Player Matchup

Cthulhu
Cthulhu
Cruz Molina
Cthulhu
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
271W - 253L
1,600 Elo+
Solo
Ra
Ra
DirtyDan-305
Ra
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 2L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
Penguion
Guan Yu
Level 13
God Stats
9W - 3L
1,518 SR
Queue Stats
14W - 13L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
i_Hack_Uu
Ah Puch
Level 8
God Stats
3W - 2L
1,533 SR
Queue Stats
15W - 7L
1,582 Elo+
Solo
Merlin
Merlin
omch87
Merlin
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 21L
1,417 Elo+
Solo
Team Averages
Level 8
1,553 SR
1,519 Elo+

VS

Team Averages
Level 10
1,499 SR
1,502 Elo+
Olorun
Olorun
BigKD-_-
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ImJahDaddy
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,384 Elo+
Party 1
Ares
Ares
Jalynbolt313
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 3
Neith
Neith
Tabry504
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,483 Elo+
Solo
Nemesis
Nemesis
thereaper1885
Nemesis
Level 14
God Stats
9W - 6L
1,496 SR
Queue Stats
32W - 25L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cruz Molina
Cthulhu
18
3 / 3 / 20
11,923
1,084
22,948
22,191
24,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 5 / 12
12,070
1,097
10,907
11,465
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Penguion
Guan Yu
18
6 / 2 / 10
12,086
1,099
9,894
13,913
16,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
i_Hack_Uu
Ah Puch
19
20 / 2 / 12
15,317
1,392
36,002
12,396
4,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
omch87
Merlin
17
0 / 4 / 17
10,715
974
14,693
9,317
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigKD-_-
Olorun
16
1 / 7 / 8
10,348
941
7,039
15,121
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ImJahDaddy
Guan Yu
17
1 / 7 / 12
10,640
967
8,598
23,628
12,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 7 / 11
10,711
974
7,528
20,178
18,137
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Tabry504
Neith
17
3 / 9 / 7
11,053
1,005
14,440
20,085
7,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
17
10 / 5 / 4
12,916
1,174
25,478
25,806
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
58
35
Kills
16
16
Deaths
35
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigKD-_-
Olorun
1
7
8
0.71
W
Cthulhu
Cruz Molina
Cthulhu
3
3
20
4.33
W
6
5
12
2.4
L
Guan Yu
ImJahDaddy
Guan Yu
1
7
12
1
L
1
7
11
0.93
W
Guan Yu
Penguion
Guan Yu
6
2
10
5.5
L
Neith
Tabry504
Neith
3
9
7
0.72
W
Ah Puch
i_Hack_Uu
Ah Puch
20
2
12
13
W
Merlin
omch87
Merlin
0
4
17
2.13
L
Nemesis
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,444
Damage
63,083
69,282
Taken
104,818
53,836
Mitigated
55,128
15,211
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigKD-_-
Olorun
7,039
661
504
1,967
15,121
6,346
0
13,018
1,928
17,341
0
W
Cthulhu
Cruz Molina
Cthulhu
22,948
1,843
227
718
22,191
24,624
0
4,811
17,144
32,427
0
W
10,907
2,690
1,480
1,837
11,465
4,428
0
3,306
7,967
31,826
0
L
Guan Yu
ImJahDaddy
Guan Yu
8,598
2,215
2,010
1,726
23,628
12,590
0
18,797
4,431
0
19,185
L
7,528
1,280
0
990
20,178
18,137
0
13,628
6,125
20,968
0
W
Guan Yu
Penguion
Guan Yu
9,894
2,045
1,308
2,057
13,913
16,470
0
3,939
9,716
0
30,302
L
Neith
Tabry504
Neith
14,440
8,290
0
3,004
20,085
7,914
0
17,893
2,017
0
39,470
W
Ah Puch
i_Hack_Uu
Ah Puch
36,002
2,119
348
6,685
12,396
4,343
0
765
11,569
52,350
0
W
Merlin
omch87
Merlin
14,693
1,999
0
551
9,317
3,971
0
974
8,319
30,255
0
L
Nemesis
25,478
16,605
0
5,170
25,806
10,141
0
20,264
4,878
0
37,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,111
Gold Earned
55,668
200
Minions Killed
143
8
Camps Cleared
2
1,048,822
Distance Traveled
1,027,976
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,348
941
21
2
0
181,942
0
W
Cthulhu
11,923
1,084
28
3
0
261,033
0
W
Ra
12,070
1,097
57
5
0
167,017
1
L
Guan Yu
10,640
967
17
2
0
216,630
1
L
Ares
10,711
974
23
2
1
182,479
0
W
Guan Yu
12,086
1,099
41
4
1
233,759
1
L
Neith
11,053
1,005
60
5
0
187,348
1
W
Ah Puch
15,317
1,392
35
3
5
194,721
2
W
Merlin
10,715
974
39
4
2
192,292
0
L
Nemesis
12,916
1,174
22
2
1
259,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role