Player Matchup

Cthulhu
Cthulhu
ByA_PERU07
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Bastet
Bastet
Im_Flame010
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,520 Elo+
Party 2
Neith
Neith
Justice111
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
RoyalPlanets
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
haley_marie1229
Bellona
Level 17
God Stats
13W - 16L
1,707 SR
Queue Stats
87W - 113L
1,562 Elo+
Party 2
Team Averages
Level 9
1,541 SR
1,516 Elo+

VS

Team Averages
Level 11
1,445 SR
1,341 Elo+
Ares
Ares
CrosscutFive4
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,330 Elo+
Party 1
Chernobog
Chernobog
ElBogardo
Chernobog
Level 15
God Stats
1W - 2L
1,226 SR
Queue Stats
13W - 20L
1,330 Elo+
Party 1
Nemesis
Nemesis
NicolasWoods
Nemesis
Level 12
God Stats
6W - 7L
1,463 SR
Queue Stats
6W - 7L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
RikaHiko
Kukulkan
Level 8
God Stats
1W - 1L
1,537 SR
Queue Stats
5W - 7L
1,218 Elo+
Party 1
Bellona
Bellona
juicy-stool2
Bellona
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ByA_PERU07
Cthulhu
7
1 / 5 / 3
4,884
444
1,375
6,984
2,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
7 / 1 / 0
6,640
604
6,084
8,556
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
5
0 / 7 / 0
4,074
370
533
6,743
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 1
3,677
334
30
526
79
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,722
429
2,954
5,905
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,858
533
1,657
4,854
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
ElBogardo
Chernobog
9
5 / 2 / 2
6,357
578
2,333
6,415
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Nemesis
NicolasWoods
Nemesis
10
1 / 0 / 2
5,975
543
891
4,559
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
RikaHiko
Kukulkan
9
5 / 4 / 3
6,323
575
3,916
4,493
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
juicy-stool2
Bellona
13
5 / 0 / 1
7,332
667
6,812
7,847
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
16
17
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ByA_PERU07
Cthulhu
1
5
3
0.5
W
0
2
5
1.25
W
Chernobog
ElBogardo
Chernobog
5
2
2
3
L
Bastet
7
1
0
7
L
Neith
0
7
0
0
W
Nemesis
NicolasWoods
Nemesis
1
0
2
2
W
Kukulkan
RikaHiko
Kukulkan
5
4
3
1.63
L
0
1
1
0.5
L
0
3
0
0
W
Bellona
juicy-stool2
Bellona
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,976
Damage
15,609
28,714
Taken
28,168
11,223
Mitigated
14,217
5,909
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ByA_PERU07
Cthulhu
1,375
35
0
286
6,984
2,727
0
2,408
4,576
11,679
0
W
1,657
129
0
552
4,854
2,261
818
609
4,245
9,944
0
W
Chernobog
ElBogardo
Chernobog
2,333
976
0
2,458
6,415
1,895
978
552
5,863
0
22,987
L
Bastet
6,084
2,710
0
3,980
8,556
2,523
0
2,321
6,235
0
25,726
L
Neith
533
384
0
1,180
6,743
1,423
363
900
5,843
0
13,796
W
Nemesis
NicolasWoods
Nemesis
891
186
0
2,966
4,559
1,250
0
0
4,559
0
25,255
W
Kukulkan
RikaHiko
Kukulkan
3,916
957
0
91
4,493
1,605
760
244
4,249
21,336
0
L
30
30
0
0
526
79
0
88
438
1,167
0
L
2,954
1,175
0
463
5,905
4,471
0
328
5,577
0
14,532
W
Bellona
juicy-stool2
Bellona
6,812
2,002
0
2,952
7,847
7,206
0
0
7,583
5,095
44,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
31,845
116
Minions Killed
248
0
Camps Cleared
0
889,096
Distance Traveled
972,953
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,884
444
12
1
0
205,245
2
W
Ares
5,858
533
11
1
0
202,992
0
W
Chernobog
6,357
578
41
4
0
172,139
1
L
Bastet
6,640
604
48
4
0
241,309
0
L
Neith
4,074
370
18
2
0
189,252
0
W
Nemesis
5,975
543
60
5
0
213,716
4
W
Kukulkan
6,323
575
38
3
0
182,580
1
L
Thoth
3,677
334
2
0
0
47,965
1
L
Bellona
4,722
429
36
3
0
205,325
1
W
Bellona
7,332
667
98
9
0
201,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role