne Zha
Elianklk149
Ne Zha
Level 53
God Stats
53W - 47L
1,545 SR
Queue Stats
139W - 125L
1,541 Elo+
Solo
Cernunnos
Cernunnos
Forcefulsteam
Cernunnos
Level 88
God Stats
9W - 7L
1,586 SR
Queue Stats
59W - 41L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
Necrophobia8861
Baron Samedi
Level 47
God Stats
19W - 8L
1,684 SR
Queue Stats
19W - 8L
1,536 Elo+
Party 1
Zeus
Zeus
NeerScam
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
THUDERGODBLAZ3
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,333 Elo+
Party 1
Team Averages
Level 75
1,563 SR
1,469 Elo+

VS

Team Averages
Level 64
1,566 SR
1,594 Elo+
Scylla
Scylla
Diffliction
Scylla
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 40L
1,551 Elo+
Party 2
Horus
Horus
GREEDS_EMITTER
Horus
Level 69
God Stats
17W - 15L
1,456 SR
Queue Stats
291W - 294L
1,450 Elo+
Solo
Anubis
Anubis
Ryzroh
Anubis
Level 18
God Stats
4W - 4L
1,689 SR
Queue Stats
4W - 4L
1,699 Elo+
Party 2
Erlang Shen
Erlang Shen
StopThrowinShih
Erlang Shen
Level 27
God Stats
7W - 4L
1,686 SR
Queue Stats
21W - 19L
1,747 Elo+
Party 2
Awilix
Awilix
hot n fluffy22
Awilix
Level 65
God Stats
7W - 16L
1,500 SR
Queue Stats
498W - 500L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
5 / 3 / 21
11,922
1,192
13,043
10,429
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Forcefulsteam
Cernunnos
18
7 / 5 / 20
11,778
1,178
14,566
11,797
4,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Necrophobia8861
Baron Samedi
17
4 / 4 / 19
10,884
1,088
11,943
10,176
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
19
18 / 2 / 11
14,563
1,456
35,542
5,956
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 6 / 27
10,798
1,080
11,225
16,454
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

188

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 5 / 8
12,180
1,218
18,496
13,631
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 6 / 14
11,930
1,193
8,532
22,939
20,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Ryzroh
Anubis
17
0 / 10 / 16
10,257
1,026
4,762
19,273
8,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
StopThrowinShih
Erlang Shen
16
6 / 7 / 10
11,012
1,101
11,471
18,729
9,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 7 / 11
10,826
1,083
8,215
16,932
5,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
79
35
Kills
20
20
Deaths
35
98
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
5
8
2.2
W
Ne Zha
5
3
21
5.17
W
Cernunnos
Forcefulsteam
Cernunnos
7
5
20
3.4
L
3
6
14
1.67
W
Baron Samedi
Necrophobia8861
Baron Samedi
4
4
19
3.38
W
Zeus
18
2
11
11.75
L
Anubis
Ryzroh
Anubis
0
10
16
0.8
L
Erlang Shen
StopThrowinShih
Erlang Shen
6
7
10
1.57
W
1
6
27
2.42
L
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,319
Damage
51,476
54,812
Taken
91,504
28,243
Mitigated
48,496
10,247
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
18,496
1,664
0
0
13,631
4,267
0
6,478
6,864
33,192
0
W
Ne Zha
13,043
2,375
0
1,498
10,429
3,838
0
3,993
6,210
0
34,562
W
Cernunnos
Forcefulsteam
Cernunnos
14,566
8,764
0
834
11,797
4,190
0
5,097
6,362
0
31,511
L
8,532
4,357
3,206
5,936
22,939
20,252
0
10,504
11,688
0
20,696
W
Baron Samedi
Necrophobia8861
Baron Samedi
11,943
542
2,778
1,531
10,176
3,695
0
6,134
3,690
24,717
0
W
Zeus
35,542
2,353
0
0
5,956
2,246
0
1,663
4,207
66,202
0
L
Anubis
Ryzroh
Anubis
4,762
617
0
1,517
19,273
8,655
0
8,043
10,701
27,194
0
L
Erlang Shen
StopThrowinShih
Erlang Shen
11,471
4,610
0
1,332
18,729
9,750
0
11,685
6,742
0
25,105
W
11,225
1,505
1,136
2,470
16,454
14,274
0
5,540
10,603
0
14,013
L
8,215
3,483
0
0
16,932
5,572
0
8,922
7,530
0
29,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,945
Gold Earned
56,205
194
Minions Killed
188
6
Camps Cleared
6
945,365
Distance Traveled
964,536
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,180
1,218
47
5
0
191,057
0
W
Ne Zha
11,922
1,192
47
5
1
219,880
1
W
Cernunnos
11,778
1,178
37
4
4
169,364
0
L
Horus
11,930
1,193
14
1
1
201,725
0
W
Baron Samedi
10,884
1,088
27
3
0
197,378
0
W
Zeus
14,563
1,456
78
8
0
200,407
0
L
Anubis
10,257
1,026
49
5
0
158,970
0
L
Erlang Shen
11,012
1,101
27
3
2
205,451
0
W
Guan Yu
10,798
1,080
5
1
1
158,336
0
L
Awilix
10,826
1,083
51
5
3
207,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role