Player Matchup

Bakasura
Bakasura
King_Capalot_
Bakasura
Level 26
God Stats
8W - 10L
1,421 SR
Queue Stats
303W - 299L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
KlD_Honcho
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 312L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Milachis24
Kukulkan
Level 27
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Danzaburou
Danzaburou
SenseiMajin
Danzaburou
Level 27
God Stats
20W - 20L
1,336 SR
Queue Stats
56W - 59L
1,545 Elo+
Solo
Hel
Hel
scaramouche420
Hel
Level 28
God Stats
8W - 16L
1,294 SR
Queue Stats
510W - 461L
1,454 Elo+
Party 1
Team Averages
Level 27
1,367 SR
1,524 Elo+

VS

Team Averages
Level 29
1,585 SR
1,672 Elo+
Arachne
Arachne
AsianJason
Arachne
Level 28
God Stats
8W - 2L
1,507 SR
Queue Stats
60W - 60L
1,330 Elo+
Party 2
Heimdallr
Heimdallr
JoelNaman
Heimdallr
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 63L
1,405 Elo+
Party 2
Anubis
Anubis
SamuraiiHunter
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,807 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ThatKitAna
Cu Chulainn
Level 18
God Stats
13W - 6L
1,917 SR
Queue Stats
18W - 8L
1,857 Elo+
Party 3
Olorun
Olorun
ZerceoYT
Olorun
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,959 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
King_Capalot_
Bakasura
4
0 / 2 / 0
3,925
393
258
2,961
511
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
8
2 / 6 / 0
5,280
528
3,891
5,900
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Milachis24
Kukulkan
8
0 / 4 / 0
4,873
487
386
4,376
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SenseiMajin
Danzaburou
6
0 / 3 / 1
4,471
447
4,692
8,489
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 1
4,745
475
1,772
5,917
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AsianJason
Arachne
9
6 / 0 / 1
6,368
637
5,191
4,564
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
JoelNaman
Heimdallr
12
0 / 0 / 0
6,445
645
0
2,799
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
2 / 1 / 5
5,577
558
2,841
4,575
2,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
ThatKitAna
Cu Chulainn
9
1 / 0 / 9
5,626
563
4,402
6,979
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
ZerceoYT
Olorun
11
10 / 1 / 1
6,901
690
10,107
6,480
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
19
19
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
AsianJason
Arachne
6
0
1
6.5
W
Heimdallr
JoelNaman
Heimdallr
0
0
0
0
L
Bakasura
King_Capalot_
Bakasura
0
2
0
0
L
Nu Wa
2
6
0
0.33
L
Kukulkan
Milachis24
Kukulkan
0
4
0
0
W
2
1
5
4.5
L
Danzaburou
SenseiMajin
Danzaburou
0
3
1
0.17
W
Cu Chulainn
ThatKitAna
Cu Chulainn
1
0
9
5.5
W
Olorun
ZerceoYT
Olorun
10
1
1
10.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,999
Damage
22,541
27,643
Taken
25,397
7,853
Mitigated
13,232
8,167
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AsianJason
Arachne
5,191
3,388
0
906
4,564
2,704
0
513
3,972
6,115
26,330
W
Heimdallr
JoelNaman
Heimdallr
0
0
0
2,051
2,799
1,051
1,995
95
2,692
0
32,705
L
Bakasura
King_Capalot_
Bakasura
258
234
0
247
2,961
511
372
1,135
1,801
0
3,966
L
Nu Wa
3,891
1,232
0
510
5,900
1,530
461
3,210
2,615
14,347
0
L
Kukulkan
Milachis24
Kukulkan
386
72
0
635
4,376
1,141
414
978
3,398
15,935
0
W
2,841
326
0
1,333
4,575
2,038
0
1,427
2,980
15,108
0
L
Danzaburou
SenseiMajin
Danzaburou
4,692
2,388
223
2,187
8,489
2,370
308
4,349
3,990
0
19,878
W
Cu Chulainn
ThatKitAna
Cu Chulainn
4,402
531
0
2,570
6,979
3,869
0
2,087
4,782
0
14,390
W
Olorun
ZerceoYT
Olorun
10,107
5,519
147
3,103
6,480
3,570
768
1,572
4,898
44,696
0
L
1,772
186
2,199
2,166
5,917
2,301
243
3,590
2,252
7,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,294
Gold Earned
30,917
124
Minions Killed
269
0
Camps Cleared
0
784,883
Distance Traveled
891,131
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,368
637
59
6
0
218,000
0
W
Heimdallr
6,445
645
81
8
0
142,327
0
L
Bakasura
3,925
393
11
1
0
110,950
0
L
Nu Wa
5,280
528
29
3
0
153,429
0
L
Kukulkan
4,873
487
39
4
0
169,714
3
W
Anubis
5,577
558
28
3
0
164,382
0
L
Danzaburou
4,471
447
30
3
0
176,863
0
W
Cu Chulainn
5,626
563
23
2
0
192,958
0
W
Olorun
6,901
690
78
8
0
173,464
0
L
Hel
4,745
475
15
2
0
173,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role