Player Matchup

Kukulkan
Kukulkan
Dr Dooom XX
Kukulkan
Level 28
God Stats
6W - 5L
1,249 SR
Queue Stats
6W - 8L
1,240 Elo+
Party 1
Neith
Neith
PartyShots
Neith
Level 23
God Stats
3W - 6L
1,249 SR
Queue Stats
34W - 37L
1,240 Elo+
Party 1
Sobek
Sobek
Stubongchamp
Sobek
Level 28
God Stats
3W - 9L
1,249 SR
Queue Stats
37W - 38L
1,240 Elo+
Party 1
Arachne
Arachne
TheClaytonamo
Arachne
Level 47
God Stats
2W - 5L
1,249 SR
Queue Stats
31W - 40L
1,240 Elo+
Party 1
Merlin
Merlin
itsfoleyk
Merlin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 43L
1,240 Elo+
Party 1
Team Averages
Level 31
1,299 SR
1,240 Elo+

VS

Team Averages
Level 27
1,432 SR
1,581 Elo+
Zeus
Zeus
G-unit_ancestor
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,970 Elo+
Solo
Nemesis
Nemesis
RoyalDoyle
Nemesis
Level 29
God Stats
49W - 52L
1,311 SR
Queue Stats
441W - 453L
1,689 Elo+
Solo
Amaterasu
Amaterasu
imainem
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,446 Elo+
Solo
Neith
Neith
seasaltandfire
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,400 Elo+
Party 2
Ymir
Ymir
soppytrash
Ymir
Level 26
God Stats
3W - 3L
1,350 SR
Queue Stats
10W - 9L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dr Dooom XX
Kukulkan
15
4 / 3 / 1
9,188
510
5,183
6,728
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
1 / 3 / 1
7,851
436
6,260
7,794
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
8,069
448
4,238
13,779
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
15
4 / 3 / 6
9,363
520
8,368
14,493
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
itsfoleyk
Merlin
13
1 / 6 / 3
8,129
452
6,742
9,843
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
11,181
621
7,310
8,711
3,427
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
RoyalDoyle
Nemesis
15
2 / 3 / 7
9,186
510
3,151
14,460
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
imainem
Amaterasu
18
7 / 2 / 1
11,126
618
11,685
14,271
11,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 4
9,346
519
9,694
10,395
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 7
9,622
535
6,897
15,926
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
11
Kills
19
19
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dr Dooom XX
Kukulkan
4
3
1
1.5
W
3
1
2
4
L
Neith
1
3
1
0.5
W
Nemesis
RoyalDoyle
Nemesis
2
3
7
1.83
L
1
4
4
0.75
L
Arachne
4
3
6
2.33
W
Amaterasu
imainem
Amaterasu
7
2
1
3.75
L
Merlin
itsfoleyk
Merlin
1
6
3
0.42
W
5
3
4
2.33
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
38,737
52,637
Taken
63,763
25,202
Mitigated
36,559
10,157
Healing
22,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dr Dooom XX
Kukulkan
5,183
318
0
0
6,728
2,361
284
2,467
4,261
47,731
0
W
7,310
370
0
5,294
8,711
3,427
138
1,502
7,209
86,573
0
L
Neith
6,260
3,877
0
2,869
7,794
2,049
0
1,196
6,598
0
40,443
W
Nemesis
RoyalDoyle
Nemesis
3,151
624
0
5,092
14,460
5,298
747
2,362
12,098
0
65,120
L
4,238
702
0
2,166
13,779
11,701
0
3,552
10,227
16,535
0
L
Arachne
8,368
6,227
0
4,872
14,493
5,766
136
4,616
9,877
0
51,513
W
Amaterasu
imainem
Amaterasu
11,685
3,725
0
7,371
14,271
11,327
145
3,533
10,738
9,783
72,030
L
Merlin
itsfoleyk
Merlin
6,742
885
0
250
9,843
3,325
409
2,979
6,864
42,913
0
W
9,694
4,209
306
3,884
10,395
3,716
38
3,384
7,011
0
41,807
W
6,897
1,545
0
639
15,926
12,791
254
5,382
10,544
37,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
50,461
404
Minions Killed
567
0
Camps Cleared
0
1,696,518
Distance Traveled
1,688,307
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,188
510
115
6
0
313,706
1
W
Zeus
11,181
621
175
10
0
339,207
3
L
Neith
7,851
436
94
5
0
294,842
2
W
Nemesis
9,186
510
111
6
0
344,046
2
L
Sobek
8,069
448
21
1
0
350,291
5
L
Arachne
9,363
520
87
5
0
422,308
0
W
Amaterasu
11,126
618
122
7
0
355,266
4
L
Merlin
8,129
452
87
5
0
315,371
1
W
Neith
9,346
519
63
4
0
317,650
0
W
Ymir
9,622
535
96
5
0
332,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role