Player Matchup

Bellona
Bellona
BlueZone12
Bellona
Level 23
God Stats
12W - 14L
1,463 SR
Queue Stats
17W - 19L
1,442 Elo+
Solo
Nu Wa
Nu Wa
EthanZurc
Nu Wa
Level 25
God Stats
6W - 2L
1,940 SR
Queue Stats
18W - 19L
1,585 Elo+
Solo
Ymir
Ymir
RedCzar
Ymir
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 110L
1,392 Elo+
Solo
Artemis
Artemis
RynTinTinn
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hiraGG
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Team Averages
Level 21
1,581 SR
1,484 Elo+

VS

Team Averages
Level 24
1,590 SR
1,458 Elo+
Freya
Freya
ExtremeGamerMan
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
RaidHomy
Cthulhu
Level 21
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 2
Ra
Ra
RedbrickWheel07
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 131L
1,259 Elo+
Solo
Ratatoskr
Ratatoskr
SkyN3o
Ratatoskr
Level 31
God Stats
16W - 17L
1,735 SR
Queue Stats
77W - 84L
1,734 Elo+
Solo
Anhur
Anhur
youtryyoufail
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 129L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueZone12
Bellona
14
4 / 11 / 3
8,873
493
10,601
20,299
12,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
EthanZurc
Nu Wa
8
0 / 4 / 2
6,402
356
2,874
4,921
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
RedCzar
Ymir
12
2 / 8 / 5
8,368
465
7,458
20,820
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
RynTinTinn
Artemis
1
0 / 0 / 0
4,897
272
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
hiraGG
Tsukuyomi
14
4 / 9 / 1
9,127
507
6,756
16,203
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
8,849
492
10,198
10,905
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
RaidHomy
Cthulhu
14
6 / 3 / 6
9,563
531
6,234
14,996
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 0 / 4
10,633
591
6,202
5,278
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
SkyN3o
Ratatoskr
16
7 / 2 / 9
10,342
575
11,570
12,241
8,969
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 4 / 3
10,204
567
9,540
12,338
4,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
31
32
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlueZone12
Bellona
4
11
3
0.5
L
Nu Wa
EthanZurc
Nu Wa
0
4
2
0.25
W
6
1
7
9.5
W
Cthulhu
RaidHomy
Cthulhu
6
3
6
3
L
Ymir
RedCzar
Ymir
2
8
5
0.56
W
5
0
4
7
L
Artemis
RynTinTinn
Artemis
0
0
0
0
W
Ratatoskr
SkyN3o
Ratatoskr
7
2
9
5.75
L
Tsukuyomi
hiraGG
Tsukuyomi
4
9
1
0.5
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,689
Damage
43,744
62,243
Taken
55,758
31,856
Mitigated
38,620
8,622
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlueZone12
Bellona
10,601
5,315
171
3,684
20,299
12,631
727
2,739
17,560
0
35,661
L
Nu Wa
EthanZurc
Nu Wa
2,874
303
0
0
4,921
1,258
119
1,008
3,913
24,917
0
W
10,198
3,509
180
4,124
10,905
6,713
1,738
2,972
7,933
33,779
0
W
Cthulhu
RaidHomy
Cthulhu
6,234
933
95
1,752
14,996
15,337
1,194
2,824
12,172
31,693
0
L
Ymir
RedCzar
Ymir
7,458
1,896
0
1,230
20,820
12,563
0
13,593
7,227
25,443
0
W
6,202
410
2,285
3,948
5,278
2,638
2,012
1,702
3,576
70,835
0
L
Artemis
RynTinTinn
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
SkyN3o
Ratatoskr
11,570
2,708
0
4,588
12,241
8,969
703
1,910
10,331
531
61,153
L
Tsukuyomi
hiraGG
Tsukuyomi
6,756
1,443
0
3,537
16,203
5,404
0
5,705
10,498
0
40,709
W
9,540
5,606
510
3,329
12,338
4,963
2,745
924
11,414
130
48,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
49,591
202
Minions Killed
405
0
Camps Cleared
0
985,585
Distance Traveled
1,652,318
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,873
493
51
3
0
273,438
4
L
Nu Wa
6,402
356
43
2
0
182,573
1
W
Freya
8,849
492
38
2
0
362,332
0
W
Cthulhu
9,563
531
51
3
0
296,939
3
L
Ymir
8,368
465
34
2
0
247,760
0
W
Ra
10,633
591
140
8
0
346,364
2
L
Artemis
4,897
272
0
0
0
0
0
W
Ratatoskr
10,342
575
105
6
0
367,919
2
L
Tsukuyomi
9,127
507
74
4
0
281,814
4
W
Anhur
10,204
567
71
4
0
278,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role