Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ErzaNakagami
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
itsleep
Yemoja
Level 3
God Stats
1W - 0L
1,259 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
n4j4
Cthulhu
Level 7
God Stats
1W - 1L
1,259 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
xBer
Erlang Shen
Level 24
God Stats
3W - 2L
1,722 SR
Queue Stats
88W - 26L
1,842 Elo+
Party 1
Team Averages
Level 34
1,448 SR
1,568 Elo+

VS

Team Averages
Level 26
1,520 SR
1,460 Elo+
Ah Puch
Ah Puch
ExudoSax
Ah Puch
Level 28
God Stats
7W - 8L
1,382 SR
Queue Stats
608W - 714L
1,164 Elo+
Solo
He Bo
He Bo
Lazarock3695
He Bo
Level 29
God Stats
1W - 7L
1,480 SR
Queue Stats
39W - 59L
1,736 Elo+
Solo
Nemesis
Nemesis
TVizsla
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Bellona
Bellona
TheRomanoff69
Bellona
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 69L
1,450 Elo+
Solo
Anubis
Anubis
roneymaro
Anubis
Level 29
God Stats
1W - 3L
1,739 SR
Queue Stats
171W - 167L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
6 / 0 / 7
7,644
695
4,123
3,883
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
ErzaNakagami
Artemis
10
2 / 0 / 1
5,667
515
3,279
3,080
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
itsleep
Yemoja
9
0 / 1 / 2
5,734
521
1,072
2,629
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
n4j4
Cthulhu
11
0 / 1 / 3
5,823
529
5,057
6,962
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
xBer
Erlang Shen
13
8 / 0 / 4
8,037
731
4,852
6,454
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ExudoSax
Ah Puch
9
0 / 3 / 1
5,395
490
3,287
5,052
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 2 / 0
5,487
499
2,667
5,755
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TVizsla
Nemesis
9
0 / 4 / 1
5,394
490
2,347
7,607
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
10
1 / 1 / 0
5,572
507
3,071
7,177
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
roneymaro
Anubis
7
0 / 6 / 0
4,687
426
1,814
5,575
2,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
7
9.5
W
Artemis
ErzaNakagami
Artemis
2
0
1
2.5
L
Ah Puch
ExudoSax
Ah Puch
0
3
1
0.17
L
1
2
0
0.5
L
Nemesis
TVizsla
Nemesis
0
4
1
0.13
L
Bellona
1
1
0
1
W
Yemoja
itsleep
Yemoja
0
1
2
1
W
Cthulhu
n4j4
Cthulhu
0
1
3
1.5
L
Anubis
roneymaro
Anubis
0
6
0
0
W
Erlang Shen
xBer
Erlang Shen
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
13,186
23,008
Taken
31,166
11,386
Mitigated
13,363
10,232
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,123
734
486
2,220
3,883
1,278
382
1,389
2,494
45,268
0
W
Artemis
ErzaNakagami
Artemis
3,279
1,420
0
1,204
3,080
943
530
1,621
1,459
0
18,382
L
Ah Puch
ExudoSax
Ah Puch
3,287
323
0
614
5,052
1,501
0
976
4,076
24,439
0
L
2,667
274
0
2,068
5,755
1,649
0
1,084
4,671
22,696
0
L
Nemesis
TVizsla
Nemesis
2,347
1,271
0
2,661
7,607
2,269
0
1,749
5,808
0
27,158
L
Bellona
3,071
525
0
1,016
7,177
5,862
0
3,793
2,993
0
21,265
W
Yemoja
itsleep
Yemoja
1,072
235
300
501
2,629
1,130
244
2,048
581
11,041
0
W
Cthulhu
n4j4
Cthulhu
5,057
607
0
1,614
6,962
5,429
482
724
5,918
23,143
0
L
Anubis
roneymaro
Anubis
1,814
205
0
848
5,575
2,082
0
2,184
3,366
18,796
0
W
Erlang Shen
xBer
Erlang Shen
4,852
2,821
0
3,907
6,454
2,606
0
1,986
4,468
0
46,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
26,535
289
Minions Killed
221
0
Camps Cleared
0
1,098,517
Distance Traveled
951,326
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,644
695
89
8
0
240,198
2
W
Artemis
5,667
515
45
4
0
157,349
0
L
Ah Puch
5,395
490
44
4
0
190,248
1
L
He Bo
5,487
499
40
4
0
158,651
0
L
Nemesis
5,394
490
56
5
0
200,247
0
L
Bellona
5,572
507
43
4
0
207,857
3
W
Yemoja
5,734
521
23
2
0
199,054
3
W
Cthulhu
5,823
529
35
3
0
223,124
0
L
Anubis
4,687
426
38
3
0
194,323
1
W
Erlang Shen
8,037
731
97
9
0
278,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role