Player Matchup

Hercules
Hercules
Darkfire666
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 164L
1,259 Elo+
Party 2
Danzaburou
Danzaburou
Hugghy
Danzaburou
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,561 Elo+
Party 2
Discordia
Discordia
Wellesz
Discordia
Level 16
God Stats
59W - 53L
1,739 SR
Queue Stats
87W - 107L
1,561 Elo+
Party 2
Team Averages
Level 55
1,580 SR
1,460 Elo+

VS

Team Averages
Level 70
1,579 SR
1,636 Elo+
Janus
Janus
FotisLight
Janus
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 73L
1,675 Elo+
Party 1
Erlang Shen
Erlang Shen
KidneyPenetrator
Erlang Shen
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
692W - 506L
1,520 Elo+
Solo
Thanatos
Thanatos
TheGrimtide55
Thanatos
Level 18
God Stats
4W - 3L
1,736 SR
Queue Stats
5W - 5L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darkfire666
Hercules
14
2 / 6 / 6
10,184
637
6,658
14,632
10,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Hugghy
Danzaburou
14
6 / 5 / 2
11,337
709
16,359
12,851
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Wellesz
Discordia
14
1 / 9 / 7
10,158
635
6,636
10,609
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
6 / 4 / 14
12,058
754
13,124
12,498
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
KidneyPenetrator
Erlang Shen
15
9 / 2 / 7
12,450
778
10,743
15,054
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TheGrimtide55
Thanatos
15
5 / 3 / 12
11,563
723
7,123
10,771
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
20
20
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Darkfire666
Hercules
2
6
6
0.83
W
Janus
6
4
14
3.25
L
Danzaburou
Hugghy
Danzaburou
6
5
2
1.4
W
Erlang Shen
KidneyPenetrator
Erlang Shen
9
2
7
6.25
W
Thanatos
TheGrimtide55
Thanatos
5
3
12
3.67
L
Discordia
Wellesz
Discordia
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
30,990
38,092
Taken
38,323
19,048
Mitigated
17,757
5,221
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Darkfire666
Hercules
6,658
3,279
161
2,512
14,632
10,370
0
5,043
9,589
0
24,479
W
Janus
13,124
1,180
0
3,000
12,498
3,847
852
3,185
9,313
73,357
0
L
Danzaburou
Hugghy
Danzaburou
16,359
10,366
0
1,579
12,851
5,281
288
3,232
9,619
0
75,685
W
Erlang Shen
KidneyPenetrator
Erlang Shen
10,743
4,502
0
1,484
15,054
9,935
1,568
1,804
13,250
2,169
35,309
W
Thanatos
TheGrimtide55
Thanatos
7,123
1,268
0
7,522
10,771
3,975
1,041
1,701
9,070
0
28,687
L
Discordia
Wellesz
Discordia
6,636
630
0
969
10,609
3,397
0
5,401
5,208
31,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
36,071
180
Minions Killed
195
0
Camps Cleared
0
811,795
Distance Traveled
955,027
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,184
637
35
2
0
246,151
2
W
Janus
12,058
754
114
7
0
304,887
2
L
Danzaburou
11,337
709
101
6
0
271,346
3
W
Erlang Shen
12,450
778
41
3
0
338,565
2
W
Thanatos
11,563
723
40
3
0
311,575
1
L
Discordia
10,158
635
44
3
0
294,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role