Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Dakudorogon
Set
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,827 Elo+
Party 1
Osiris
Osiris
UIDntez24
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
evoliun
Baba Yaga
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 271L
1,546 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,575 Elo+

VS

Team Averages
Level 126
1,525 SR
1,503 Elo+
Baba Yaga
Baba Yaga
Cerazura
Baba Yaga
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,342 Elo+
Party 2
Raijin
Raijin
CjaymCcaw
Raijin
Level 123
God Stats
15W - 13L
1,316 SR
Queue Stats
289W - 252L
1,577 Elo+
Solo
Yemoja
Yemoja
JSvengali
Yemoja
Level 157
God Stats
13W - 14L
1,500 SR
Queue Stats
57W - 53L
1,616 Elo+
Party 2
Heimdallr
Heimdallr
WhyYuSoFat
Heimdallr
Level 125
God Stats
2W - 1L
1,808 SR
Queue Stats
188W - 177L
1,541 Elo+
Solo
Nemesis
Nemesis
ragemaker02
Nemesis
Level 121
God Stats
9W - 8L
1,500 SR
Queue Stats
89W - 106L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 3
5,401
491
1,263
5,748
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 1 / 0
5,283
480
3,533
7,870
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
3 / 1 / 1
6,634
603
4,124
8,092
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
UIDntez24
Osiris
9
0 / 1 / 2
4,965
451
1,537
5,105
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
evoliun
Baba Yaga
11
3 / 1 / 0
6,567
597
3,220
4,562
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cerazura
Baba Yaga
9
1 / 3 / 0
5,521
502
3,684
4,721
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
CjaymCcaw
Raijin
11
1 / 1 / 1
6,157
560
3,699
5,656
2,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
JSvengali
Yemoja
10
2 / 1 / 0
5,775
525
4,349
4,985
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
WhyYuSoFat
Heimdallr
3
0 / 1 / 0
3,789
344
1,008
1,117
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ragemaker02
Nemesis
10
2 / 2 / 0
5,995
545
6,116
7,718
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
6
6
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
3
0.75
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
0
2
L
Baba Yaga
Cerazura
Baba Yaga
1
3
0
0.33
L
Raijin
CjaymCcaw
Raijin
1
1
1
1.5
W
3
1
1
3.5
L
Yemoja
JSvengali
Yemoja
2
1
0
2
W
Osiris
UIDntez24
Osiris
0
1
2
1
L
Heimdallr
WhyYuSoFat
Heimdallr
0
1
0
0
W
Baba Yaga
evoliun
Baba Yaga
3
1
0
3
L
Nemesis
ragemaker02
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
18,856
31,377
Taken
24,197
13,168
Mitigated
9,158
11,918
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,263
453
1,130
2,116
5,748
2,558
212
2,928
2,820
11,141
0
W
Ah Muzen Cab
 
Ah Muzen Cab
3,533
1,156
0
3,847
7,870
2,165
180
1,736
6,134
0
26,143
L
Baba Yaga
Cerazura
Baba Yaga
3,684
282
0
424
4,721
1,467
594
240
4,481
26,929
0
L
Raijin
CjaymCcaw
Raijin
3,699
398
0
2,091
5,656
2,201
360
1,561
3,853
30,454
0
W
4,124
2,274
0
2,951
8,092
2,768
0
2,527
5,565
0
39,362
L
Yemoja
JSvengali
Yemoja
4,349
376
262
685
4,985
2,804
50
1,262
3,701
24,053
0
W
Osiris
UIDntez24
Osiris
1,537
160
0
250
5,105
4,051
721
2,725
2,380
1,735
13,598
L
Heimdallr
WhyYuSoFat
Heimdallr
1,008
583
0
172
1,117
162
10
106
1,011
0
3,539
W
Baba Yaga
evoliun
Baba Yaga
3,220
172
0
1,624
4,562
1,626
0
1,816
2,746
32,145
0
L
Nemesis
ragemaker02
Nemesis
6,116
2,760
0
3,209
7,718
2,524
264
1,124
6,506
0
32,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
27,237
247
Minions Killed
227
0
Camps Cleared
0
984,075
Distance Traveled
752,665
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,401
491
26
2
0
164,137
1
W
Ah Muzen Cab
5,283
480
53
5
0
177,552
2
L
Baba Yaga
5,521
502
41
4
0
151,940
1
L
Raijin
6,157
560
62
6
0
175,285
2
W
Set
6,634
603
82
7
0
245,208
2
L
Yemoja
5,775
525
48
4
0
162,677
3
W
Osiris
4,965
451
26
2
0
198,967
0
L
Heimdallr
3,789
344
3
0
0
32,774
0
W
Baba Yaga
6,567
597
60
5
0
198,211
1
L
Nemesis
5,995
545
73
7
0
229,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role