Player Matchup

Bacchus
Bacchus
Bronze IV
DaSauuce
Bacchus
Bronze IV
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 MMR
Party 1
Ullr
Ullr
Bronze IV
Lymeish
Ullr
Bronze IV
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
iMESA
Baron Samedi
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 68
1,500 SR
1,268 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,645 SR
1,241 MMR
Ares
Ares
Silver II
MaryK8nGnashley
Ares
Silver II
Level 109
God Stats
11W - 8L
1,674 SR
Queue Stats
388W - 466L
1,245 MMR
Solo
Hera
Hera
Silver III
Perceptive Pete
Hera
Silver III
Level 89
God Stats
8W - 11L
1,571 SR
Queue Stats
84W - 114L
1,242 MMR
Solo
Set
Set
Bronze III
Sugar__Smack
Set
Bronze III
Level 129
God Stats
11W - 20L
1,691 SR
Queue Stats
303W - 377L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaSauuce
Bacchus
14
3 / 4 / 4
11,070
651
8,802
16,422
18,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Lymeish
Ullr
12
1 / 6 / 3
10,255
603
5,757
13,031
4,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
iMESA
Baron Samedi
13
2 / 3 / 3
10,109
595
7,122
13,704
6,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TyrAphroditeCu ChulainnCthulhuArachne

VS

Bans
ChaacLokiCabrakanDanzaburouKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
10,557
621
7,429
9,458
10,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 2 / 6
11,437
673
11,425
7,359
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 4 / 5
12,055
709
15,047
15,388
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaSauuce
Bacchus
3
4
4
1.25
L
Ullr
Lymeish
Ullr
1
6
3
0.42
W
1
1
10
6
W
5
2
6
4
W
7
4
5
2.38
L
Baron Samedi
iMESA
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
33,901
43,157
Taken
32,205
29,629
Mitigated
28,108
6,851
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaSauuce
Bacchus
8,802
877
0
194
16,422
18,452
0
8,412
7,569
33,196
0
L
Ullr
Lymeish
Ullr
5,757
3,139
0
2,379
13,031
4,792
96
4,603
8,024
0
35,029
W
7,429
195
0
440
9,458
10,762
897
6,223
3,235
16,225
0
W
11,425
2,682
0
500
7,359
3,783
845
4,101
3,258
53,028
0
W
15,047
4,862
0
2,701
15,388
13,563
361
5,686
9,702
0
63,950
L
Baron Samedi
iMESA
Baron Samedi
7,122
135
1,446
2,832
13,704
6,385
190
5,261
8,045
45,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
34,049
135
Minions Killed
188
0
Camps Cleared
0
842,996
Distance Traveled
994,557
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,070
651
41
2
0
297,063
3
L
Ullr
10,255
603
51
3
0
248,048
5
W
Ares
10,557
621
12
1
0
326,494
1
W
Hera
11,437
673
79
5
0
331,013
0
W
Set
12,055
709
97
6
0
337,050
1
L
Baron Samedi
10,109
595
43
3
0
297,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role