Player Matchup

Xbalanque
Xbalanque
A1 Dabz
Xbalanque
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
336W - 281L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
FatherHusky
Sylvanus
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 1
Zeus
Zeus
LoboRaZi
Zeus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,349 Elo+
Party 4
Mercury
Mercury
ThighsAreMyHigh
Mercury
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 55L
1,597 Elo+
Party 4
Anubis
Anubis
UndeadBlueYoshi
Anubis
Level 121
God Stats
3W - 2L
1,717 SR
Queue Stats
13W - 7L
1,682 Elo+
Party 1
Team Averages
Level 111
1,543 SR
1,521 Elo+

VS

Team Averages
Level 124
1,443 SR
1,424 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
JRAKO J
Cthulhu
Level 48
God Stats
4W - 5L
1,421 SR
Queue Stats
30W - 29L
1,396 Elo+
Party 3
Da Ji
Da Ji
LORDHAVOC97
Da Ji
Level 141
God Stats
12W - 16L
1,292 SR
Queue Stats
243W - 234L
1,487 Elo+
Party 2
Chang'e
Chang'e
SwerveMooffuan
Chang'e
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,497 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ToastyAlaskan
Cu Chulainn
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 93L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A1 Dabz
Xbalanque
12
11 / 1 / 2
6,979
698
6,801
5,370
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FatherHusky
Sylvanus
9
0 / 0 / 12
6,131
613
3,743
6,355
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
9
0 / 1 / 0
4,820
482
2,895
3,238
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 1
5,904
590
769
7,073
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 0
5,951
595
5,019
7,946
4,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 7 / 1
4,225
423
2,612
7,892
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
JRAKO J
Cthulhu
6
1 / 5 / 0
4,782
478
2,786
7,641
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 3 / 0
5,789
579
3,321
6,135
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 0
6,217
622
3,428
4,373
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ToastyAlaskan
Cu Chulainn
9
0 / 1 / 2
5,500
550
4,866
6,581
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
1
0.07
W
Xbalanque
A1 Dabz
Xbalanque
11
1
2
12
W
Sylvanus
FatherHusky
Sylvanus
0
0
12
6
L
Cthulhu
JRAKO J
Cthulhu
1
5
0
0.2
L
3
3
0
1
W
Zeus
0
1
0
0
L
1
0
0
1
W
2
1
1
2.5
L
Cu Chulainn
ToastyAlaskan
Cu Chulainn
0
1
2
1
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,227
Damage
17,013
29,982
Taken
32,622
12,760
Mitigated
11,532
14,345
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,612
1,419
0
1,912
7,892
1,461
0
1,843
6,049
0
14,783
W
Xbalanque
A1 Dabz
Xbalanque
6,801
3,380
0
2,186
5,370
2,960
305
1,194
4,176
5,784
37,482
W
Sylvanus
FatherHusky
Sylvanus
3,743
916
897
2,934
6,355
2,636
93
1,796
4,555
16,285
0
L
Cthulhu
JRAKO J
Cthulhu
2,786
371
0
1,449
7,641
3,243
0
2,094
5,547
12,872
0
L
3,321
701
0
2,204
6,135
1,743
0
2,064
4,071
0
24,226
W
Zeus
2,895
761
0
584
3,238
849
70
2,491
637
20,696
0
L
3,428
398
101
2,250
4,373
1,470
0
2,580
1,793
37,531
0
W
769
184
0
3,261
7,073
2,008
108
547
6,454
0
35,576
L
Cu Chulainn
ToastyAlaskan
Cu Chulainn
4,866
901
0
2,404
6,581
3,615
0
3,547
3,034
2,416
27,983
W
5,019
531
0
4,483
7,946
4,307
234
320
7,626
32,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
26,513
297
Minions Killed
232
0
Camps Cleared
0
889,448
Distance Traveled
937,312
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,225
423
19
2
0
150,648
1
W
Xbalanque
6,979
698
71
7
0
167,995
1
W
Sylvanus
6,131
613
31
3
0
167,073
4
L
Cthulhu
4,782
478
14
1
0
194,970
0
L
Da Ji
5,789
579
51
5
0
190,905
3
W
Zeus
4,820
482
42
4
0
184,741
0
L
Chang'e
6,217
622
88
9
0
203,500
5
W
Mercury
5,904
590
88
9
0
230,419
0
L
Cu Chulainn
5,500
550
60
6
0
197,289
1
W
Anubis
5,951
595
65
7
0
139,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role